749 results on '"de Bruin, Eling D."'
Search Results
2. Test-retest reliability and validity of vagally-mediated heart rate variability to monitor internal training load in older adults: a within-subjects (repeated-measures) randomized study
3. Components of effective exergame-based training to improve cognitive functioning in middle-aged to older adults – A systematic review and meta-analysis
4. Minding your steps: a cross-sectional pilot study using foot-worn inertial sensors and dual-task gait analysis to assess the cognitive status of older adults with mobility limitations
5. Feasibility and effects of cognitive–motor exergames on fall risk factors in typical and atypical Parkinson’s inpatients: a randomized controlled pilot study
6. Evidence-based yet still challenging! Research on physical activity in old age
7. Alexa, let's train now! — A systematic review and classification approach to digital and home-based physical training interventions aiming to support healthy cognitive aging
8. PEMOCS: theory derivation of a concept for PErsonalized MOtor-Cognitive exergame training in chronic Stroke—a methodological paper with an application example
9. Jump performance and movement quality in 7- to 15-year-old competitive alpine skiers: a cross-sectional study
10. “Brain‐IT”: Exergame training with biofeedback breathing in neurocognitive disorders
11. Effects of different virtual reality technology driven dual-tasking paradigms on posture and saccadic eye movements in healthy older adults
12. Gait disorders in CKD patients: muscle wasting or cognitive impairment? A cross-sectional pilot study to investigate gait signatures in Stage 1–5 CKD patients
13. Motor-cognitive intervention concepts can improve gait in chronic stroke, but their effect on cognitive functions is unclear: A systematic review with meta-analyses
14. PEMOCS: Evaluating the effects of a concept-guided, PErsonalized, MOtor-Cognitive exergame training on cognitive functions and gait in chronic Stroke – study protocol for a randomized controlled trial
15. Patellar tendon complaints and shear wave velocity patterns in maturing alpine skiers
16. Discriminant ability of novel cognitive-motor assessments to distinguish between fallers and non-fallers – Preliminary findings
17. Changes in patellar tendon complaints and shear wave velocity patterns among competitive alpine skiers during a 4-year post-growth spurt follow-up.
18. Diagnostic accuracy, reliability, and construct validity of the German quick mild cognitive impairment screen.
19. A Newly Developed Exergame-Based Telerehabilitation System for Older Adults: Usability and Technology Acceptance Study
20. Impact of an exergame intervention on cognitive-motor functions and training experience in young team sports athletes: a non-randomized controlled trial
21. Feasibility and Effectiveness of a Personalized Home-Based Motor-Cognitive Training Program in Community-Dwelling Older Adults: Protocol for a Pragmatic Pilot Randomized Controlled Trial
22. The efficacy of exergaming in people with major neurocognitive disorder residing in long-term care facilities: a pilot randomized controlled trial
23. Feasibility of a blended therapy approach in the treatment of patients with inflammatory myopathies
24. Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies
25. Correction: Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies
26. The feasibility of a stepping exergame prototype for older adults with major neurocognitive disorder residing in a long-term care facility: a mixed methods pilot study.
27. Feasibility, usability, and acceptance of “Brain-IT”—A newly developed exergame-based training concept for the secondary prevention of mild neurocognitive disorder: a pilot randomized controlled trial
28. Development and initial validation of the German version of the Exergame Enjoyment Questionnaire (EEQ-G)
29. Feasibility and Effectiveness of a Personalized Home-Based Motor-Cognitive Training Program in Community-Dwelling Older Adults: Protocol for a Pragmatic Pilot Randomized Controlled Trial (Preprint)
30. Usability and acceptance of a newly developed exergame-based telerehabilitation system for older adults (Preprint)
31. The effect of active video games on cognitive functioning in clinical and non-clinical populations: A meta-analysis of randomized controlled trials
32. Effectiveness and sustainability of a motor-cognitive stepping exergame training on stepping performance in older adults: a randomized controlled trial
33. Prevalence of probable sarcopenia in community-dwelling older Swiss people – a cross-sectional study
34. A usability study of a multicomponent video game-based training for older adults
35. Effects of home-based interventions using exergames on physical and cognitive functions in community-dwelling older adults: a PRISMA-P-compliant protocol for a systematic review.
36. The feasibility of a stepping exergame prototype for older adults with major neurocognitive disorder residing in a long-term care facility: a mixed methods pilot study
37. Effectiveness of an Individualized Exergame-Based Motor-Cognitive Training Concept Targeted to Improve Cognitive Functioning in Older Adults With Mild Neurocognitive Disorder: Study Protocol for a Randomized Controlled Trial
38. Alexa, let's train now! — A systematic review and classification approach to digital and home-based physical training interventions aiming to support healthy cognitive aging
39. Effectiveness of an Individualized Exergame-Based Motor-Cognitive Training Concept Targeted to Improve Cognitive Functioning in Older Adults With Mild Neurocognitive Disorder: Study Protocol for a Randomized Controlled Trial
40. Rehabilitation at Home: A Comprehensive Technological Approach
41. Neurophysiological Effects of High Velocity and Low Amplitude Spinal Manipulation in Symptomatic and Asymptomatic Humans: A Systematic Literature Review
42. Effects of exergame training combined with omega-3 fatty acids on the elderly brain: a randomized double-blind placebo-controlled trial
43. Gait characteristics of CKD patients: a systematic review
44. Older adults' needs and requirements for a comprehensive exergame-based telerehabilitation system: A focus group study
45. Design Considerations for an Exergame-Based Training Intervention for Older Adults With Mild Neurocognitive Disorder: Qualitative Study Including Focus Groups With Experts and Health Care Professionals and Individual Semistructured In-depth Patient Interviews
46. Trends in robot-assisted and virtual reality-assisted neuromuscular therapy: a systematic review of health-related multiplayer games
47. Combining physical and virtual worlds for motor-cognitive training interventions: Position paper with guidelines on technology classification in movement-related research
48. A blended e-health intervention for improving functional capacity in elderly patients on haemodialysis: A feasibility study
49. Linking cognitive functioning and postural balance control through virtual reality environmental manipulations
50. Physical risk factors for adolescent neck and mid back pain: a systematic review
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