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1. Optimally Solving Colored Generalized Sliding-Tile Puzzles: Complexity and Bounds

2. Asymptotically-Optimal Multi-Query Path Planning for a Polygonal Robot

3. Expected $1.x$-Makespan-Optimal MAPF on Grids in Low-Poly Time

4. Toward Holistic Planning and Control Optimization for Dual-Arm Rearrangement

5. Targeted Parallelization of Conflict-Based Search for Multi-Robot Path Planning

6. Well-Connected Set and Its Application to Multi-Robot Path Planning

7. Decentralized Lifelong Path Planning for Multiple Ackerman Car-Like Robots

8. On Computing Makespan-Optimal Solutions for Generalized Sliding-Tile Puzzles

9. Bin Assignment and Decentralized Path Planning for Multi-Robot Parcel Sorting

10. EARL: Eye-on-Hand Reinforcement Learner for Dynamic Grasping with Active Pose Estimation

11. Toward Optimal Tabletop Rearrangement with Multiple Manipulation Primitives

12. ORLA*: Mobile Manipulator-Based Object Rearrangement with Lazy A Star

13. Efficient Heuristics for Multi-Robot Path Planning in Crowded Environments

14. Optimal and Stable Multi-Layer Object Rearrangement on a Tabletop

15. Effectively Rearranging Heterogeneous Objects on Cluttered Tabletops

17. Minimizing Running Buffers for Tabletop Object Rearrangement: Complexity, Fast Algorithms, and Applications

18. Efficient Algorithms for Boundary Defense with Heterogeneous Defenders

19. Optimal Allocation of Many Robot Guards for Sweep-Line Coverage

20. Toward Efficient Physical and Algorithmic Design of Automated Garages

21. Effective and Robust Non-prehensile Manipulation via Persistent Homology Guided Monte-Carlo Tree Search

22. Effective and Robust Non-Prehensile Manipulation via Persistent Homology Guided Monte-Carlo Tree Search

23. On the Utility of Buffers in Pick-n-Swap Based Lattice Rearrangement

24. Robot Motion Planning as Video Prediction: A Spatio-Temporal Neural Network-based Motion Planner

25. Toward Efficient Task Planning for Dual-Arm Tabletop Object Rearrangement

26. Parallel Monte Carlo Tree Search with Batched Rigid-body Simulations for Speeding up Long-Horizon Episodic Robot Planning

27. Polynomial Time Near-Time-Optimal Multi-Robot Path Planning in Three Dimensions with Applications to Large-Scale UAV Coordination

28. Lazy Rearrangement Planning in Confined Spaces

29. Persistent Homology for Effective Non-Prehensile Manipulation

30. Interleaving Monte Carlo Tree Search and Self-Supervised Learning for Object Retrieval in Clutter

31. Stackelberg Strategic Guidance for Heterogeneous Robots Collaboration

32. Budgeted Steiner Networks: Three Terminals with Equal Path Weights

33. Sub-1.5 Time-Optimal Multi-Robot Path Planning on Grids in Polynomial Time

34. Barrier Forming: Separating Polygonal Sets with Minimum Number of Lines

35. Fast High-Quality Tabletop Rearrangement in Bounded Workspace

36. Optimizing Space Utilization for More Effective Multi-Robot Path Planning

37. Capacitated Vehicle Routing with Target Geometric Constraints

38. On Minimizing the Number of Running Buffers for Tabletop Rearrangement

39. Rearrangement on Lattices with Pick-n-Swaps: Optimality Structures and Efficient Algorithms

40. Visual Foresight Trees for Object Retrieval from Clutter with Nonprehensile Rearrangement

41. Spatial and Temporal Splitting Heuristics for Multi-Robot Motion Planning

42. Sensor Placement for Globally Optimal Coverage of 3D-Embedded Surfaces

43. Uniform Object Rearrangement: From Complete Monotone Primitives to Efficient Non-Monotone Informed Search

46. DIPN: Deep Interaction Prediction Network with Application to Clutter Removal

47. Computing High-Quality Clutter Removal Solutions for Multiple Robots

48. Optimally Guarding Perimeters and Regions with Mobile Range Sensors

49. Rubik Tables and Object Rearrangement

50. Toward Fast and Optimal Robotic Pick-and-Place on a Moving Conveyor

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