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Your search keyword '"binaural rendering"' showing total 26 results

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26 results on '"binaural rendering"'

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1. Binaural Rendering Using Mixed-Order Ambisonic Scheme

2. An end-to-end approach for blindly rendering a virtual sound source in an audio augmented reality environment

4. Efficient binaural rendering of spherical microphone array data by linear filtering

5. Quality Enhancement of MPEG-H 3DA Binaural Rendering Using a Spectral Compensation Technique.

6. Analysis of laser scanning and photogrammetric scanning accuracy on the numerical determination of Head-Related Transfer Functions of a dummy head

7. Efficient binaural rendering of spherical microphone array data by linear filtering.

8. Head-Related Transfer Functions for Dynamic Listeners in Virtual Reality.

9. Assessing HRTF preprocessing methods for Ambisonics rendering through perceptual models

10. 相干声与环境声提取方法的主客观评价关联研究.

11. Head-Related Transfer Functions for Dynamic Listeners in Virtual Reality

12. Do near-field cues enhance the plausibility of non-individual binaural rendering in a dynamic multimodal virtual acoustic scene?

13. Navigation Performance Effects of Render Method and Head-Turn Latency in Mobile Audio Augmented Reality

14. Surround by Sound: A Review of Spatial Audio Recording and Reproduction.

15. technische und wahrnehmungsbezogene Konzepte

16. Assessing HRTF preprocessing methods for Ambisonics rendering through perceptual models

17. Head-Related Transfer Functions for Dynamic Listeners in Virtual Reality

18. Binaural Synthesis Individualization based on Listener Perceptual Feedback

19. Scalable Multiband Binaural Renderer for MPEG-H 3D Audio.

20. Stereo upmix-based binaural auralization for mobile devices.

21. Optimizing the spatial decomposition method for binaural rendering

22. Instrumental Evaluation of Sensor Self-Noise in Binaural Rendering of Spherical Microphone Array Signals

23. Surround by Sound: A Review of Spatial Audio Recording and Reproduction

24. Binaural synthesis with the Web Audio API

25. Surround by Sound: A Review of Spatial Audio Recording and Reproduction

26. On the Exploitation of 5G Multi-Access Edge Computing for Spatial Audio in Cultural Heritage Applications

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