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1. User Preferences on a Generative AI User Interface Through a Choice Experiment.

2. Human factors methods in the design of digital decision support systems for population health: a scoping review.

3. Using empathy maps to support design-thinking enhanced transdisciplinary STEM innovation in K-12 setting.

4. Navigating personalized medication: unveiling user needs to forge a cutting-edge platform for proactive prevention and monitoring of adverse drug reactions.

5. Incorporating Cardiovascular Risk Assessment into Adolescent Reproductive Health and Primary Care Visits.

6. A Living Lab approach to understanding dairy farmers' technology and data needs to improve herd health: Focus groups from 6 European countries.

7. Co-designing a cardiac rehabilitation program with knowledge users for patients with cardiovascular disease from a remote area.

8. First iteration of a User-Centered Design process to develop an in-bed leg press.

9. Human readiness levels and Human Views as tools for user‐centered design.

10. The Pi-CON Methodology Applied: Operator Errors and Preference Tracking of a Novel Ubiquitous Vital Signs Sensor and Its User Interface.

11. Smart wearables para fomentar el bienestar subjetivo en adultos mayores.

12. User-centered design of a mobile app for physical activity advice in cancer care: preliminary study in Morocco at the National Institute of Oncology.

13. A study on the formative usability testing for modular powered wheelchair.

14. What helps, what hinders?--Focus group findings on barriers and facilitators for mobile service robot use in a psychosocial group therapy for people with dementia.

15. Toward a strengths-based model for designing virtual reality learning experiences for autistic users.

16. A user-inspired mobility experience of the future: a qualitative investigation.

17. Professors Need Not Be Just a Pretty Face: How Faculty Directories Can Decrease the Opportunity for Bias and Better Support Users by Directly Providing Semantic Information.

18. A Holistic and Multidimensional Methodology Proposal for a Persona with Total Visual Impairment Archetype on the Web.

19. Human factors methods in the design of digital decision support systems for population health: a scoping review

20. Introducing the FIRST Values Framework: Enhancing Library Outreach, Marketing, and Engagement Through Empathic Design

21. Sustainable Packaging User-centered Design Employing CycleGAN and Deep Learning

22. Co-designing a cardiac rehabilitation program with knowledge users for patients with cardiovascular disease from a remote area

23. Usability of PPGIS tools exemplified by geodiscussion – a tool for public participation in shaping public space

24. User-centered design of a mobile app for physical activity advice in cancer care: preliminary study in Morocco at the National Institute of Oncology

25. Digital Interface for Data-driven Management in Climate-smart Agriculture.

26. Clinicians Perspectives and Proposed Solutions to Improve Contraceptive Counseling in the United States: Qualitative Semistructured Interview Study With Clinicians From the Society of Family Planning.

27. User-centred machinery design for a small scale agricultural-based community using Quality Function Deployment

29. Memory | Human | Space. A Paradigm Introducing Design Thinking in Architectural Adaptive Reuse Design

30. Experiencing Heritage’s Values. Two Awareness-Rising and Site-Specific Temporary Exhibitions in Changsha, China

31. Exertion Trainer: Smartphone Exergame Design to Support Children’s Kinesthetic Learning Through Playful Feedback

32. A Pilot Mobile App to Collect South African Child Language Data

33. A Product Enhancement Methodology for Advancing Interactive Animatronic Teddy Bear

34. Applying a User-Centered Design (UCD) Approach to the Increasing Number of Anxiety Disorders in Students and Workers

35. Towards Adaptive Multi-modal Augmentative and Alternative Communication for Children with CP

36. Navigating Government Websites: Optimizing Information Architecture on the US Department of Labor Site

37. Teachers’ Perspective on the Implementation of GDPR in Schools – A Design-Oriented Case Study

38. Online Commerce and Beehive Adoption Services Through User-Centred Design: The MyHive Platform for Direct Beekeeper-Consumer Interaction

39. User-Centered Design of Land-Air Travel Service: HMI Design Strategies and Challenges

40. Wearable Wellness: Exploring User Experiences with Fitness Systems on Smartwatches

41. The Development of Human-Centered Design in Public Transportation: A Literature Review

42. 'Furnish Your Reality' - Intelligent Mobile AR Application for Personalized Furniture

43. A Small Icon and Its Effect on User Perception - How the Design of the Passenger Call Button Shapes Passengers Communication with Cabin Crew

44. User-Centered Design of Co-design Experience Based on X-Reality and Virtual Simulation

46. On the Influence of Incorrect Idealized Joint Axes to the Design Process of Orthoses

47. Redesign of the Dashboard of a Web Telemetry System for Decision Support

48. An Exploratory Study on a Physical Picture Book Representation System for Preschool Children

49. Assistive Products for Accessible Tourism: Focus on Beach Wheelchairs

50. Networked Micro-services: Empowering Local Micro-enterprises in a South African Township Through Community Wireless Networks

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