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22 results on '"Ventä-Olkkonen, L. (Leena)"'

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1. Computational empowerment of children:design research on empowering and impactful designs by children

2. We learned we can do something to reduce bullying:children designing anti-bullying mobile apps to empower their peers

3. A series of fortunate accidents:lessons learned when things go sideways in making projects with children

4. Introducing a practice toolkit for understanding and shaping children’s digitalized everyday life:case children and public displays

5. Madness to the methods:speculating approaches to study and nurture children’s designer and Maker identities

6. In pursuit of inclusive and diverse digital futures:exploring the potential of design fiction in education of children

7. To Empower or Provoke?:Exploring approaches for participatory design at schools for neurodiverse individuals in India

8. All the world is our stage:empowering children to tackle bullying through Theatre of the Oppressed in critical design and making

9. “We were proud of our idea”:how teens and teachers gained value in an entrepreneurship and making project

10. Nowhere to now-here:empowering children to reimagine bully prevention at schools using critical design fiction: exploring the potential of participatory, empowering design fiction in collaboration with children

11. CHI against bullying:taking stock of the past and envisioning the future

12. Entrepreneurship education meets FabLab:lessons learned with teenagers

13. Make4Change:empowering unemployed youth through digital fabrication

14. Embedded assumptions in design and making projects with children

15. Digital transformation of everyday life:how COVID-19 pandemic transformed the basic education of the young generation and why information management research should care?

16. Is a taximeter a guarantee of honesty or a barrier to entry?:exploring technology discourses as consequences of policy ambiguity

17. A literature review of the practice of educating children about technology making

18. In sweet harmony or in bitter discord?:how cultural values and stakeholder requirements shape and users read an urban computing technology

19. Entertainment with public displays and personal screens:children’s ubiquitous computing practices in urban and domestic settings

20. The characteristics and development of urban computing practices:utilizing practice toolkit approach to study public display network

21. Digital technologies in everyday environments:zooming in and out to children's and their families' smart device practices with public and private screens

22. The characteristics and development of urban computing practices:utilizing practice toolkit approach to study public display network

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