83 results on '"expressive gesture"'
Search Results
2. Gesture phenomenon: From Ontological-Conceptual Status to Aesthetic Category.
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Voronovskaya, Olga
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GESTURE , *BODY movement , *SIGN language - Published
- 2020
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3. A DANÇA NEGRA DE MERCEDES BAPTISTA E O GESTO CÊNICO.
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RIBEIRO DA SILVA TAVARES, JOANA and MACHADO, FERNANDA CRISTINA
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TEACHING methods ,DANCE techniques ,COLLEGE teaching ,GESTURE ,ACTORS - Abstract
Copyright of Pitágoras 500 is the property of Universidade Estadual de Campinas - Portal de Periodicos Eletronicos Cientificos and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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- 2020
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4. The Ontological Axis
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Steggals, Peter and Steggals, Peter
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- 2015
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5. Expressive gesture in Grieg's recordings of two Op. 43 Lyric Pieces: An exploratory principal components analysis.
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Volioti, Georgia
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MUSICAL performance , *SOUND recordings - Abstract
Historical recordings embody the material traces of legendary performers from the past and can offer an inspirational resource for modern interpreters. Despite their limitations, early recordings can provide a rich and reliable source of information for the performer-scholar. This article reports an empirical investigation of Edvard Grieg's performance style via historical recordings of two of his Lyric Pieces: 'Butterfly', Op. 43 No. 1, and 'To the Spring', Op. 43 No. 6. First, taking a bottom-up approach and starting from the composer's recordings, salient gestures in Grieg's performance style are traced using empirical techniques of beat-tempo analysis. Second, exploratory Principal Components Analysis (PCA) is used to compare the composer's timing profiles with those of other pianists in the sample. Results show that Grieg's extreme flexibility in performance tempo distinguishes him from other interpreters. Specifically, the rhythmic pull of the principal motif in 'Butterfly', Op. 43 No. 1, and the rhetorical inflection of the melody in 'To the Spring', Op. 43 No. 6, appear to be idiomatic features of Grieg's style. [ABSTRACT FROM AUTHOR]
- Published
- 2019
6. Alternative Subject: Anti-Freudianism and Charakterologie, 1919–1929
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Lebovic, Nitzan and Lebovic, Nitzan
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- 2013
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7. Anthropomorphism in Human–Animal Interactions: A Pragmatist View
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Véronique Servais
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anthropomorphism ,human–animal interaction ,animism ,pragmatism ,relationality ,expressive gesture ,Psychology ,BF1-990 - Abstract
This paper explores anthropomorphism in human–animal interactions from the theoretical perspectives of pragmatism and anthropology of human–animal communication. Its aim is to challenge the conception of anthropomorphism as the attribution/inference of human properties to a non-human animal – particularly as a special case of the theory of mind. The author’s goal is to articulate a plausible an alternative conception of anthropomorphism as a situated direct perception of human properties by someone who is engaged in a given situation and sensitive to what the animal is doing to them. Rooted in pragmatist theory as well as in contemporary anthropological studies, this paper offers an original perspective for in depth ethnographic and empirical studies of anthropomorphism-in-situation. Such studies could bring new insights in the study of how ordinary people make sense of animal behaviors in real-life situations.
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- 2018
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8. Citizenship and Public Art: Chicago’s Millennium Park
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Evans, Fred, Howells, Richard, editor, Ritivoi, Andreea Deciu, editor, and Schachter, Judith, editor
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- 2012
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9. Towards Real-Time Affect Detection Based on Sample Entropy Analysis of Expressive Gesture
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Glowinski, Donald, Mancini, Maurizio, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, D’Mello, Sidney, editor, Graesser, Arthur, editor, Schuller, Björn, editor, and Martin, Jean-Claude, editor
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- 2011
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10. Expressive Gesture Model for Humanoid Robot
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Quoc Anh, Le, Pelachaud, Catherine, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, D’Mello, Sidney, editor, Graesser, Arthur, editor, Schuller, Björn, editor, and Martin, Jean-Claude, editor
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- 2011
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11. Gesture Saliency: A Context-Aware Analysis
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Mancas, Matei, Glowinski, Donald, Volpe, Gualtiero, Coletta, Paolo, Camurri, Antonio, Hutchison, David, editor, Kanade, Takeo, editor, Kittler, Josef, editor, Kleinberg, Jon M., editor, Mattern, Friedemann, editor, Mitchell, John C., editor, Naor, Moni, editor, Nierstrasz, Oscar, editor, Pandu Rangan, C., editor, Steffen, Bernhard, editor, Sudan, Madhu, editor, Terzopoulos, Demetri, editor, Tygar, Doug, editor, Vardi, Moshe Y., editor, Weikum, Gerhard, editor, Goebel, Randy, editor, Siekmann, Jörg, editor, Wahlster, Wolfgang, editor, Kopp, Stefan, editor, and Wachsmuth, Ipke, editor
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- 2010
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12. Validation of an Algorithm for Segmentation of Full-Body Movement Sequences by Perception: A Pilot Experiment
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Glowinski, Donald, Camurri, Antonio, Chiorri, Carlo, Mazzarino, Barbara, Volpe, Gualtiero, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, Goebel, Randy, editor, Siekmann, Jörg, editor, Wahlster, Wolfgang, editor, Sales Dias, Miguel, editor, Gibet, Sylvie, editor, Wanderley, Marcelo M., editor, and Bastos, Rafael, editor
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- 2009
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13. Automatic Classification of Expressive Hand Gestures on Tangible Acoustic Interfaces According to Laban’s Theory of Effort
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Camurri, Antonio, Canepa, Corrado, Ghisio, Simone, Volpe, Gualtiero, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, Goebel, Randy, editor, Siekmann, Jörg, editor, Wahlster, Wolfgang, editor, Sales Dias, Miguel, editor, Gibet, Sylvie, editor, Wanderley, Marcelo M., editor, and Bastos, Rafael, editor
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- 2009
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14. Interlude: Metaphor and the Mission of the Arts
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Swanwick, Keith and Bresler, Liora, editor
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- 2007
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15. User-Centered Control of Audio and Visual Expressive Feedback by Full-Body Movements
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Castellano, Ginevra, Bresin, Roberto, Camurri, Antonio, Volpe, Gualtiero, Hutchison, David, editor, Kanade, Takeo, editor, Kittler, Josef, editor, Kleinberg, Jon M., editor, Mattern, Friedemann, editor, Mitchell, John C., editor, Naor, Moni, editor, Nierstrasz, Oscar, editor, Pandu Rangan, C., editor, Steffen, Bernhard, editor, Sudan, Madhu, editor, Terzopoulos, Demetri, editor, Tygar, Doug, editor, Vardi, Moshe Y., editor, Weikum, Gerhard, editor, Paiva, Ana C. R., editor, Prada, Rui, editor, and Picard, Rosalind W., editor
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- 2007
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16. Towards a Reactive Virtual Trainer
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Ruttkay, Zsófia, Zwiers, Job, van Welbergen, Herwin, Reidsma, Dennis, Hutchison, David, editor, Kanade, Takeo, editor, Kittler, Josef, editor, Kleinberg, Jon M., editor, Mattern, Friedemann, editor, Mitchell, John C., editor, Naor, Moni, editor, Nierstrasz, Oscar, editor, Pandu Rangan, C., editor, Steffen, Bernhard, editor, Sudan, Madhu, editor, Terzopoulos, Demetri, editor, Tygar, Dough, editor, Vardi, Moshe Y., editor, Weikum, Gerhard, editor, Carbonell, Jaime G., editor, Siekmann, Jörg, editor, Gratch, Jonathan, editor, Young, Michael, editor, Aylett, Ruth, editor, Ballin, Daniel, editor, and Olivier, Patrick, editor
- Published
- 2006
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17. Subject Interfaces: Measuring Bodily Activation During an Emotional Experience of Music
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Camurri, Antonio, Castellano, Ginevra, Ricchetti, Matteo, Volpe, Gualtiero, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Dough, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, Carbonell, Jaime G., editor, Siekmann, Jörg, editor, Gibet, Sylvie, editor, Courty, Nicolas, editor, and Kamp, Jean-François, editor
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- 2006
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18. Cliché and Memory
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Barry, Elizabeth and Barry, Elizabeth
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- 2006
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19. Gesture: Suiting the Action to the Word
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McMaster, Juliet and McMaster, Juliet
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- 2004
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20. Elusive Fascism: Reflections on the French Extreme Right at the End of the Nineteenth Century
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Prochasson, Christophe and Arnold, Edward J., editor
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- 2000
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21. Memory and Wonder: Our Lady Mary in Ethiopian Painting (15th–18th Centuries)
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Tribe, Tania C., Reinink, Wessel, editor, and Stumpel, Jeroen, editor
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- 1999
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22. Drawing from Merleau-Ponty's Conception of Movement as Primordial Expression.
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Angelino, Lucia
- Subjects
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EXPRESSION (Philosophy) , *MOVEMENT (Philosophy) , *GESTURE , *LITERARY style - Abstract
In this paper I intend to show that Merleau-Ponty's conception of movement as primordial expression, whereby movement is a shaping force that can be discerned in the forms it creates, allows us to go beyond the superficial definition of movement as "change of place" and discover its most essential characteristic: that is the expression of a motion--intrinsic to feeling--which can take on the form of either a generative thrust or an act that traces out and sheds light on the reserve of shapes that everything we have felt has silently traced within us. My argument will unfold in three main stages. First, I intend to show that from Merleau-Ponty's reflections on pictorial movement there emerges a richer and more refined definition of movement that brings together the two meanings of Aristotelian dunamis (daµ): potentia passiva, or being acted upon, and potentia activa, or tending towards act. Second, I will show that this particular understanding of movement allows us to uncover the lived dimension of movement that is intrinsic to sense experience and enacts the metamorphosis of our impressions into the expression that reveals to us the carnal obverse [envers charnel] of our experiences of the visible world. Finally, I will show that this particular understanding of movement proves to be a strategy for thinking of both the emergence of sense within the flesh of the world and the advent of history that unravels at its heart. [ABSTRACT FROM AUTHOR]
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- 2015
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23. The movements made by performers in a skilled quartet: a distinctive pattern, and the function that it serves
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Donald eGlowinski, Maurizio eMancini, Roddy eCowie, Antonio eCamurri, Carlo eChiorri, and Cian eDoherty
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Joint Action ,sample entropy ,Music Ensemble ,Expressive Gesture ,String Quartet ,Psychology ,BF1-990 - Abstract
When people perform a task as part of a joint action, their behavior is not the same as it would be if they were performing the same task alone, since it has to be adapted to facilitate shared understanding (or sometimes to prevent it). Joint performance of music offers a test bed for ecologically valid investigations of the way non-verbal behavior facilitates joint action. Here we compare the expressive movement of violinists when playing in solo and ensemble conditions. The first violinists of two string quartets, professional and student, were asked to play the same musical fragments in a solo condition and with the quartet. Synchronized multimodal recordings were created from the performances, using a specially developed software platform. Different patterns of head movement were observed. By quantifying them using an appropriate measure of entropy, we showed that head movements are more predictable in the quartet scenario. Rater evaluations showed that the change does not, as might be assumed, entail markedly reduced expression. They showed some ability to discriminate between solo and ensemble performances, but did not distinguish them in terms of emotional content or expressiveness. The data raise provocative questions about joint action in realistically complex scenarios.
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- 2013
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24. Comunicar el alma de la música. Gesto, movimiento y lenguaje en la praxis coral
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Carolina Romero López
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Movement (music) ,Most Times ,Musical performance ,Embodied schemata ,Interpretación musical ,General Medicine ,Expressive gesture ,Esquemas encarnados ,Linguistics ,Embodied cognition ,Gestualidad expresiva ,Physical metaphor ,Expression (architecture) ,Choral Praxis ,Cognición corporizada ,Dimension (data warehouse) ,Movimiento expresivo ,Psychology ,Expressive movement ,Praxis coral ,Metáfora física ,Gesture - Abstract
La mayoría de las veces, si no todas, se piensa que, para preparar y formar a un director, lo único que se necesita es la enseñanza formal y técnica de lo que existe en la partitura como indicaciones para la interpretación. La otra dimensión, la expresiva, simplemente es algo que se deja a la voluntad del director como si fuera solamente una expresión de su propio talento o destreza personal. Y esto es cierto. Sin embargo, este artículo, que es la sistematización de una experiencia de diez años enseñando dirección, ha arrojado algunas certezas de que existen elementos de la dimensión expresiva que son enseñables en lo que se refiere, ante todo, al gesto, el movimiento y el lenguaje como metáforas, es decir, pueden ser objeto de una práctica pedagógica formal.
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- 2020
25. Entre mouvement expressif et attraction. Le geste de l'acteur de théâtre selon Sergueï Eisenstein. Sources, méthodes, développements
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Ackerman, Ada, THALIM - Théorie et histoire des arts et des littératures de la modernité - UMR 7172 (THALIM), Centre National de la Recherche Scientifique (CNRS)-École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Université Sorbonne Nouvelle - Paris 3, Université Sorbonne Nouvelle - Paris 3-Centre National de la Recherche Scientifique (CNRS)-Département Arts - ENS Paris, École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL), and Ackerman, Ada
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Sergei Eisenstein ,theatre ,expressive gesture ,[SHS.ART] Humanities and Social Sciences/Art and art history ,acting technique ,[SHS.ART]Humanities and Social Sciences/Art and art history ,ComputingMilieux_MISCELLANEOUS ,attraction - Abstract
International audience
- Published
- 2020
26. Real-time motion attention and expressive gesture interfaces.
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Mancas, Matei, Glowinski, Donald, Volpe, Gualtiero, Camurri, Antonio, Bretéché, Pierre, Demeyer, Jonathan, Ravet, Thierry, and Coletta, Paolo
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This paper aims at investigating the relationship between gestures’ expressivity and the amount of attention they attract. We present a technique for quantifying behavior saliency, here understood as the capacity to capture one’s attention, by the rarity of selected motion and gestural expressive features. This rarity index is based on the real-time computation of the occurrence probability of expressive motion features numerical values. Hence, the time instants that correspond to rare unusual dynamic patterns of an expressive feature are singled out. In a multi-user scenario, the rarity index highlights the person in a group which shows the most different behavior with respect to the others. In a mono-user scenario, the rarity index highlights when the expressive content of a gesture changes. Those methods can be considered as preliminary steps toward context-aware expressive gesture analysis. This work has been partly carried out in the framework of the eNTERFACE 2008 workshop (Paris, France, August 2008) and is partially supported by the EU ICT SAME Project () and by the NUMEDIART Project (). [ABSTRACT FROM AUTHOR]
- Published
- 2008
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27. Creative engagement in interactive immersive environments.
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Williams, Ceri
- Subjects
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CASE studies , *BOYS , *DOWN syndrome , *AUTISM in children , *AUDIOVISUAL materials , *SOCIAL interaction , *EXPRESSIVE behavior , *DISEASES - Abstract
This paper presents two independent case studies selected from n = 11, an 11-year-old male with Down's Syndrome and another 12-year-old male with Autistic Spectrum Disorder (ASD). An audiovisual immersive interactive environment was developed to encourage creative interaction and expression from the participants. The feedback was via a microphone attached to a sound processor to capture any vocal utterances or speech, additionally the child's gestures were captured through a digital camera and mapped to computer vision algorithms to create a 'moving painting', and then further to a MIDI sound source that responded to the movements of the child. Results indicated increased engagement spans whilst in the environment, atypical communicative responses in the case of the ASD child; highly expressive gestural movements that vividly illustrated aspects of the theory of movement as postulated by Laban (1963) and Laban and Lawrence (1974); and increased vocal utterances. [ABSTRACT FROM AUTHOR]
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- 2008
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28. Recognizing emotion from dance movement: comparison of spectator recognition and automated techniques
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Camurri, Antonio, Lagerlöf, Ingrid, and Volpe, Gualtiero
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EXPRESSIVE behavior , *MOVEMENT (Acting) - Abstract
This paper illustrates our recent work on analysis and classification of expressive gesture in human full-body movement and in particular in dance performances. An experiment is presented which is the result of a joint work carried out at the DIST–InfoMus Lab, University of Genova, Italy, and at the Department of Psychology of the University of Uppsala, Sweden, in the framework of the EU-IST project MEGA (Multisensory Expressive Gesture Applications, www.megaproject.org). The experiment aims at (i) individuating which motion cues are mostly involved in conveying the dancer''s expressive intentions to the audience during a dance performance, (ii) measuring and analyzing them in order to classify dance gestures in term of basic emotions, (iii) testing a collection of developed models and algorithms for analysis of such expressive content by comparing their performances with spectators’ ratings of the same dance fragments. The paper discusses the experiment in detail with reference to related conceptual issues, developed techniques, and obtained results. [Copyright &y& Elsevier]
- Published
- 2003
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29. CONDUCT: An Expressive Conducting Gesture Dataset for Sound Control
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Chen, Lei, Gibet, Sylvie, Marteau, Camille, Expressiveness in Human Centered Data/Media (EXPRESSION), Université de Bretagne Sud (UBS)-MEDIA ET INTERACTIONS (IRISA-D6), Institut de Recherche en Informatique et Systèmes Aléatoires (IRISA), CentraleSupélec-Télécom Bretagne-Université de Rennes 1 (UR1), Université de Rennes (UNIV-RENNES)-Université de Rennes (UNIV-RENNES)-Institut National de Recherche en Informatique et en Automatique (Inria)-École normale supérieure - Rennes (ENS Rennes)-Université de Bretagne Sud (UBS)-Centre National de la Recherche Scientifique (CNRS)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), Institut National des Sciences Appliquées (INSA)-Université de Rennes (UNIV-RENNES)-Institut National des Sciences Appliquées (INSA)-CentraleSupélec-Télécom Bretagne-Université de Rennes 1 (UR1), Institut National des Sciences Appliquées (INSA)-Université de Rennes (UNIV-RENNES)-Institut National des Sciences Appliquées (INSA)-Institut de Recherche en Informatique et Systèmes Aléatoires (IRISA), Université de Rennes (UNIV-RENNES)-Université de Rennes (UNIV-RENNES)-Institut National de Recherche en Informatique et en Automatique (Inria)-École normale supérieure - Rennes (ENS Rennes)-Centre National de la Recherche Scientifique (CNRS)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), Institut National des Sciences Appliquées (INSA)-Université de Rennes (UNIV-RENNES)-Institut National des Sciences Appliquées (INSA), Université de Bretagne Sud (UBS), Université de Rennes (UR)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), Institut National des Sciences Appliquées (INSA)-Institut National des Sciences Appliquées (INSA)-Université de Bretagne Sud (UBS)-École normale supérieure - Rennes (ENS Rennes)-Institut National de Recherche en Informatique et en Automatique (Inria)-Télécom Bretagne-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS)-Université de Rennes (UR)-Institut National des Sciences Appliquées - Rennes (INSA Rennes), Institut National des Sciences Appliquées (INSA)-Institut National des Sciences Appliquées (INSA)-Université de Bretagne Sud (UBS)-École normale supérieure - Rennes (ENS Rennes)-Institut National de Recherche en Informatique et en Automatique (Inria)-Télécom Bretagne-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS)-Institut de Recherche en Informatique et Systèmes Aléatoires (IRISA), Institut National des Sciences Appliquées (INSA)-Institut National des Sciences Appliquées (INSA)-École normale supérieure - Rennes (ENS Rennes)-Institut National de Recherche en Informatique et en Automatique (Inria)-Télécom Bretagne-CentraleSupélec-Centre National de la Recherche Scientifique (CNRS), and Gibet, Sylvie
- Subjects
[SCCO.COMP] Cognitive science/Computer science ,InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.,HCI) ,expressive gesture ,conducting ,[SCCO.COMP]Cognitive science/Computer science ,Corpus ,sound-control gestures - Abstract
International audience; Recent research in music-gesture relationship has paid more attention on the sound variations and its corresponding gesture expressive-ness. In this study we are interested by gestures performed by orchestral conductors, with a focus on the expressive gestures made by the non dominant hand. We make the assumption that these gestures convey some meaning shared by most of conductors, and that they implicitly correspond to sound effects which can be encoded in musical scores. Following this hypothesis, we defined a collection of gestures for musical direction. These gestures are designed to correspond to well known functional effect on sounds, and they can be modulated to vary this effect by simply modifying one of their structural component (hand movement or hand shape). This paper presents the design of the gesture and sound sets and the protocol that has led to the database construction. The relevant musical excerpts and the related expressive gestures have been first defined by one expert musician. The gestures were then recorded through motion capture by two non experts who performed them along with recorded music. This database will serve as a basis for training gesture recognition system for live sound control and modulation.
- Published
- 2018
30. The Poetic and Elemental Language of the Sea
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Balzer, Carmen and Tymieniecka, Anna-Teresa, editor
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- 1985
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31. Ethological Research on African Ungulates
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Leuthold, Walter, Farner, D. S., editor, Hoar, W. S., editor, Hoelldobler, B., editor, Langer, H., editor, Lindauer, M., editor, and Leuthold, Walter
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- 1977
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32. Unobjective, Unordered Scribbles
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Prinzhorn, Hans and Prinzhorn, Hans
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- 1972
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33. Psychiatric Foreword
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Prinzhorn, Hans and Prinzhorn, Hans
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- 1972
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34. Introduction
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Prinzhorn, Hans and Prinzhorn, Hans
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- 1972
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35. The Expressive Urge and the Schema of the Tendencies of Configuration
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Prinzhorn, Hans and Prinzhorn, Hans
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- 1972
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36. A system for embodied social active listening to sound and music content
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Antonio Camurri and Gualtiero Volpe
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embodied social experience ,Contemporary classical music ,Multimedia ,business.industry ,media_common.quotation_subject ,active listening to music ,expressive gesture ,Conservation ,Art ,Musical ,computer.software_genre ,Computer Graphics and Computer-Aided Design ,Computer Science Applications ,Visual arts ,Exhibition ,Cultural heritage ,Embodied cognition ,New Interfaces for Musical Expression ,Active listening ,business ,computer ,Interactive media ,Information Systems ,media_common - Abstract
This article introduces a model and a system for embodied social active listening to sound and music content. The model is based on the simultaneous navigation/exploration of multiple maps, starting from a low-level physical map, up to a high-level emotional, affective map. The paper discusses the concepts underlying such a model, the system implementing it, and two concrete examples: The Orchestra Explorer designed for the Museo degli Strumenti Musicali at Accademia Nazionale di Santa Cecilia, Roma, Italy, and the interactive dance and music performance The Bow Is bent and Drawn (composer Nicola Ferrari), presented at Casa Paganini, Genova, Italy, in occasion of the opening concert of the 8th Intl. Conference on New Interfaces for Musical Expression (NIME08), June 4, 2008, and in museum interactive experiences at Festival della Scienza, Genova. This work is part of current research at Casa Paganini—InfoMus on embodied social active listening to sound and music content through the analysis and processing of expressiveness in human full-body movement and gesture. A user-centric interactive multimedia system architecture is proposed, operating on prerecorded music. From the perspective of valorization of cultural heritage, this research provides engaging paradigms of interaction with prerecorded music content, enabling a large number of nonexpert users to rediscover the musical heritage (e.g., classical and contemporary music) they may not be familiar with. Research was carried out in the framework of the EU-ICT Project SAME (Sound and Music for Everyone, Everyday, Everywhere, Every Way, www.sameproject.eu, 2008–2010) and has been recently extended to active experience of audiovisual content, and in particular to cultural heritage and museum scenarios: the novel interactive permanent museum exhibition Viaggiatori di Sguardo has been designed and developed at Palazzo Ducale, Genova, enabling visitors to explore virtually the UNESCO Heritage Palazzi dei Rolli in Genova.
- Published
- 2011
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37. Toward a Minimal Representation of Affective Gestures
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Nele Dael, Gualtiero Volpe, Donald Glowinski, Klaus R. Scherer, Marcello Mortillaro, and Antonio Camurri
- Subjects
Computer science ,Speech recognition ,Feature extraction ,Trajectory ,expressive gesture ,movement analysis ,multimodal interactive systems ,02 engineering and technology ,050105 experimental psychology ,Three dimensional displays ,Nonverbal communication ,0202 electrical engineering, electronic engineering, information engineering ,Humans ,0501 psychology and cognitive sciences ,Valence (psychology) ,Visualization ,User-centered design ,05 social sciences ,ddc:128.37 ,Human-Computer Interaction ,Gesture recognition ,Eye tracking ,020201 artificial intelligence & image processing ,Emotion recognition ,Head ,Software ,Gesture - Abstract
This paper presents a framework for analysis of affective behavior starting with a reduced amount of visual information related to human upper-body movements. The main goal is to individuate a minimal representation of emotional displays based on nonverbal gesture features. The GEMEP (Geneva multimodal emotion portrayals) corpus was used to validate this framework. Twelve emotions expressed by 10 actors form the selected data set of emotion portrayals. Visual tracking of trajectories of head and hands were performed from a frontal and a lateral view. Postural/shape and dynamic expressive gesture features were identified and analyzed. A feature reduction procedure was carried out, resulting in a 4D model of emotion expression that effectively classified/grouped emotions according to their valence (positive, negative) and arousal (high, low). These results show that emotionally relevant information can be detected/measured/obtained from the dynamic qualities of gesture. The framework was implemented as software modules (plug-ins) extending the EyesWeb XMI Expressive Gesture Processing Library and is going to be used in user centric, networked media applications, including future mobiles, characterized by low computational resources, and limited sensor systems.
- Published
- 2011
- Full Text
- View/download PDF
38. Expressive interfaces
- Author
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Gualtiero Volpe, Antonio Camurri, and Barbara Mazzarino
- Subjects
Computational model ,Open platform ,Computer science ,business.industry ,Mixed reality ,Computer Science Applications ,Human-Computer Interaction ,Entertainment ,Philosophy ,Software ,Human–computer interaction ,human–computer interaction ,Component (UML) ,expressive gesture ,interactive multimedia systems ,expressiveness in performing arts ,business ,Interactive media ,Gesture - Abstract
Analysis of expressiveness in human gesture can lead to new paradigms for the design of improved human-machine interfaces, thus enhancing users’ participation and experience in mixed reality applications and context-aware mediated environments. The development of expressive interfaces decoding the highly affective information gestures convey opens novel perspectives in the design of interactive multimedia systems in several application domains: performing arts, museum exhibits, edutainment, entertainment, therapy, and rehabilitation. This paper describes some recent developments in our research on expressive interfaces by presenting computational models and algorithms for the real-time analysis of expressive gestures in human full-body movement. Such analysis is discussed both as an example and as a basic component for the development of effective expressive interfaces. As a concrete result of our research, a software platform named EyesWeb was developed (http://www.eyesweb.org). Besides supporting research, EyesWeb has also been employed as a concrete tool and open platform for developing real-time interactive applications.
- Published
- 2004
- Full Text
- View/download PDF
39. Expressive interfaces
- Author
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Camurri, Antonio, Mazzarino, Barbara, and Volpe, Gualtiero
- Published
- 2004
- Full Text
- View/download PDF
40. Expressiveness and Physicality in Interaction*
- Author
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Gualtiero Volpe, Antonio Camurri, Matteo Ricchetti, and Paolo Coletta
- Subjects
multimodal interactive systems ,Focus (computing) ,Visual Arts and Performing Arts ,Multimedia ,Computer science ,business.industry ,expressive gesture ,eyesweb ,Mobile robot ,Physical interaction ,Musical ,computer.software_genre ,Robot ,Software architecture ,business ,computer ,Music ,Interactive media - Abstract
This article introduces the approach, the developed models, and ongoing research issues on expressiveness and physical interaction in interactive systems, with a special focus on human-robot communication. Research issues and related concrete examples from the interactive multimedia performance “L‘Ala dei Sensi” (literally, “The Wing of the Senses”), held in Ferrara (Italy) in November 1999, are presented. “L‘Ala dei Sensi” is formed by different episodes, a subset of which include one or more dancers interacting in real-time with a robot on stage. This interaction can influence and generate computer-generated music and video. Experiments have been conduced on the concept of musical and visual “clones” on large screens interacting with humans and the robot. The underlying models and approaches are introduced, with a special focus on expressiveness in the physical interaction of dancers with mobile robots and with visual/music “clones”. An overview of the hardware and software architecture is shortly prese...
- Published
- 2000
- Full Text
- View/download PDF
41. Expressive Gesture in Performing Arts and New Media: The Present and the Future
- Author
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Gualtiero Volpe
- Subjects
multimodal interactive systems ,Visual Arts and Performing Arts ,Multimedia ,Computer science ,expressive gesture ,performing arts ,Performing arts ,computer.software_genre ,computer ,Music ,New media ,Gesture - Published
- 2005
- Full Text
- View/download PDF
42. The movements made by performers in a skilled quartet: a distinctive pattern, and the function that it serves
- Author
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Roddy Cowie, Maurizio Mancini, Cian Doherty, Antonio Camurri, Carlo Chiorri, and Donald Glowinski
- Subjects
Computer science ,joint action ,lcsh:BF1-990 ,Musical ,Expressive gesture ,sample entropy ,computer.software_genre ,050105 experimental psychology ,03 medical and health sciences ,0302 clinical medicine ,Psychology ,music ensemble ,0501 psychology and cognitive sciences ,String quartet ,Original Research Article ,General Psychology ,business.industry ,string quartet ,05 social sciences ,Joint action ,ddc:128.37 ,Music ensemble ,Sample entropy ,lcsh:Psychology ,expressive gesture ,Head movements ,Artificial intelligence ,business ,computer ,030217 neurology & neurosurgery ,Natural language processing ,Cognitive psychology - Abstract
When people perform a task as part of a joint action, their behavior is not the same as it would be if they were performing the same task alone, since it has to be adapted to facilitate shared understanding (or sometimes to prevent it). Joint performance of music offers a test bed for ecologically valid investigations of the way non-verbal behavior facilitates joint action. Here we compare the expressive movement of violinists when playing in solo and ensemble conditions. The first violinists of two string quartets (SQs), professional and student, were asked to play the same musical fragments in a solo condition and with the quartet. Synchronized multimodal recordings were created from the performances, using a specially developed software platform. Different patterns of head movement were observed. By quantifying them using an appropriate measure of entropy, we showed that head movements are more predictable in the quartet scenario. Rater evaluations showed that the change does not, as might be assumed, entail markedly reduced expression. They showed some ability to discriminate between solo and ensemble performances, but did not distinguish them in terms of emotional content or expressiveness. The data raise provocative questions about joint action in realistically complex scenarios.
- Published
- 2013
- Full Text
- View/download PDF
43. Dance Gesture Analysis and Visual Feedback based on Physical Models : Contributions of Movement Qualities in Whole Body Interaction
- Author
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Fdili Alaoui, Sarah, Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur (LIMSI), Université Paris-Sud - Paris 11 (UP11)-Sorbonne Université - UFR d'Ingénierie (UFR 919), Sorbonne Université (SU)-Sorbonne Université (SU)-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-Université Paris Saclay (COmUE), Université Paris Sud - Paris XI, and Christian Jacquemin
- Subjects
Dance gesture ,Gesture analysis ,Interaction du corps entier ,User experience ,[INFO.INFO-OH]Computer Science [cs]/Other [cs.OH] ,Geste dansé ,Visuals feedback based on physical models ,Geste expressif ,Expressive gesture ,Interaction techniques ,Whole body interaction ,Movement qualities ,Analyse de gestes ,Gesture recognition ,Techniques d’interaction ,Mass-springs systems ,Retours visuels par modèles physiques ,Augmented performance ,Qualités de mouvement ,Reconnaissance de gestes ,Performance augmentée ,Art-science ,Expérience utilisateur ,Modèles masses-ressorts - Abstract
The thesis studies gesture in the context of Human-Computer interaction. It aims at creating new interaction paradigms that offer the user further expressive possibilities based on gestures. The theorists and practitioners of the dance call "movement qualities” (MQ), a notion that conveys expressive content describing the way a gesture is performed. This notion has been rarely taken into consideration in the field of HCI. Our work draws on collaborations with the field of dance to explore the notion of movement qualities and to integrate it as interaction modality. The contributions of the thesis are in the formalism of the notion of movement qualities and evaluation of its integration as interaction modality in terms of user experience. We also provide computational tools for considering MQ in interactive systems in terms of analysis, representation and gesture control methods. On the representational level, our work have demonstrated that physical models based on masses and springs systems offer great opportunities for simulating dynamics related to MQs and for real-time gesture control. On the analysis level, we developed innovative approaches to automatic real time recognition of movement qualities. Finally, we implemented of a set of interaction techniques based on movement qualities that we applied and evaluated in the context of dance pedagogy and performance.; La présente thèse a pour but d’approfondir l’étude du geste dans le cadre de l’interaction Homme Machine. Il s’agit de créer de nouveaux paradigmes d’interaction qui offrent à l’utilisateur de plus amples possibilités d’expression basées sur le geste. Un des vecteurs d’expression du geste, très rarement traité en Interaction Homme Machine, qui lui confère sa coloration et son aspect, est ce que les théoriciens et praticiens de la danse appellent « les qualités de mouvement ». Nous mettons à profit des collaborations avec le domaine de la danse pour étudier la notion de qualités de mouvement et l’intégrer à des paradigmes d’interaction gestuelle. Notre travail analyse les apports de l’intégration des qualités de mouvement comme modalité d’interaction, fournit les outils propices à l’élaboration de cette intégration (en termes de méthodes d’analyse, de visualisation et de contrôle gestuel), en développe et évalue certaines techniques d’interaction.Les contributions de la thèse se situent d’abord dans la formalisation de la notion de qualités de mouvement et l’évaluation de son intégration dans un dispositif interactif en termes d’expérience utilisateur. Sur le plan de la visualisation des qualités de mouvement, les travaux menés pendant la thèse ont permis de démontrer que les modèles physiques masses-ressorts offrent de grandes possibilités de simulation de comportements dynamiques et de contrôle en temps réel. Sur le plan de l’analyse, la thèse a permis de développer des approches novatrices de reconnaissance automatique des qualités de mouvement de l’utilisateur. Enfin, à partir des approches d’analyse et de visualisation des qualités de mouvement, la thèse a donné lieu à l’implémentation d’un ensemble de techniques d’interaction. Elle a appliqué et évalué ses techniques dans le contexte de la pédagogie de la danse et de la performance.
- Published
- 2012
44. Analyse du geste dansé et retours visuels par modèles physiques : apport des qualités de mouvement à l'interaction avec le corps entier
- Author
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Fdili Alaoui, Sarah, Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur (LIMSI), Université Paris-Sud - Paris 11 (UP11)-Sorbonne Université - UFR d'Ingénierie (UFR 919), Sorbonne Université (SU)-Sorbonne Université (SU)-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-Université Paris Saclay (COmUE), Université Paris Sud - Paris XI, and Christian Jacquemin
- Subjects
Dance gesture ,Gesture analysis ,Interaction du corps entier ,User experience ,[INFO.INFO-OH]Computer Science [cs]/Other [cs.OH] ,Geste dansé ,Visuals feedback based on physical models ,Geste expressif ,Expressive gesture ,Interaction techniques ,Whole body interaction ,Movement qualities ,Analyse de gestes ,Gesture recognition ,Techniques d’interaction ,Mass-springs systems ,Retours visuels par modèles physiques ,Augmented performance ,Qualités de mouvement ,Reconnaissance de gestes ,Performance augmentée ,Art-science ,Expérience utilisateur ,Modèles masses-ressorts - Abstract
The thesis studies gesture in the context of Human-Computer interaction. It aims at creating new interaction paradigms that offer the user further expressive possibilities based on gestures. The theorists and practitioners of the dance call "movement qualities” (MQ), a notion that conveys expressive content describing the way a gesture is performed. This notion has been rarely taken into consideration in the field of HCI. Our work draws on collaborations with the field of dance to explore the notion of movement qualities and to integrate it as interaction modality. The contributions of the thesis are in the formalism of the notion of movement qualities and evaluation of its integration as interaction modality in terms of user experience. We also provide computational tools for considering MQ in interactive systems in terms of analysis, representation and gesture control methods. On the representational level, our work have demonstrated that physical models based on masses and springs systems offer great opportunities for simulating dynamics related to MQs and for real-time gesture control. On the analysis level, we developed innovative approaches to automatic real time recognition of movement qualities. Finally, we implemented of a set of interaction techniques based on movement qualities that we applied and evaluated in the context of dance pedagogy and performance.; La présente thèse a pour but d’approfondir l’étude du geste dans le cadre de l’interaction Homme Machine. Il s’agit de créer de nouveaux paradigmes d’interaction qui offrent à l’utilisateur de plus amples possibilités d’expression basées sur le geste. Un des vecteurs d’expression du geste, très rarement traité en Interaction Homme Machine, qui lui confère sa coloration et son aspect, est ce que les théoriciens et praticiens de la danse appellent « les qualités de mouvement ». Nous mettons à profit des collaborations avec le domaine de la danse pour étudier la notion de qualités de mouvement et l’intégrer à des paradigmes d’interaction gestuelle. Notre travail analyse les apports de l’intégration des qualités de mouvement comme modalité d’interaction, fournit les outils propices à l’élaboration de cette intégration (en termes de méthodes d’analyse, de visualisation et de contrôle gestuel), en développe et évalue certaines techniques d’interaction.Les contributions de la thèse se situent d’abord dans la formalisation de la notion de qualités de mouvement et l’évaluation de son intégration dans un dispositif interactif en termes d’expérience utilisateur. Sur le plan de la visualisation des qualités de mouvement, les travaux menés pendant la thèse ont permis de démontrer que les modèles physiques masses-ressorts offrent de grandes possibilités de simulation de comportements dynamiques et de contrôle en temps réel. Sur le plan de l’analyse, la thèse a permis de développer des approches novatrices de reconnaissance automatique des qualités de mouvement de l’utilisateur. Enfin, à partir des approches d’analyse et de visualisation des qualités de mouvement, la thèse a donné lieu à l’implémentation d’un ensemble de techniques d’interaction. Elle a appliqué et évalué ses techniques dans le contexte de la pédagogie de la danse et de la performance.
- Published
- 2012
45. BeSound: Embodied reflexion for music education in childhood
- Author
-
Barbara Mazzarino, Giovanna Varni, Gualtiero Volpe, Anna Rita Addessi, Volpe G., Varni G., Mazzarino B., and Addessi A.R.
- Subjects
Cognitive science ,Harmony (color) ,BODY GESTURE ,MUSIC EDUCATION ,020207 software engineering ,multimodal reflexive systems ,technology-enhanced learning ,expressive gesture ,06 humanities and the arts ,02 engineering and technology ,Embodied music cognition ,EMBODIED MUSIC COGNITION ,Music education ,INTERACTIVE REFLEXIVE MUSICAL SYSTEMS ,060404 music ,Rhythm ,Embodied cognition ,Human–computer interaction ,Dance education ,Reflexivity ,0202 electrical engineering, electronic engineering, information engineering ,DANCE EDUCATION ,Psychology ,0604 arts - Abstract
Embodiment and reflexive interaction proved to be effective approaches to music education in childhood. A research challenge consists of merging them. This paper presents BeSound, an application intended to support children in learning the basic elements of composition. Children explore rhythm, melody, and harmony by playing at mimicking objects or characters; the qualities of their whole-body movements are analysed in real-time according to Rudolf Laban’s Theory of Effort and used to control sound. The paper focuses on the design of BeSound and describes the analysis performed to distinguish between direct and flexible movements - the Laban’s Space component - and between light and heavy movements - the Laban’s Weight component.
- Published
- 2012
- Full Text
- View/download PDF
46. Towards a Social Retrieval of Music Content
- Author
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Gualtiero Volpe, Giovanna Varni, and Barbara Mazzarino
- Subjects
social interaction ,expressive gesture ,retrieval of music content ,business.industry ,Computer science ,Social intelligence ,05 social sciences ,Search engine indexing ,Information technology ,050109 social psychology ,02 engineering and technology ,World Wide Web ,Search engine ,Embodied cognition ,Information and Communications Technology ,0202 electrical engineering, electronic engineering, information engineering ,Music information retrieval ,020201 artificial intelligence & image processing ,0501 psychology and cognitive sciences ,The Internet ,business - Abstract
Endowing search engines with multimodal content indexing, sharing, and retrieval is a research challenge for the ICT community. This paper introduces a use case exploiting embodied cooperation as a paradigm for formulating social queries. It focuses on the assessment of the experience of users to this use case and on the design and exploitation of algorithms suitable to provide search engines with social intelligence.
- Published
- 2011
- Full Text
- View/download PDF
47. Fundamentals of Agent Perception and Attention Modelling
- Author
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Antonio Camurri, Kostas Karpouzis, Kostas Rapantzikos, Elisabeth André, Christopher Peters, Ginvera Castellano, Gaultiero Volpe, Matthias Rehm, Asimina Vasalou, Amaryllis Raouzaiou, Petta, Paolo, Pelachaud, Catherine, and Cowie, Roddy
- Subjects
virtual agents ,Engineering ,Cover (telecommunications) ,business.industry ,media_common.quotation_subject ,affective computing ,expressive gesture ,Virtual agent ,computer.software_genre ,Action (philosophy) ,Risk analysis (engineering) ,Virtual machine ,Gesture recognition ,Perception ,Situated ,Information system ,Artificial intelligence ,ddc:004 ,business ,computer ,media_common - Abstract
Perception and attention mechanisms are of great importance for entities situated within complex dynamic environments. With roles extending greatly beyond passive information services about the external environment, such mechanisms actively prioritise, augment and expedite information to ensure that the potentially relevant is made available so appropriate action can take place. Here, we describe the rationale behind endowing artificial entities, or virtual agents, with real-time perception and attention systems. We cover the fundamentals of designing and building such systems. Once equipped, the resulting agents can achieve a more substantial connection with their environment for the purposes of reacting, planning, decision making and, ultimately, behaving.
- Published
- 2011
- Full Text
- View/download PDF
48. The MIROR Project
- Author
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Anna Rita Addessi, Gualtiero Volpe, Kloos, CD, Gillet, D, Garcia, RMG, Wild, F, Wolpers, M, A.R. Addessi, and G. Volpe
- Subjects
Context (language use) ,multimodal reflexive systems ,expressive gesture ,technology-enhanced learning ,050105 experimental psychology ,060404 music ,Reflexivity ,Pedagogy ,REFLEXIVE INTERACTION ,media_common.cataloged_instance ,0501 psychology and cognitive sciences ,European union ,Formal learning ,media_common ,Improvisation ,4. Education ,05 social sciences ,Cognitive tutor ,YOUNG CHILDREN MUSIC EDUCATION ,06 humanities and the arts ,Music education ,EXPRESSIVE GESTURE ANALYSIS ,MIROR PLATFORM ,Psychology ,0604 arts ,Gesture - Abstract
The MIROR project is an European Union funded project under the 7th Framework programme (Technology-enhanced learning). The project is in its first year and so the aim of this paper is to explain its background and rationale, to describe its aims and structure. The MIROR Project deals with the development of an innovative adaptive system for music learning and teaching based on the reflexive interaction paradigm. The reflexive interaction paradigm is based on the idea of letting users manipulate virtual copies of themselves, through specifically designed machine-learning software referred to as interactive reflexive musical systems (IRMS). MIROR aims at extending the IRMS paradigm with the analysis and synthesis of multisensory expressive gesture to increase its impact on the musical pedagogy of young children. The MIROR platform will be developed in the context of early childhood music education. It will act as an advanced cognitive tutor, designed to promote specific cognitive abilities in the field of music improvisation, composition and body performance, both in formal learning contexts (kindergartens, primary schools, music schools) and informal ones (at home, kinder centers, etc.)..
- Published
- 2011
- Full Text
- View/download PDF
49. Expressive Gesture Model for Storytelling Humanoid Agent
- Author
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Le, Quoc Anh, Pelachaud, C., Télécom Paristech, Admin, Laboratoire Traitement et Communication de l'Information (LTCI), and Télécom ParisTech-Institut Mines-Télécom [Paris] (IMT)-Centre National de la Recherche Scientifique (CNRS)
- Subjects
Expressive Gesture ,GRETA ,[MATH.MATH-ST]Mathematics [math]/Statistics [math.ST] ,Humanoid Robot ,NAO ,Embodied Conversational Agent ,BML ,ComputingMethodologies_ARTIFICIALINTELLIGENCE ,[MATH.MATH-ST] Mathematics [math]/Statistics [math.ST] ,SAIBA - Abstract
National audience; This paper presents our ongoing work on an expressive gesture model for the humanoid robot Nao and the virtual agent Greta.
- Published
- 2010
50. Body gesture and facial expression analysis for automatic affect recognition
- Author
-
Ginevra, Castellano, George, Caridakis, Camurri, Antonio, Kostas, Karpouzis, Volpe, Gualtiero, and Stephanos, Kollias
- Subjects
affective computing ,expressive gesture - Published
- 2010
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