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444 results on '"Université de Rennes 2 (UR2)-Inria Rennes – Bretagne Atlantique"'

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1. Estimation of Upper-Limb Joint Torques in Static and Dynamic Phases for Lifting Tasks

2. Evaluation of hybrid deep learning and optimization method for 3D human pose and shape reconstruction in simulated depth images

3. MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters

4. Biomechanical analysis of the final push of an elite springboard diver

5. Simulation of maximum isometric and isokinetic elbow actuation torques based on zonotopes

6. Stepping Strategies of Young Adults Undergoing Sudden External Perturbation From Different Directions

7. Backpack carriage effect on joint torques computed from a range of models: a preliminary study

8. Determinants of diaphragm inspiratory motion, diaphragm thickening, and its performance for predicting respiratory restrictive pattern in <scp>Duchenne</scp> muscular dystrophy

9. AIP: Adversarial Interaction Priors for Multi-Agent Physics-based Character Control

10. Comment rejoindre un groupe quand on se déplace en fauteuil ? Etude observationnelle biomécanique des interactions piétons-usagers de fauteuil roulant

11. Etude du paradigme de passage à travers une ouverture horizontale dans une population présentant une lombalgie chronique commune

12. Analyse de critères mécaniques de la performance en plongeon sur tremplin à l’aide d’un modèle d’interaction plongeur plongeoir

13. Impact of Self-Contacts on Perceived Pose Equivalences

14. Neural Mesh-Based Graphics

15. Temporal Shape Transfer Network for 3D Human Motion

16. Comparison of scapula soft tissue artefact compensation methods during manual wheelchair locomotion

17. Early Recognition of Untrimmed Handwritten Gestures with Spatio-Temporal 3D CNN

18. Learning Generalizable Light Field Networks from Few Images

19. Contributions algorithmiques à l'analyse musculo-squelettique : modèles et méthodes

20. Réseau Convolutif Spatio-Temporel 3D pour la Reconnaissance Précoce de Gestes Manuscrits Non-Segmentés

21. Body movement strategies to initiate the crossing of a street in front of traditional and self-driving cars in young and older adults

22. Locomotion behavior of chronic non-specific low back pain (cNSLBP) patient while walking through apertures

23. Crowd Navigation in VR: exploring haptic rendering of collisions

24. Automatic Swimming Activity Recognition and Lap Time Assessment Based on a Single IMU: A Deep Learning Approach

25. Manual wheelchair biomechanics while overcoming various environmental barriers: A systematic review

26. Multiple Players Tracking in Virtual Reality: Influence of Soccer Specific Trajectories and Relationship With Gaze Activity

27. Towards Perception-based Character Animation

28. Safeguarding our Dance Cultural Heritage

29. The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual Reality

30. The Stare-in-the-Crowd Effect in Virtual Reality

31. Proximity in VR: The Importance of Character Attractiveness and Participant Gender

32. Using Blur for Perceptual Investigation and Training in Sport? A Clear Picture of the Evidence and Implications for Future Research

33. Do You Need Another Hand? Investigating Dual Body Representations During Anisomorphic 3D Manipulation

34. Motion-Based Ground Reaction Forces and Moments Prediction Method for Interaction With a Moving and/or Non-Horizontal Structure

35. A penalty method for constrained Multibody kinematics optimisation using a Levenberg-Marquardt algorithm

36. Few 'Zero Level Set'-Shot Learning of Shape Signed Distance Functions in Feature Space

37. Prediction of lumbar fatigue during gymnastics landings using statistical modelling and Machine Learning

38. Representing motion as a sequence of latent primitives, a flexible approach for human motion modelling

39. Postural static task on a thin foam pad: evaluation of the plantar cutaneous system

40. Study on Automatic 3D Facial Caricaturization: From Rules to Deep Learning

41. Characterization of the dynamic behavior of a diving board using motion capture data

42. Coupling dense point cloud correspondence and template model fitting for 3D human pose and shape reconstruction from a single depth image

43. Binary Graph Descriptor for Robust Relocalization on Heterogeneous Data

44. 3D Human Shape and Pose from a Single Depth Image with Deep Dense Correspondence Enabled Model Fitting

45. Biomechanical requirements of meat cutting tasks: an overview

46. Characterization of the energy dissipation of a landing mat for the study of landing strategies in artistic gymnastics

47. Visual tracking assessment in a soccer-specific virtual environment: A web-based study

48. Contact preserving shape transfer: Retargeting motion from one shape to another

49. Monocular Human Shape and Pose with Dense Mesh-borne Local Image Features

50. Discomfort estimation using machine learning for pick and place tasks in industry

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