31 results on '"alpha blending"'
Search Results
2. A robust visual information hiding framework based on HVS pixel adaptive alpha blending (HPAAB) technique
- Author
-
Panda, Bishwabara, Nayak, Manas Ranjan, Mallick, Pradeep Kumar, and Basu, Abhishek
- Published
- 2024
- Full Text
- View/download PDF
3. A Novel High-Speed and Low-PDP Approximate Full Adder Cell for Image Blending.
- Author
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Shahrokhi, Seyed Hossein, Hosseinzadeh, Mehdi, Reshadi, Midia, and Gorgin, Saeid
- Subjects
- *
CARBON nanotube field effect transistors , *CELL imaging , *DELAY lines - Abstract
This paper presents a new and high-performance inaccurate Full Adder Cell utilizing the Carbon Nanotube Field Effect Transistor (CNFET) technology. Comprehensive simulations are performed at the transistor and application levels to justify the performance of our design. Simulations performed using the HSPICE tool confirm the significant improvement in the performance of the proposed circuit delay, power-delay product (PDP) and energy-delay product (EDP) compared to competitor designs. Additionally, via a MATLAB tool, the image blending (alpha blending) application uses inaccurate Full Adder cells. Software simulations confirm the suitable quality of the final images according to the image quality evaluation criteria. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
4. ARTIFICIAL INTELLIGENCE BASED INTERACTIVE VIRTUAL BOARD.
- Author
-
Shrijhaa R., Abitha M., Sangeetha D., and Umamaheswari S.
- Subjects
ARTIFICIAL intelligence ,DIGITAL technology ,OBJECT tracking (Computer vision) ,KEYBOARDS (Electronics) ,TOUCH screens - Abstract
The post pandemic era has transformed the traditional classrooms into digital classrooms. The state-of-art writing is being replaced by digital writing which requires the use of keyboard, touchscreen, digital pen, stylus, etc. Despite the availability of many teaching tools, the need for touch screen supporting PCs and other touch based peripheral devices is high and quite expensive. To solve this issue, an interactive virtual writing tool using hand tracking mechanism is proposed. This paper proposes an Artificial Intelligence (AI) based Virtual Board which employs the blended mechanism involving the core concepts of information technology domain namely AI and object tracking. The proposed AI Virtual Board is an effective teaching tool to illustrate demonstration of the teaching concepts accurately. [ABSTRACT FROM AUTHOR]
- Published
- 2023
5. A Novel High-Speed and Low-PDP Approximate Full Adder Cell for Image Blending
- Author
-
Seyed Hossein Shahrokhi, Mehdi Hosseinzadeh, Midia Reshadi, and Saeid Gorgin
- Subjects
approximate ,full adder ,CNFET ,alpha blending ,high speed ,Mathematics ,QA1-939 - Abstract
This paper presents a new and high-performance inaccurate Full Adder Cell utilizing the Carbon Nanotube Field Effect Transistor (CNFET) technology. Comprehensive simulations are performed at the transistor and application levels to justify the performance of our design. Simulations performed using the HSPICE tool confirm the significant improvement in the performance of the proposed circuit delay, power-delay product (PDP) and energy-delay product (EDP) compared to competitor designs. Additionally, via a MATLAB tool, the image blending (alpha blending) application uses inaccurate Full Adder cells. Software simulations confirm the suitable quality of the final images according to the image quality evaluation criteria.
- Published
- 2023
- Full Text
- View/download PDF
6. Hilbert quantum image scrambling and graph signal processing-based image steganography.
- Author
-
Sharma, Vijay Kumar, Sharma, Prakash Chandra, Goud, Harsh, and Singh, Arjun
- Subjects
CRYPTOGRAPHY ,SOCIAL networks - Abstract
Steganography plays a big role in secret communication by concealing secret information in the carrier. This paper presents a graph signal processing-based robust image steganography technique for posting images over social networks. In the embedding, we first obtained a scrambled version of the secret image using quantum scrambling. Next, we applied graph wavelet transformation on both the cover image and scrambled secret image followed by α (alpha) blending on both image signals (cover image signal and scrambled image signal). Finally, inverse graph wavelet transformation of the resulting image was undertaken to obtain the stego image. In this paper, the use of graph wavelet transformation improved interpixel correlation, which resulted in the excellent visual quality of both the stego image and the extracted secret image. Our experiments show that the picture quality of both the cover image and the stego image is exactly the same. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
7. Nighttime Single Image Dehazing via Pixel-Wise Alpha Blending
- Author
-
Teng Yu, Kang Song, Pu Miao, Guowei Yang, Huan Yang, and Chenglizhao Chen
- Subjects
Nighttime image dehazing ,image restoration ,alpha blending ,Electrical engineering. Electronics. Nuclear engineering ,TK1-9971 - Abstract
In this paper, we propose a novel method to address the nighttime single image dehazing problem. Estimation of the ambient illumination map and transmission map are the key steps of modern dehazing approaches. For hazy scenes at night, ambient illumination is usually not globally isotropic as a nighttime scene typically contains multiple light sources. Frequently, Light source regions and non-light source regions exhibit distinct color features. However, existing nighttime dehazing methods have been attempting to process these two regions based on identical prior assumptions. Moreover, the commonly-used local maximum pixel method tends to over-estimate the ambient illumination. These two drawbacks result in color distortions and halo artifacts around the light source regions in the output images. In this work, we present a pixel-wise alpha blending method for estimating the transmission map, where the transmissions estimated from dark channel prior (non-light source region) and the proposed bright channel prior (light source region) are effectively blended into one transmission map guided by a brightness-aware weights map. Based on the Retinex theory, a channel difference guided filtering method is proposed to estimate the ambient illumination, which produces a spatially variant low-frequency passband that selectively retains the high-frequency edge details. Extensive experiments on the benchmarks demonstrate that our method outperforms the state-of-the-art methods for nighttime image dehazing, especially in terms of color consistency and halo artifacts reduction in the dehazed images.
- Published
- 2019
- Full Text
- View/download PDF
8. Use of Coherent Point Drift in computer vision applications
- Author
-
Saravi, Sara
- Subjects
006.3 ,Coherent Point Drift ,CPD ,Image fusion ,Multi exposure image Fusion ,Multi focus image fusion ,Automatic speaker identification ,Speaker identification in Video Conferencing ,Wavelet transform ,Contourlet transform ,Wavelet based contourlet ,Vehicle make and model Recognition ,VMMR ,MMR ,Make and model recognition in CCTV footage ,Alpha blending ,Masking ,Scale invariant feature transform ,SIFT ,RANdom sample consensus ,RANSAC - Abstract
This thesis presents the novel use of Coherent Point Drift in improving the robustness of a number of computer vision applications. CPD approach includes two methods for registering two images - rigid and non-rigid point set approaches which are based on the transformation model used. The key characteristic of a rigid transformation is that the distance between points is preserved, which means it can be used in the presence of translation, rotation, and scaling. Non-rigid transformations - or affine transforms - provide the opportunity of registering under non-uniform scaling and skew. The idea is to move one point set coherently to align with the second point set. The CPD method finds both the non-rigid transformation and the correspondence distance between two point sets at the same time without having to use a-priori declaration of the transformation model used. The first part of this thesis is focused on speaker identification in video conferencing. A real-time, audio-coupled video based approach is presented, which focuses more on the video analysis side, rather than the audio analysis that is known to be prone to errors. CPD is effectively utilised for lip movement detection and a temporal face detection approach is used to minimise false positives if face detection algorithm fails to perform. The second part of the thesis is focused on multi-exposure and multi-focus image fusion with compensation for camera shake. Scale Invariant Feature Transforms (SIFT) are first used to detect keypoints in images being fused. Subsequently this point set is reduced to remove outliers, using RANSAC (RANdom Sample Consensus) and finally the point sets are registered using CPD with non-rigid transformations. The registered images are then fused with a Contourlet based image fusion algorithm that makes use of a novel alpha blending and filtering technique to minimise artefacts. The thesis evaluates the performance of the algorithm in comparison to a number of state-of-the-art approaches, including the key commercial products available in the market at present, showing significantly improved subjective quality in the fused images. The final part of the thesis presents a novel approach to Vehicle Make & Model Recognition in CCTV video footage. CPD is used to effectively remove skew of vehicles detected as CCTV cameras are not specifically configured for the VMMR task and may capture vehicles at different approaching angles. A LESH (Local Energy Shape Histogram) feature based approach is used for vehicle make and model recognition with the novelty that temporal processing is used to improve reliability. A number of further algorithms are used to maximise the reliability of the final outcome. Experimental results are provided to prove that the proposed system demonstrates an accuracy in excess of 95% when tested on real CCTV footage with no prior camera calibration.
- Published
- 2013
9. Comprehensive Data Hiding Technique for Discrete Wavelet Transform-Based Image Steganography Using Advance Encryption Standard
- Author
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Sharma, Vijay Kumar, Srivastava, Devesh Kumar, Kacprzyk, Janusz, Series editor, Vishwakarma, H.R ., editor, and Akashe, Shyam, editor
- Published
- 2017
- Full Text
- View/download PDF
10. Panorama Construction Algorithms
- Author
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Popovic, Vladan, Seyid, Kerem, Cogal, Ömer, Akin, Abdulkadir, Leblebici, Yusuf, Popovic, Vladan, Seyid, Kerem, Cogal, Ömer, Akin, Abdulkadir, and Leblebici, Yusuf
- Published
- 2017
- Full Text
- View/download PDF
11. Android Animation: Image and Procedural Animation
- Author
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Jackson, Wallace and Jackson, Wallace
- Published
- 2017
- Full Text
- View/download PDF
12. DATA AUGMENTATION FOR SYNTHETIC APERTURE RADAR USING ALPHA BLENDING AND DEEP LAYER TRAINING
- Abstract
Human-based object detection in synthetic aperture RADAR (SAR) imagery is complex and technical, laboriously slow but time critical—the perfect application for machine learning (ML). Training an ML network for object detection requires very large image datasets with imbedded objects that are accurately and precisely labeled. Unfortunately, no such SAR datasets exist. Therefore, this paper proposes a method to synthesize wide field of view (FOV) SAR images by combining two existing datasets: SAMPLE, which is composed of both real and synthetic single-object chips, and MSTAR Clutter, which is composed of real wide-FOV SAR images. Synthetic objects are extracted from SAMPLE using threshold-based segmentation before being alpha-blended onto patches from MSTAR Clutter. To validate the novel synthesis method, individual object chips are created and classified using a simple convolutional neural network (CNN); testing is performed against the measured SAMPLE subset. A novel technique is also developed to investigate training activity in deep layers. The proposed data augmentation technique produces a 17% increase in the accuracy of measured SAR image classification. This improvement shows that any residual artifacts from segmentation and blending do not negatively affect ML, which is promising for future use in wide-area SAR synthesis., Outstanding Thesis, Major, United States Air Force, Approved for public release. Distribution is unlimited.
- Published
- 2023
13. A performance evaluation of read/write burst transfer by high-level synthesizable software for the alpha blending processing.
- Author
-
Yamagata, Yuki and Yamawaki, Akira
- Abstract
High-level synthesis, HLS is a technology to convert the software into the hardware automatically. It is expected as a technology that can greatly reduce the load of the hardware development. However, the current HLS that cannot convert the software not considered the hardware configuration into the optimum hardware. One of characteristics of the hardware to be considered is the burst transfer of memory access. In this paper, we evaluate the burst transfer with a subject of alpha blending processing as a theme. It is necessary to describe the program, so that the HLS tool can implicitly infer the burst transfer, because HLS tool does not have a pragma designating the burst transfer. We consider the description method of the program to infer the burst transfer and clarify the influence of read/write burst transfer on alpha blending. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
14. 동영상 합성을 위한 혼합 블랜딩.
- Author
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김지홍 and 허경용
- Subjects
POISSON'S equation ,VIDEOS ,COLOR - Abstract
In this paper, we provide an efficient hybrid video blending scheme to improve the naturalness of composite video in Poisson equation-based composite methods. In image blending process, various blending methods are used depending on the purpose of image composition. The hybrid blending method proposed in this paper has the characteristics that there is no seam in the composite video and the color distortion of the object is reduced by properly utilizing the advantages of Poisson blending and alpha blending. First, after blending the source object by the Poisson blending method, the color difference between the blended object and the original object is compared. If the color difference is equal to or greater than the threshold value, the object of source video is alpha blended and is added together with the Poisson blended object. Simulation results show that the proposed method has not only better naturalness than Poisson blending and alpha blending, but also requires a relatively small amount of computation. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
15. A Novel High-Speed and Low-PDP Approximate Full Adder Cell for Image Blending
- Author
-
Gorgin, Seyed Hossein Shahrokhi, Mehdi Hosseinzadeh, Midia Reshadi, and Saeid
- Subjects
approximate ,full adder ,CNFET ,alpha blending ,high speed - Abstract
This paper presents a new and high-performance inaccurate Full Adder Cell utilizing the Carbon Nanotube Field Effect Transistor (CNFET) technology. Comprehensive simulations are performed at the transistor and application levels to justify the performance of our design. Simulations performed using the HSPICE tool confirm the significant improvement in the performance of the proposed circuit delay, power-delay product (PDP) and energy-delay product (EDP) compared to competitor designs. Additionally, via a MATLAB tool, the image blending (alpha blending) application uses inaccurate Full Adder cells. Software simulations confirm the suitable quality of the final images according to the image quality evaluation criteria.
- Published
- 2023
- Full Text
- View/download PDF
16. DATA AUGMENTATION FOR SYNTHETIC APERTURE RADAR USING ALPHA BLENDING AND DEEP LAYER TRAINING
- Author
-
Denton, Alexander W., Agrawal, Brij N., Garren, David A., Kim, Jae Jun, and Space Systems Academic Group (SP)
- Subjects
SAMPLE ,convolutional neural network ,wide area search ,low-resolution ,chip ,area search ,patch ,AConvNet ,synthetic dataset ,FOV ,object proposal ,target proposal ,MSTAR ,background ,target detection ,tip-and-cue ,feature detection ,object detection ,synthetic aperture radar (SAR) ,artificial intelligence ,ML ,RADAR ,machine learning ,swath ,alpha blending ,AI ,field of view ,CNN ,discovery ,data augmentation - Abstract
Human-based object detection in synthetic aperture RADAR (SAR) imagery is complex and technical, laboriously slow but time critical—the perfect application for machine learning (ML). Training an ML network for object detection requires very large image datasets with imbedded objects that are accurately and precisely labeled. Unfortunately, no such SAR datasets exist. Therefore, this paper proposes a method to synthesize wide field of view (FOV) SAR images by combining two existing datasets: SAMPLE, which is composed of both real and synthetic single-object chips, and MSTAR Clutter, which is composed of real wide-FOV SAR images. Synthetic objects are extracted from SAMPLE using threshold-based segmentation before being alpha-blended onto patches from MSTAR Clutter. To validate the novel synthesis method, individual object chips are created and classified using a simple convolutional neural network (CNN); testing is performed against the measured SAMPLE subset. A novel technique is also developed to investigate training activity in deep layers. The proposed data augmentation technique produces a 17% increase in the accuracy of measured SAR image classification. This improvement shows that any residual artifacts from segmentation and blending do not negatively affect ML, which is promising for future use in wide-area SAR synthesis. Outstanding Thesis Major, United States Air Force Approved for public release. Distribution is unlimited.
- Published
- 2023
17. Development of a Novel Digital Image Watermarking Scheme Using a Concatenation of Three Transforms.
- Author
-
Aliu, D., Adedokun, E. A., Mu'azu, M. B., and Umoh, I. J.
- Subjects
DIGITAL image processing ,DIGITAL image watermarking ,SIGNAL-to-noise ratio ,DISCRETE wavelet transforms ,SINGULAR value decomposition - Abstract
The digital watermarking scheme has obtained its prominence as a result of its capability to offer secure mechanism for copyright protection or prevention of illegal duplication and authenticity of digital contents. The major objective of developing an image watermarking technique is to satisfy imperceptibility and robustness requirements simultaneously. In order to achieve this objective, in this paper, a robust digital image watermarking technique based on a cascaded Discrete Orthogonal Stockwell Transform (DOST) using Discrete Wavelet Transform (DWT) and Singular Value Decomposition (SVD) in colour images is proposed. In this approach, Alpha blending is used to embed the watermark within the singular value of the cover image. The performance of the developed scheme is evaluated using Normalized Correlation Coefficient (NCC) and Peak Signal to Noise Ratio (PSNR) as performance metrics for robustness and imperceptibility. The results of the NCC values obtained for accessing the robustness of the watermarked image when subjected to Gaussian, Salt and Pepper and Speckle noise under three different host images and watermarks as shown respectively. Lena and Mandril, Pepper and Nepal Logo and A.B.U Logo and EC Logo are 0.9247, 0.9721, 0.9541, 0.9145, 0.9460, 0.9700, 0.8588, 0.9704 and 0.9614. The results of the PSNR value obtained for accessing the imperceptibility of the watermarked image is 79.69dB. Comparison of the developed scheme with referenced scheme in terms of perceptual quality of the watermarked image showed PSNR values of 47.40dB. This represents 40.52% improvement of imperceptibility Experimental results illustrate that the proposed technique enhanced the robustness and imperceptibility of the watermarking techniques in comparison with previous works and results found indicates the proposed technique is able to withstand a variety of image processing attacks. [ABSTRACT FROM AUTHOR]
- Published
- 2019
18. Android Procedural Animation: XML, Concepts, and Optimization
- Author
-
Jackson, Wallace and Jackson, Wallace
- Published
- 2013
- Full Text
- View/download PDF
19. Phase Congruency Based Technique for the Removal of Rain from Video
- Author
-
Santhaseelan, Varun, Asari, Vijayan K., Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Sudan, Madhu, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Vardi, Moshe Y., Series editor, Weikum, Gerhard, Series editor, Kamel, Mohamed, editor, and Campilho, Aurélio, editor
- Published
- 2011
- Full Text
- View/download PDF
20. Nighttime Single Image Dehazing via Pixel-Wise Alpha Blending
- Author
-
Kang Song, Guowei Yang, Pu Miao, Huan Yang, Teng Yu, and Chenglizhao Chen
- Subjects
General Computer Science ,Channel (digital image) ,Computer science ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,02 engineering and technology ,image restoration ,Alpha compositing ,Reduction (complexity) ,0202 electrical engineering, electronic engineering, information engineering ,General Materials Science ,Computer vision ,ComputingMethodologies_COMPUTERGRAPHICS ,Color constancy ,Pixel ,business.industry ,General Engineering ,Nighttime image dehazing ,020206 networking & telecommunications ,alpha blending ,Transmission (telecommunications) ,020201 artificial intelligence & image processing ,lcsh:Electrical engineering. Electronics. Nuclear engineering ,Artificial intelligence ,Halo ,business ,lcsh:TK1-9971 - Abstract
In this paper, we propose a novel method to address the nighttime single image dehazing problem. Estimation of the ambient illumination map and transmission map are the key steps of modern dehazing approaches. For hazy scenes at night, ambient illumination is usually not globally isotropic as a nighttime scene typically contains multiple light sources. Frequently, Light source regions and non-light source regions exhibit distinct color features. However, existing nighttime dehazing methods have been attempting to process these two regions based on identical prior assumptions. Moreover, the commonly-used local maximum pixel method tends to over-estimate the ambient illumination. These two drawbacks result in color distortions and halo artifacts around the light source regions in the output images. In this work, we present a pixel-wise alpha blending method for estimating the transmission map, where the transmissions estimated from dark channel prior (non-light source region) and the proposed bright channel prior (light source region) are effectively blended into one transmission map guided by a brightness-aware weights map. Based on the Retinex theory, a channel difference guided filtering method is proposed to estimate the ambient illumination, which produces a spatially variant low-frequency passband that selectively retains the high-frequency edge details. Extensive experiments on the benchmarks demonstrate that our method outperforms the state-of-the-art methods for nighttime image dehazing, especially in terms of color consistency and halo artifacts reduction in the dehazed images.
- Published
- 2019
21. Gömülü sistemler için bilgisayar tabanlı grafiksel kullanıcı ara yüzü tasarım aracı geliştirilmesi
- Author
-
Cihan YILDIRIM, Veysel BÖCEKÇİ, and YILDIRIM C., BÖCEKÇİ V. G.
- Subjects
tft ekranlar ,parlaklık ayarlama ,opacity adjustment ,image scaling ,Mühendislik ,General Medicine ,alfa harmanlama ,embedded gui library ,tft screen ,gömülü gui kütüphanesi ,Engineering ,alpha blending ,gömülü gui kütüphanesi,tft ekranlar,resim ölçeklendirme,alfa harmanlama,parlaklık ayarlama ,resim ölçeklendirme - Abstract
Günümüzde kullanılmakta olan birçok elektronik eşya dokunmatik ekran özellikli bir yapıya sahip olarak kullanıcılara sunulmaktadır. Dokunmatik ve renkli grafik ekranlar ile ürünlerdeki kalite algısı yükseltilirken aynı zamanda işlevselliği de artırılmaktadır. TFT ekranlı ürünlerin kullanımındaki artışla birlikte maliyetlerde oluşan azalmalar, üreticileri TFT ekranlı ürün üretme konusunda daha çok teşvik etmektedir. Bununla birlikte özellikle gömülü sistemlerde TFT ekranlı ürünlerin AR-GE süreçleri oldukça zahmetlidir. Her ürün için ayrı görsel çalışmalar yapılıyor olması ve bunların gömülü sisteme aktarılması projelerde adam-ay artışına neden olmaktadır. Bu alandaki yazılımsal AR-GE süreçlerini hızlandırmak için modüler ve kolay kullanıma sahip bir grafiksel kullanıcı ara yüzü (GUI) kütüphanesi kullanmak oldukça avantajlı olmaktadır. Yapılan çalışmada Excel makroları, VB Script kodları ve Python gibi yazılımlardan faydalanarak temelde bir Excel platformu üzerinde gömülü sistemlerde kullanılmak üzere TFT ekranlar için genel bir ekran tasarım yapısı oluşturulmuştur. Bu yapı sayesinde Excel üzerinde TFT ekranın içerik tasarımı sayfalar halinde tasarlanabilmekte ve gömülü sisteme aktarabilmek için gerekli binary dosyası üretilebilmektedir. Gömülü sistem tarafındaki yazılım ise PC ortamında oluşturulan ekran tasarımlarının bulunduğu binary dosyasını SPI veya UART hattından aldığı komutlar ile harici bir flash bellekten okuyarak ekranda gösterebilmektedir. Böylece TFT ekranlı bir ürün geliştirirken Ar-Ge sürecinde oluşabilecek birçok tasarım PC ortamında oluşturulup harici flash içerisine indirgenebildiğinden gömülü sistemler için genel bir tasarım aracı elde edilebilmiştir. Oluşturulan yazılım elektromanyetik uyumluluk, yayınım ve iklimlendirme gibi çeşitli testleri başarıyla geçmiştir. Piyasadaki popüler olarak kullanılan yabancı menşeili alternatif ürünler ile kıyaslandığında ise üretim maliyetleri ve kullanım yeterlilikleri yönünden avantaj sağladığı görülmüştür. Many electronic goods in use today are offered to users with a touch screen-enabled structure. With touch and color graphic screens, the perception of quality in the products is increased while at the same time its functionality is increased. With the increase in the use of TFT screen products, the reduction in costs encourages manufacturers to produce TFT screen products more. However, the R&D processes of TFT display products, especially in embedded systems, are quite laborious. The fact that separate visual studies are carried out for each product and their transfer to the embedded system causes an increase in man-months in projects. It is very advantageous to use a modular and easy-to-use graphical user interface (GUI) library to accelerate software R&D processes in this area. In the study, a general screen design structure was created for TFT screens to be used in embedded systems on an Excel platform, by making use of software such as Excel macros, VB Script codes and Python. Thanks to this structure, the content design of the TFT screen on Excel can be designed as pages and the necessary binary file can be produced to transfer it to the embedded system. On the other hand, the software on the embedded system can display the binary file containing the screen designs created in the PC environment, by reading it from an external flash memory with the commands it receives from the SPI or UART line. Thus, a general design tool for embedded systems has been obtained, since many designs that may occur in the R&D process while developing a product with TFT screen can be created in the PC environment and reduced to external flash. The created software has successfully passed various tests such as electromagnetic compatibility, emission and air conditioning. When compared with alternative products of foreign origin, which are popularly used in the market, it has been observed that it provides an advantage in terms of production costs and usage capabilities
- Published
- 2021
22. A multi-stage data augmentation approach for imbalanced samples in image recognition
- Author
-
Wang, Ruo Bin, An, Zhi Wei, Wang, Wei Feng, Yin, Shuo, and Xu, Lin
- Subjects
image recognition ,alpha blending ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Gaussian fusion ,transfer learning ,data augmentation - Abstract
Processing imbalanced samples has been a challenging and on-going issue since deep learning is employed as a kind popular technology in Computer Vision community. One of the effective solutions to this issue is applying data augmentation approaches before processing image recognition. In this paper, a multi-stage data augmentation approach is proposed1. In the first, the object in an image is outlined by the original image and the mask image. In the second, the outlined object is placed into different backgrounds with Alpha Blending to generate new samples. In the third, Gaussian Fusion is employed to make the foreground objects fused into the background smoothly. In model fitting, transfer learning is employed to achieve a higher accuracy. Experimental results have proved the approach’s effectiveness, achieving a better performance compared with benchmark models. Refereed/Peer-reviewed
- Published
- 2021
23. A modified secure digital image steganography based on Discrete Wavelet Transform.
- Author
-
Prabakaran., G and Bhavani., R
- Abstract
Steganography, the secret image is embedded in the cover image and transmitted in such a way that the existence of information is undetectable. The digital images, videos, sound files and other computer files can be used as carrier to embed the information. In this paper, we propose a modified secure and high capacity based steganography scheme of hiding a large-size secret image into a small-size cover image. Arnold transformation is performed to scrambles the secret image. Discrete Wavelet Transform (DWT) is performed in both images and followed by Alpha blending operation. Then the Inverse Discrete Wavelet Transformation (IDWT) is applied to get the stego image. We have investigated the performance of our scheme by comparing various qualities of the stego image and cover image. The results show that the proposed algorithm for modified steganography is highly secured with certain strength in addition to good perceptual invisibility. [ABSTRACT FROM PUBLISHER]
- Published
- 2012
- Full Text
- View/download PDF
24. Deferred blending: Image composition for single-pass point rendering
- Author
-
Zhang, Yanci and Pajarola, Renato
- Subjects
- *
COMPUTER programming , *COMPUTER algorithms , *ELECTRONIC data processing , *MATHEMATICAL models , *COMPUTER programming management - Abstract
Abstract: In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the concept of deferred blending we are able to formulate the smooth point interpolation problem as an image compositing post-processing task. Consequently, our new PBR algorithm does not suffer from an extra visibility-splatting pre-render pass, for conservative –-buffer visibility culling, as this is eventually performed together with the smooth point interpolation during image compositing. Moreover, this new deferred blending concept enables hardware accelerated transparent PBR with combined effects of multi-layer transparency, refraction, specular reflection, and per-fragment shading. Deferred blending is based on a separation of the point data into not self-overlapping minimal independent groups, a multi-target rendering pass and an image compositing post-processing stage. We present different grouping algorithms for off-line and on-line processing. For basic opaque surface rendering and simple transparency effects, our novel algorithm only needs a single geometry rendering pass. For high-quality transparent image synthesis one extra rendering pass is sufficient. Besides transparency, per-fragment reflective and refractive multi-layer effects (e.g. environment mapping) are supported in our algorithm. [Copyright &y& Elsevier]
- Published
- 2007
- Full Text
- View/download PDF
25. Projective Alpha Colour.
- Author
-
Willis, Philip
- Subjects
- *
PROJECTIVE geometry , *COLORS , *PIXELS , *DIGITAL images , *INFORMATION processing - Abstract
Alpha colours were introduced for image compositing, using a pixel coverage model. Algebraically they resemble homogeneous coordinates, widely used in projective geometry calculations. We show why this is the case. This allows us to extend alpha beyond compositing, to all colour calculations regardless of whether pixels are involved and without the need for a coverage model. Our approach includes multi-channel spectral calculations and removes the need for 7 channel and 6 channel alpha colour operations. It provides a unified explanation of pre-multiplied and non pre-multiplied colours, including negative coordinates and infinite points in colour space. It permits filter and illumination operations. It unifies the three existing significant compositing models in a single framework. It achieves this with a physically-plausible energy basis. Keywords: projective geometry, homogeneous coordinates, image compositing, alpha blending, alpha compositing, colour representation, filtering, spectral colour, projective alpha colour [ABSTRACT FROM AUTHOR]
- Published
- 2006
- Full Text
- View/download PDF
26. Gait recognition invariant to carried objects using alpha blending generative adversarial networks.
- Author
-
Li, Xiang, Makihara, Yasushi, Xu, Chi, Yagi, Yasushi, and Ren, Mingwu
- Subjects
- *
PATTERN recognition systems , *LEG , *MIXING - Abstract
• End-to-end framework for gait recognition invariant to carried objects. • Alpha blending generative adversarial network for removing carried objects. • State-of-the-art accuracy for gait recognition under various carrying objects. Gait recognition invariant to carried objects (COs) is very difficult in a real-life scene because the COs can have various shapes and sizes, in addition to unpredictable carrying locations (e.g., front, back, and side, or multiple locations). Therefore, in this paper, we propose a robust method for gait recognition against various COs by reconstructing a gait template without COs. A straightforward approach is to directly generate a gait template without COs given a gait template with COs as the input using a conventional generative adversarial network. There is, however, a potential risk of unnecessarily altering parts that were originally unaffected by COs (e.g., leg parts for a person carrying a backpack). Because we do not want to touch such unaffected parts in the original template, we first estimate a gait template without COs, and then blend it with the original template by an estimated alpha matte that indicates the blending parameters. We then create an alpha-blended template from the original template and the generated template without COs based on the estimated alpha matte. We use two independent generators to estimate the alpha matte and the generated template without COs. Finally, we feed the alpha-blended gait template into a state-of-the-art discrimination network for gait recognition. The experimental results on three publicly available gait databases with real-life COs demonstrate the state-of-the-art performance of the proposed method. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
27. Effective object sorting technique for developing 3D GUI including translucent objects
- Author
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Kang, Byungkwon, Cho, Sunghee, and Skala, Václav
- Subjects
alpha blending ,object sorting ,3D graphical user interface ,alfa míchání ,3D graphics ,3D grafika ,real-time rendering ,real-time vykreslování ,třídění objektů ,3D grafické uživatelské rozhraní - Abstract
In developing a user interface, it is very important to provide usability, intuitiveness and convenience. To accomplish these factors, 3D user interface can be one good solution. Recently, many kinds of embedded devices have been developed and utilized for various areas of human life; for example, Digital TVs, game consoles, MP3 players, etc. A GUI makes these devices easier to use and more effective. But, their poor hardware performances often prevent developing a high quality visual effect on their GUIs. A visual effect using alpha blended object is one of the typical examples of this kind that limits the development of 3D applications on an embedded hardware. In this paper, we propose an effective object sorting technique that can be used to develop a 3D GUI including many translucent objects.
- Published
- 2008
28. Fast opacity control in rendering of volumetric CT data
- Author
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Csébfalvi, Balázs, Szirmay-Kalos, László, Márton, Gábor, and Skala, Václav
- Subjects
alpha blending ,ray tracing ,volume rendering ,lékařské zobrazování ,medical imaging ,objemové vykreslování ,sledování paprsku ,CT - Abstract
In 3D rendering of volumetric CT data the alpha-blending technique can be used for modeling semitransparent tissues. This method assigns di erent opacity values to di erent tissue types. In practice, only four materials can be separated according to their CT numbers (Hounsfield density): air, fat, soft tissue and bone. Application of alpha-blending rendering enhances the more important tissues, assigning high opacity value for important tissues and low opacity for less important ones. For each pixel of the image, a ray is traced and the colour of the appropriate pixel is computed as a sum of intersected voxel colours weighted by opacity values. However, this computation is very slow if the size of 3D array is big. Furthermore, if the opacity value of one of the tissues needs to be changed, then the complete time-consuming rendering must be repeated in order to recompute the new weighted sums. In order to allow fast control of opacity values of a new algorithm is presented that provides fast opacity and colour modification after preprocessing the volume with fixed point of view and light source locations.
- Published
- 1997
29. Algoritmy změny úrovně detailu (LOD) v knihovně OpenSceneGraph
- Abstract
Tato práce se zabývá knihovnou OpenSceneGraph (OSG) a jejími možnostmi v oblasti algoritmů level of detail (LOD). Obsahuje seznámení s problematikou snižování úrovně detailů a podrobný popis metod, které se v souvislosti s touto technologií využívají. Dále rozebírá nástroje poskytované knihovnou OSG, které je možné použít při tvorbě aplikací využívající LOD. Hlavní část práce se zabývá popisem návrhu a implementace aplikace, která využívá LOD algoritmy dostupné v knihovně OSG zkombinované s vlastním rozšířením. V závěru je provedeno měření výkonu implementované aplikace a zhodnocení LOD funkcionality knihovny OpenSceneGraph., The aim of this thesis is to explore and evaluate capabilities of the OpenSceneGraph library in the field of level of detail (LOD) algorithms. It contains introduction to the LOD issues and detailed description of techniques that are used in conjunction with this technology. Furthermore it analyses those tools available in OSG, which can be used to create an application utilizing LOD. The main part of the thesis is focused on description of design and implementation of application, which uses the LOD capabilities of OSG as well as own extension to these methods. In the conclusion, the resulting application is subjugated to a benchmark and the OpenSceneGraph librarys LOD capabilities are evaluated.
30. Algoritmy změny úrovně detailu (LOD) v knihovně OpenSceneGraph
- Abstract
Tato práce se zabývá knihovnou OpenSceneGraph (OSG) a jejími možnostmi v oblasti algoritmů level of detail (LOD). Obsahuje seznámení s problematikou snižování úrovně detailů a podrobný popis metod, které se v souvislosti s touto technologií využívají. Dále rozebírá nástroje poskytované knihovnou OSG, které je možné použít při tvorbě aplikací využívající LOD. Hlavní část práce se zabývá popisem návrhu a implementace aplikace, která využívá LOD algoritmy dostupné v knihovně OSG zkombinované s vlastním rozšířením. V závěru je provedeno měření výkonu implementované aplikace a zhodnocení LOD funkcionality knihovny OpenSceneGraph., The aim of this thesis is to explore and evaluate capabilities of the OpenSceneGraph library in the field of level of detail (LOD) algorithms. It contains introduction to the LOD issues and detailed description of techniques that are used in conjunction with this technology. Furthermore it analyses those tools available in OSG, which can be used to create an application utilizing LOD. The main part of the thesis is focused on description of design and implementation of application, which uses the LOD capabilities of OSG as well as own extension to these methods. In the conclusion, the resulting application is subjugated to a benchmark and the OpenSceneGraph librarys LOD capabilities are evaluated.
31. Algoritmy změny úrovně detailu (LOD) v knihovně OpenSceneGraph
- Abstract
Tato práce se zabývá knihovnou OpenSceneGraph (OSG) a jejími možnostmi v oblasti algoritmů level of detail (LOD). Obsahuje seznámení s problematikou snižování úrovně detailů a podrobný popis metod, které se v souvislosti s touto technologií využívají. Dále rozebírá nástroje poskytované knihovnou OSG, které je možné použít při tvorbě aplikací využívající LOD. Hlavní část práce se zabývá popisem návrhu a implementace aplikace, která využívá LOD algoritmy dostupné v knihovně OSG zkombinované s vlastním rozšířením. V závěru je provedeno měření výkonu implementované aplikace a zhodnocení LOD funkcionality knihovny OpenSceneGraph., The aim of this thesis is to explore and evaluate capabilities of the OpenSceneGraph library in the field of level of detail (LOD) algorithms. It contains introduction to the LOD issues and detailed description of techniques that are used in conjunction with this technology. Furthermore it analyses those tools available in OSG, which can be used to create an application utilizing LOD. The main part of the thesis is focused on description of design and implementation of application, which uses the LOD capabilities of OSG as well as own extension to these methods. In the conclusion, the resulting application is subjugated to a benchmark and the OpenSceneGraph librarys LOD capabilities are evaluated.
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