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2. Computational Sophistication of Games Programmed by Children: A Model for Its Measurement

3. Läsningens spelregler – hur läser lärare en spelmanual?

4. Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research

6. A First Step in Learning Analytics: Pre-Processing Low-Level Alice Logging Data of Middle School Students

7. Pair Programming in Middle School: What Does It Look Like?

9. Women in Community College: Factors Related to Intentions to Pursue Computer Science

10. Community College Men and Women: A Test of Three Widely Held Beliefs about Who Pursues Computer Science

11. Learning from Friends: Measuring Influence in a Dyadic Computer Instructional Setting

12. Using Game Mechanics to Measure What Students Learn from Programming Games

13. Pair Programming: Under What Conditions Is It Advantageous for Middle School Students?

14. Computer Games Created by Middle School Girls: Can They Be Used to Measure Understanding of Computer Science Concepts?

15. Computer Programming in Middle School: How Pairs Respond to Challenges

22. Compliance in Ambulatory Assessment Studies: Investigating Study and Sample Characteristics as Predictors.

29. Gender and the digital divide

30. Contributors

33. Riskfaktorer associerade med pododermatit hos svenska sällskapskaniner

34. Using Game Mechanics to Measure What Students Learn.

36. Pair-Programming Helps Female Computer Science Students

37. Celebrating 20 Years!

44. Barn i sorg : hur rustade upplever pedagoger att de är på att bemöta barn i sorg

46. Easy soup broth

50. Forum.

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