264 results on '"learning objective"'
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2. Characteristics and Relationship Between Eco-Literacy Competencies and Independent Curriculum Indonesian Language Learning Objectives Middle School Level in Indonesia
3. A Qualitative Study on Instructor Experiences with Learning Objectives in the Basic Sciences.
4. Effective Learning Objectives Design System with the A.S.K Model in Higher Education
5. Creating the Original Model of a Digital Pedagogical Activity Simulator (Using the Example of a Mathematics Lesson)
6. Establishing veterinary graduation competencies and its impact on veterinary medical education in Korea.
7. 为学与成人之道: 论学习意志的生成及其教学实现.
8. Analysis of the Difference in the Importance of Instructors and Clinical Dental Hygienists for Oral Pathology Learning Objectives
9. A Theoretical Model of Video Game Design in the Educational Context
10. A Longitudinal, Qualitative Examination of Participant Intent-To-Change Statements that do not Match the Stated Learning Objectives of American Association of Neurological Surgeons–Sponsored Continuing Medical Education Activities.
11. To Ascertain Factors of Learning Objectives Facilitating Quality Education Factor Analysis and Modelling the Relationship Among the Factors by Regression Model
12. The Experimental Approach
13. Teaching and Learning Anatomy in a PBL Curriculum
14. Methodenwissen über den Weg der Erkenntnisgewinnung – explizit und Schritt für Schritt. Ein Vermittlungskonzept mit dem Lernziel „Erkenntnisgewinnung".
15. Learning Objectives of IELTS Listening and Reading Tests: Focusing on Revised Bloom’s Taxonomy
16. A Learning Objective Controllable Sphere-Based Method for Balanced and Imbalanced Data Classification
17. A cross-sectional survey of attitudes towards education in implant dentistry in the undergraduate dental curriculum
18. Sum of Ranked Range Loss for Supervised Learning.
19. Development and Cross-Cultural Evaluation of a Scoring Algorithm for the Biometric Attachment Test: Overcoming the Challenges of Multimodal Fusion with “Small Data”.
20. Learning Objectives, Learning Outcomes and Learning Success in a Flipped Classroom Course - A Quantitative Analysis.
21. An analysis of verbs used in the course outcomes of outcome-based integrated courses at a medical school based on the taxonomy of educational objectives
22. Faith Matters: 'HBHE 710: Religion, Spirituality and Health' at the University of Michigan
23. Evaluation of Leaning Unit Design Using Page Flip Information Analysis
24. The concept-sharing approach: a teaching strategy to promote objective-oriented learning and academic performance in medical students.
25. Geography Curricula Objectives and Students' Performance: Enhancing the Student's Higher-Order Thinking Skills?
26. Implementation of self-directed learning within clinical clerkships.
27. The Intellectual Demands of East-Asian Primary Science Curricula
28. Work-Based Learning (WBL) in Dutch Vocational Education: Connecting Learning Places, Learning Content and Learning Processes
29. Obstacles and Challenges in Gaining Knowledge for Constructing Inclusive Educational Practice: Teachers’ Perspectives
30. Competence Assessment as Learner Support in Education
31. The Process of Learning
32. Technology-Enhanced Assessment Feedback
33. Game-Based Lessons
34. Evaluating Games
35. Traditional Settings and New Technologies for Role-Play Implementation
36. Learning with Small Autonomous Robots
37. Care Ethics and Education
38. Learning Objectives as Frameworks and Resources in Upper Secondary Education : Between Means and Aims
39. Designing Instructional Science Visualizations in the Trenches: Where Research Meets Production Reality
40. DISCOVERING THE DISCOURSE OF ADVERTISING.
41. A cross-sectional survey of attitudes towards education in implant dentistry in the undergraduate dental curriculum.
42. LOS HIPERTEXTOS EN LA EDUCACIÓN A DISTANCIA: COMPONENTES LINGUÍSTICOS, PEDAGÓGICOS Y TECNOLÓGICOS PARA SU CONSTRUCCIÓN: CONSTRUCCIÓN DE HIPERTEXTOS PARA LA EDUCACIÓN A DISTANCIA.
43. Strategies to Design a Mixed-Reality Immersive Environment and Influence Teen Health Behaviors
44. Pedagogical Practices
45. An Exploratory Study of Ethics, CSR and Sustainability Education in Graduate/Undergraduate Business Schools: Specifically in the Marketing Curriculum
46. Effectiveness of Computer-Based Instructional Visualization and Instructional Strategies on e-Learning Environment
47. The Effect of Simulations and Games on Learning Objectives in Tertiary Education: A Systematic Review
48. Serious Games: Valuable Tools for Cultural Heritage
49. Educating Practically Wise Teachers : Personal Formation of Students in an Innovative Teacher Training Program
50. Design, Development and Refinement of a Teaching-Learning Sequence on the Electromagnetic Properties of Materials
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