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1. Developing a game-based learning assessment framework towards ubiquitous computational thinking among undergraduate students

2. Validating the effectiveness of game-based learning approach in the form of video game for assessing computational thinking

3. A Game-Based Learning Assessment Framework for Learning Ubiquitous Computational Thinking

4. A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm

6. Research on the system and method of online learning provided by mobile learning environment

7. A comparative study of mobile learning implementation modes

9. LEARNING OBJECT-ORIENTED PROGRAMMING PARADIGM VIA GAME-BASED LEARNING GAME – PILOT STUDY

12. Preface

16. Computer Game as Learning and Teaching Tool for Object Oriented Programming in Higher Education Institution

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