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1. Enabling the Digital Democratic Revival: A Research Program for Digital Democracy

2. Modelling and Predicting Online Vaccination Views using Bow-tie Decomposition

3. Safe Opponent Exploitation For Epsilon Equilibrium Strategies

5. Quantifying Consistency and Information Loss for Causal Abstraction Learning

6. Towards Computing an Optimal Abstraction for Structural Causal Models

7. On the Complexity of Majority Illusion in Social Networks

8. Enabling Imitation-Based Cooperation in Dynamic Social Networks

9. Predicting Voting Outcomes in the Presence of Communities, Echo Chambers and Multiple Parties

10. Peer Selection with Noisy Assessments

11. Bounding the Inefficiency of Route Control in Intelligent Transport Systems

12. PeerNomination: Relaxing Exactness for Increased Accuracy in Peer Selection

13. Convergence of Opinion Diffusion is PSPACE-complete

14. Reducing selfish routing inefficiencies using traffic lights

16. Similarity Measures based on Local Game Trees

17. How does information affect asymmetric congestion games?

19. A View from Within: Concluding Remarks

20. The Human Right to Water in Italy’s Foreign Policy and Domestic Law

22. A network-based rating system and its resistance to bribery

24. Computing rational decisions in extensive games with limited foresight

25. Equilibrium Refinement through Negotiation in Binary Voting

27. Endogenous games with goals: side-payments among goal-directed artificial agents

28. Two-player preplay negotiation games with conditional offers

29. Non-cooperative games with preplay negotiations

38. Use of Force and Peace-Keeping: The Response to the Houthis' Attacks in the Red Sea: Bathing in Ambiguity.

41. Just Dipping a Toe in the Water? On the Reconciliation of the European Institutions with Article 9 of the Water Framework Directive.

43. An Offer You Cannot Refuse: Obtaining Efficiency and Fairness in Preplay Negotiation Games with Conditional Offers

44. Agreements as Norms

45. Contrary-To-Duties in Games

46. Forbidding Undesirable Agreements: A Dependence-Based Approach to the Regulation of Multi-agent Systems

47. An Update Operator for Strategic Ability

49. A Logic for Closed-World Interaction

50. Rational Agents That Blush

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