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5. Tibetan Jiu Chess Intelligent Game Platform

12. An Online Game Platform for Intangible Cultural Heritage Tibetan Jiu Chess

13. The Survey of Self-play Method in Computer Games

14. 'Gongzhu' Strategy Based on Convolutional Neural Network

15. Mastering 'Gongzhu' with Self-play Deep Reinforcement Learning

19. Traditional Mongolian Script Standard Compliance Testing Based on Deep Residual Network and Spatial Pyramid Pooling

20. Multi-task Learning with Auxiliary Cross-attention Transformer for Low-Resource Multi-dialect Speech Recognition

21. Gobang Game Algorithm Based on Reinforcement Learning

22. Knowledge-Graph-Aware Recommendation in Movie Domain

37. A Game Model for Gomoku Based on Deep Learning and Monte Carlo Tree Search

38. Advancements in Cold-Region Rice Breeding: The 4S Phenotypic-Design Breeding System and Its Applications in Heilongjiang.

39. Tjong: A transformer‐based Mahjong AI via hierarchical decision‐making and fan backward.

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