506 results on '"Wagner, Ina"'
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2. Gender and Technology at Work
3. Introduction
4. Research projects in IT service companies
5. Personal experiences and reflections
6. Beyond individual projects: University spin-offs
7. Bringing Industry 4.0 to small and medium enterprises
8. Sustainability: The conceptual space
9. Future-proofing
10. Emergency and crisis management
11. The complex way to sustainability
12. Learning across cultures and communities
13. Healthcare at the hospital and at home
14. Looking across and connecting
15. Integration of healthcare services and technologies
16. Projects in developing countries
17. 18 “Open Planning” Reflection on Methods and Innovative Work Practices in Architecture
18. A Historical View of Studies of Women’s Work
19. Öffnung von Hochschulen als Organisationsentwicklung
20. Designing for Sustainability: Key Issues of ICT Projects for Ageing at Home
21. Conclusions
22. Participation
23. Power, Influence, Trust and Loyalty
24. Kinds of Decisions
25. The Cases
26. Streams of Decisions
27. Decision-Making in Design
28. Introduction
29. The Life and Death of Design Ideas
30. CSCW and the Internet of Things
31. Analytical Perspectives
32. Methods That Matter in Digital Design Research
33. Research Practices in Digital Design
34. Asking for the moon Or model-based coordination in distributed design
35. Critical Reflections on Participation in Design
36. Research into Design-Research Practices
37. In obesity even young women suffer from urogynecological symptoms
38. The Recombinant BCG ΔureC∷hly Vaccine Targets the AIM2 Inflammasome to Induce Autophagy and Inflammation
39. Unpacking the Notion of Participation in Participatory Design
40. Moving Healthcare to the Home: The Work to Make Homecare Work
41. Lest we forget : The European field study tradition and the issue of conditions of work in CSCW research
42. Opening the Digital Box for Design Work: Supporting Performative Interactions, Using Inspirational Materials and Configuring of Place
43. Performative Uses of Space in Mixed Media Environments
44. Augmented Reality Painting and Collage: Evaluating Tangible Interaction in a Field Study
45. Tangible Image Query
46. Supporting Collaboration Ubiquitously: An augmented learning environment for architecture students
47. The Manufaktur: Supporting Work Practice in (Landscape) Architecture
48. Imaginative Visualizations: Enriching Women’s Workplace Skills
49. The Manufaktur: Supporting Work Practice in (Landscape) Architecture
50. Connecting Qualities of Social Use with Spatial Qualities
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