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1. Parallel Runtime Interface for Fortran (PRIF) Specification, Revision 0.4

2. Towards a Scalable Proof Engine: A Performant Prototype Rewriting Primitive for Coq.

3. Pragmatics of formally verified yet efficient static analysis, in particular, for formally verified compilers.

4. A graph-based methodology for constructing computational models that automates adjoint-based sensitivity analysis.

5. Enhancing Performance Monitoring in C/C++ Programs with EDPM: A Domain-Specific Language for Performance Monitoring

6. A Dynamic Language System for Authoring Procedural Scenarios in Virtual Reality Environment Applications

7. Syntax-Aware Mutation for Testing the Solidity Compiler

8. Optimized Data-Flow Integrity for Modern Compilers

9. Code Detection for Hardware Acceleration Using Large Language Models

10. Introduction to Compiler Construction in a Java World.

11. Yin-Yang: Programming Abstractions for Cross-Domain Multi-Acceleration.

12. Mixed Precision in Heterogeneous Parallel Computing Platforms via Delayed Code Analysis

13. Статический и динамический подходы к преобразованию косвенных переходов

14. Static Vulnerability Analysis Using Intermediate Representations: A Literature Review.

15. Scalable and Efficient Systems for Large Deep Learning Models

16. Dynamic Program Analysis Enhanced Binary Recompilation

17. Low-level cross-language post-link optimisation

19. isQ: An Integrated Software Stack for Quantum Programming

20. Building a Join Optimizer for Soufflé

21. FuzzBoost: Reinforcement Compiler Fuzzing

22. Compiling Universal Probabilistic Programming Languages with Efficient Parallel Sequential Monte Carlo Inference

23. Improvement and comparison the performance of fuzzing testing algorithms for applications in Google Thread Sanitizer

24. Programming bare-metal accelerators with heterogeneous threading models: a case study of Matrix-3000.

25. Structures Partitioning Optimization for Vector Optimizer in Intel Graphics Compiler

26. Conditional Jumps Optimization Taking into Account the Vector Capabilities of the Intel GPU Control Flow

27. Interrelation and Succession of Application Results of the Wide Band Frequency Analysis in Numerical Electromagnetics: Shifted Frequency Internal Equivalence.

28. CoEdit: A novel error correction mechanism in compilers using spelling correction algorithms.

29. Optimization of flexible neighbors lists in Smoothed Particle Hydrodynamics on GPU.

30. Prefetching for complex memory access patterns

31. Experimental Study of Speed Parameters and Resource Intensity of Programming Languages for Embedded Systems

32. A Case Study of LLVM-Based Analysis for Optimizing SIMD Code Generation

33. Dataset Sensitive Autotuning of Multi-versioned Code Based on Monotonic Properties : Autotuning in Futhark

34. BinCC: Scalable Function Similarity Detection in Multiple Cross-Architectural Binaries

35. Debugging Debug Information With Neural Networks

36. The Linear Algebra Mapping Problem. Current State of Linear Algebra Languages and Libraries.

37. Yin-Yang: Programming Abstractions for Cross-Domain Multi-Acceleration.

38. Enhancing Performance Monitoring in C/C++ Programs with EDPM : A Domain-Specific Language for Performance Monitoring

39. Using OpenMP to Detect and Speculate Dynamic DOALL Loops

40. The Task of Automatic Generation of Peephole-Optimizations: Approaches Overview, Solution of the Optimal Expansion of Managed Instructions Set Architecture

41. A Compiler and Language Support for Designing Mixed-Criticality Applications

42. The Impact of Cache and Dynamic Memory Management in Static Dataflow Applications.

43. Using Hardware Counters to Predict Vectorization

44. Accelerating Automotive Analytics: The M2DC Appliance Approach

45. The Oblivious Machine : Or: How to Put the C into MPC

46. High-Performance Defunctionalisation in Futhark

47. Identifying Compiler and Optimization Level in Binary Code From Multiple Architectures

48. Bounds Checking on GPU.

49. Fault tolerance for stream programs on parallel platforms

50. Specialising dynamic techniques for implementing the Ruby programming language

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