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195 results on '"Vertical edge"'

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1. A Robust On-Road Vehicle Detection and Tracking Method Based on Monocular Vision

2. Investigating Size Personalization for More Accurate Eye Tracking Glasses

4. Prediction of the invasive level of basal cell carcinomas in the facial area: Analysis of 718 Japanese cases.

6. Minimum Rectilinear Polygons for Given Angle Sequences

7. Intensity gradient based edge detection for pixelated communication systems

8. Capillary Rise in a Taylor-Hauksbee Cell with a Tilted Edge

10. Intensity gradient based edge detection for pixelated communication systems.

12. On the Recognition of Fan-Planar and Maximal Outer-Fan-Planar Graphs

13. A Faster Algorithm for Computing Straight Skeletons

14. Snapshot Homing Navigation Based on Edge Features

15. Class-Specified Segmentation with Multi-scale Superpixels

19. A Dual Method for Constructing Multi-material Solids from Ray-Reps

20. Computing Partitions of Rectilinear Polygons with Minimum Stabbing Number

25. Bayesian Interpretation of Border-Ownership Signals in Early Visual Cortex

26. On the Price of Stability for Undirected Network Design

29. Reconstructing Polygons from Scanner Data

30. Ultrafast Localization of the Optic Disc Using Dimensionality Reduction of the Search Space

31. On the Optimality of Gluing over Scales

32. Topological Morphing of Planar Graphs

35. Topological SLAM

36. Unsupervised Structure Learning: Hierarchical Recursive Composition, Suspicious Coincidence and Competitive Exclusion

38. Exact Minkowksi Sums of Polyhedra and Exact and Efficient Decomposition of Polyhedra in Convex Pieces

39. DCT-Domain Image Retrieval Via Block-Edge-Patterns

40. Vanishing Point and Gabor Feature Based Multi-resolution On-Road Vehicle Detection

41. Eliminating Cycles in the Discrete Torus

42. High Quality Compression of Educational Videos Using Content-Adaptive Framework

43. Color and Edge Refinement Method for Content Based Image Retrieval

44. The Star-Pyramid Graph: An Attractive Alternative to the Pyramid

45. Really Straight Graph Drawings

46. Bayesian Modeling and Reasoning for Real World Robotics: Basics and Examples

47. Two-Hop Virtual Path Layout in Tori

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