138 results on '"Xujin Chen"'
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2. Sequential Location Game on Continuous Directional Star Networks.
3. Favorite-Candidate Voting for Eliminating the Least Popular Candidate in a Metric Space.
4. The Price of Anarchy for the Load Balancing Game with a Randomizing Scheduler.
5. Truthful Mechanisms for Location Games of Dual-Role Facilities.
6. The Equilibrium Existence of a Robust Routing Game Under Interval Uncertainty.
7. Mechanism Design for Two-Opposite-Facility Location Games with Penalties on Distance.
8. Algorithms for the Ring Star Problem.
9. Efficient Mechanism Design for Online Scheduling (Extended Abstract).
10. Continuous Firefighting on Infinite Square Grids.
11. Total Dual Integrality of Triangle Covering.
12. Sufficient Conditions for Tuza's Conjecture on Packing and Covering Triangles.
13. Network Topologies for Weakly Pareto Optimal Nonatomic Selfish Routing.
14. Bounding Residence Times for Atomic Dynamic Routings
15. Mechanisms for dual-role-facility location games: Truthfulness and approximability
16. Selling Reserved Instances in Cloud Computing.
17. Pricing in Social Networks with Negative Externalities.
18. Excluding Braess's Paradox in Nonatomic Selfish Routing.
19. Finding Connected Dense k -Subgraphs.
20. Approximability of the Minimum Weighted Doubly Resolving Set Problem.
21. Packing Feedback Arc Sets in Tournaments Exactly
22. How to Schedule the Marketing of Products with Negative Externalities.
23. Copula-Based Randomized Mechanisms for Truthful Scheduling on Two Unrelated Machines.
24. The Price of Anarchy for Selfish Ring Routing Is Two.
25. Efficiency of Dual Equilibria in Selfish Task Allocation to Selfish Machines.
26. A Network Game of Dynamic Traffic.
27. Reducing the Maximum Latency of Selfish Ring Routing via Pairwise Cooperations.
28. Efficient Algorithms for the Prize Collecting Steiner Tree Problems with Interval Data.
29. Light-driven interconversion of Pd2L4 cage and mononuclear PdL2 mediated by the isomerization of azobenzene ligand
30. The Minimum Risk Spanning Tree Problem.
31. On the Minimum Risk-Sum Path Problem.
32. Minimum Multicast Time Problem in Wireless Sensor Networks.
33. A Min-Max Relation on Packing Feedback Vertex Sets.
34. Routing and Coloring for Maximal Number of Trees.
35. Complexity of Minimal Tree Routing and Coloring.
36. Minimum Data Aggregation Time Problem in Wireless Sensor Networks.
37. An Efficient Algorithm for Finding Maximum Cycle Packings in Reducible Flow Graphs.
38. The efficiency of Nash equilibria in the load balancing game with a randomizing scheduler
39. Ranking tournaments with no errors II: Minimax relation
40. Favorite-Candidate Voting for Eliminating the Least Popular Candidate in a Metric Space
41. New Mechanism for Reservation in Cloud Computing.
42. Ranking tournaments with no errors I: Structural description
43. On weak Pareto optimality of nonatomic routing networks
44. Algorithms for the metric ring star problem with fixed edge-cost ratio
45. Densities, Matchings, and Fractional Edge-Colorings
46. Introduction to the Special Issue on WINE’20: Part 1
47. Theory and Applications of Models of Computation : 18th Annual Conference, TAMC 2024, Hong Kong, China, May 13–15, 2024, Proceedings
48. Embedding games with strategic complements into games with strategic substitutes
49. Covering Triangles in Edge-Weighted Graphs
50. Tight efficiency lower bounds for strategy-proof mechanisms in two-opposite-facility location game
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