34 results on '"Video games--Congresses"'
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2. HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games : 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings
3. Games and Learning Alliance : 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings
4. Virtual and Augmented Reality, Simulation and Serious Games for Education
5. Videogame Sciences and Arts : 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings
6. Contemporary Topics in Computer Graphics and Games : Selected Papers From the Eurasia Graphics Conference Series
7. VR, Simulations and Serious Games for Education
8. Digitale Spiele : Interdisziplinäre Perspektiven zu Diskursfeldern, Inszenierung und Musik
9. Network Games, Control, and Optimization : Proceedings of NETGCOOP 2016, Avignon, France
10. Frontiers in Gaming Simulation : 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers
11. Games for Health 2014 : Proceedings of the 4th Conference on Gaming and Playful Interaction in Healthcare
12. Games for Health : Proceedings of the 3rd European Conference on Gaming and Playful Interaction in Health Care
13. Transactions on Edutainment IX
14. Serious Games Development and Applications : Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011, Proceedings
15. Serious Games Development and Applications : Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012, Proceedings
16. Advances in Computer Games : 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers
17. Serious Games: The Challenge : ITEC/CIP/T 2011: Joint Conference of the Interdisciplinary Research Group of Technology, Education, Communication, and the Scientific Network on Critical and Flexible Thinking,Ghent, Belgium, October 19-21, 2011, Revised Selected Papers
18. Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications : 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 7-9, 2011, Proceedings
19. Serious Games and Edutainment Applications
20. Computers and Games : 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers
21. Entertainment for Education. Digital Techniques and Systems : 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010, Proceedings
22. Transactions on Edutainment IV
23. Serious Games on the Move
24. Learning by Playing. Game-based Education System Design and Development : 4th International Conference on E-learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings
25. Spielend die Zukunft gewinnen : Wachstumsmarkt Elektronische Spiele
26. Computers and Games : 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
27. Fun and Games : Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings
28. Technologies for E-Learning and Digital Entertainment : Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings
29. Computers and Games : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers
30. Computers and Games : 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers
31. L'image actée : Scénarisations numériques, parcours du séminaire - L'action sur l'image
32. Computers and Games : First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings
33. Computers and Games : Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers
34. Computers and Games : Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers
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