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2. ARtefact: A Conceptual Framework for the Integrated Information Management of Archaeological Excavations

3. Social Virtual Reality: Implementing Non-verbal Cues in Remote Synchronous Communication

4. Ex Machina: An Interactive Museum Kit for Supporting Educational Processes in Industrial Heritage Museums

5. Learning About the Heritage of Tinian Marble Crafts with a Location-Based Mobile Game and Tour App

6. Kirini: An Interactive Projection-Mapping Installation for Storytelling About Mediterranean Beekeeping Heritage

7. The Effect of Tangible Augmented Reality Interfaces on Teaching Computational Thinking: A Preliminary Study

8. User Experience Requirements and Interface Design for the TouristHub Trip Planning Platform

10. Mid-Air Interaction vs Smartphone Control for First-Person Navigation on Large Displays: A Comparative Study

11. A Week Without Plastic Bags: Creating Games and Interactive Products for Environmental Awareness

12. The Loom: Interactive Weaving Through a Tangible Installation with Digital Feedback

13. Dissemination of Intangible Cultural Heritage Using a Multi-agent Virtual World

14. THREADS: A Digital Storytelling Multi-stage Installation on Industrial Heritage

15. i-Wall: A Low-Cost Interactive Wall for Enhancing Visitor Experience and Promoting Industrial Heritage in Museums

16. Design of an Interactive Experience Journey in a Renovated Industrial Heritage Site

17. Teaching and Learning Logic Programming in Virtual Worlds Using Interactive Microworld Representations

25. Delphi4Delphi: Data Acquisition of Spatial Cultural Heritage Data for Ancient Delphi, Greece

27. Adult and Children User Experience with Leap Motion in Digital Heritage: The Cycladic Sculpture Application

28. Exploring the impact of non‐verbal cues on user experience in immersive virtual reality.

41. Course Lectures as Problem-Based Learning Interventions in Virtual Worlds

45. A Multi-agent Simulation Framework for Emergency Evacuations Incorporating Personality and Emotions

47. Personalization of Content in Virtual Exhibitions

48. Towards Representational Autonomy of Agents in Artificial Environments

49. Hermes – A Framework for Location-Based Data Management

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