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2. Why Computing Students Learn on Their Own: Motivation for Self-Directed Learning of Computing

3. Liminal Spaces and Learning Computing

4. Debugging: Finding, Fixing and Flailing, a Multi-Institutional Study of Novice Debuggers

6. Threshold Concepts in Computer Science

9. Copying Can Be Good

10. Folk Pedagogy

14. Graduating students' designs

16. Self-directed learning

24. Student transformations

25. For me, programming is ...

26. Liminal spaces and learning computing

27. Computer science student transformations

28. Learning styles

29. CS1 students speak

30. A Very Large Area Network (VLAN) knowledge-base applied to space communication problems

32. Saying isn't necessarily believing

35. Games

36. Debugging

38. From Limen to Lumen

40. Programming-lite

41. Threshold concepts in computer science

42. It seemed like a good idea at the time

46. What do successful computer science students know? An integrative analysis using card sort measures and content analysis to evaluate graduating students' knowledge of programming concepts

47. A multi-institutional, multinational study of programming concepts using card sort data

49. Learning styles.

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