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1. That was not what I was aiming at! Differentiating human intent and outcome in a physically dynamic throwing task

3. CBCL-PR: A Cognitively Inspired Model for Class-Incremental Learning in Robotics

4. Active Class Selection for Few-Shot Class-Incremental Learning

5. Learning Evacuee Models from Robot-Guided Emergency Evacuation Experiments

6. Multi-Robot-Guided Crowd Evacuation: Two-Scale Modeling and Control

7. Using Virtual Reality to Simulate Human-Robot Emergency Evacuation Scenarios

8. Multi-Robot-Assisted Human Crowd Evacuation using Navigation Velocity Fields

9. Toward Ethical Robotic Behavior in Human-Robot Interaction Scenarios

11. If you Cheat, I Cheat: Cheating on a Collaborative Task with a Social Robot

12. Don't Get Yourself into Trouble! Risk-aware Decision-Making for Autonomous Vehicles

13. Safe Deep Q-Network for Autonomous Vehicles at Unsignalized Intersection

14. Pedestrian Collision Avoidance for Autonomous Vehicles at Unsignalized Intersection Using Deep Q-Network

15. F-SIOL-310: A Robotic Dataset and Benchmark for Few-Shot Incremental Object Learning

16. Learning Novel Objects Continually Through Curiosity

17. Continual Learning of Visual Concepts for Robots through Limited Supervision

18. EEC: Learning to Encode and Regenerate Images for Continual Learning

20. What am I allowed to do here?: Online Learning of Context-Specific Norms by Pepper

21. Tell me what this is: Few-Shot Incremental Object Learning by a Robot

22. Storing Encoded Episodes as Concepts for Continual Learning

23. The Pedestrian Patterns Dataset

24. Teach Me What You Want to Play: Learning Variants of Connect Four through Human-Robot Interaction

26. Centroid Based Concept Learning for RGB-D Indoor Scene Classification

27. Castigation by Robot: Should Robots Be Allowed to Punish Us?

28. Exploring the Effect of Explanations During Robot-Guided Emergency Evacuation

29. Don’t Go That Way! Risk-Aware Decision Making for Autonomous Vehicles

30. Multirobot-Guided Crowd Evacuation: Two-Scale Modeling and Control

31. Learning to Win Games in a Few Examples: Using Game-Theory and Demonstrations to Learn the Win Conditions of a Connect Four Game

32. When Should a Robot Apologize? Understanding How Timing Affects Human-Robot Trust Repair

33. A Theoretical Conceptualization for Overtrust

35. Contributors

36. The Aristotelian Robot: Towards a Moral Phenomenology of Artificial Social Agents.

39. Contributors

47. Timing Is Key for Robot Trust Repair

48. Exploring Trust and Risk during Online Bartering Interactions

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