11 results on '"Tom Harrington"'
Search Results
2. Artificial intelligence assisted technology for ground support construction
- Author
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Benny Chen, Peter Ayres, Louis-Philippe Gelinas, and Tom Harrington
- Subjects
Focus (computing) ,Schedule ,business.industry ,Computer science ,Process (engineering) ,media_common.quotation_subject ,Underground mining (hard rock) ,Rework ,Construct (python library) ,Ground support ,Quality (business) ,Artificial intelligence ,business ,media_common - Abstract
The typical underground mining development and reconciliation process across the world utilises the common design, construct, verify and rework methodology. The primary focus of a mining development contractor is to meet the required development schedule. Hence, the development cycle is often designed and optimised to reduce the cycle time and increase the advance rate. The reconciliation of development headings is time consuming, and often a manually intensive process of verifying the installation against design via survey. Hence, this is often left as a secondary task with long delays between any feedback to the development crews. Leveraging the latest in artificial intelligence technology, high density LiDAR and high speed computing systems can provide the ability for development crews to receive real-time in-cycle feedback on their ground support construction and also to monitor the effectiveness of the ground support. This has potential to significantly increase the efficiency and quality of reinforcement, whilst reducing wastage in development.
- Published
- 2020
- Full Text
- View/download PDF
3. Anti-Inflammatory Effects of Wild Irish Mushroom Extracts in RAW264.7 Mouse Macrophage Cells
- Author
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Owen Kenny, Tom Harrington, Thomas J. Smyth, Nigel P. Brunton, Nora M. O'Brien, and Yvonne C. O'Callaghan
- Subjects
Lipopolysaccharides ,Hot Temperature ,Lipopolysaccharide ,medicine.drug_class ,Anti-Inflammatory Agents ,Medicine (miscellaneous) ,Arthritis ,Enzyme-Linked Immunosorbent Assay ,Inflammation ,Biology ,Nitric Oxide ,Anti-inflammatory ,Cell Line ,Mice ,chemistry.chemical_compound ,medicine ,Animals ,Interleukin 6 ,Mushroom ,Nutrition and Dietetics ,Ethanol ,Traditional medicine ,Interleukin-6 ,Plant Extracts ,Tumor Necrosis Factor-alpha ,Macrophages ,Water ,biology.organism_classification ,medicine.disease ,chemistry ,Immunology ,biology.protein ,Tumor necrosis factor alpha ,medicine.symptom ,Agaricales ,Craterellus cornucopioides ,Ireland ,Phytotherapy - Abstract
Mushrooms and mushroom extracts have traditionally been used as therapies for a wide variety of ailments, including allergy, arthritis, and other inflammatory disorders. However, more evidence is required on the mechanism by which mushrooms exert these effects. In the present study, the anti-inflammatory properties of ethanol and hot water extracts prepared from 27 fungal samples collected between October and November 2011 at various forest locations in the southwest of Ireland were investigated using the lipopolysaccharide (LPS)-stimulated mouse macrophage (RAW264.7 cells) model of inflammation. LPS-stimulated cells were incubated in the presence of mushroom extracts at nontoxic concentrations for 24 h and the production of interleukin-6 (IL-6) was quantified by ELISA. Seven ethanolic and one hot water extract that decreased IL-6 production were selected for further study. The extracts were then incubated with LPS-stimulated cells for 24 h and the production of IL-6, tumor necrosis factor-alpha (TNF-α), and nitric oxide (NO) was measured. Ethanolic extracts prepared from Russula mairei, Lactarius blennius, Craterellus tubaeformis, Russula fellea, and Craterellus cornucopioides demonstrated selective anti-inflammatory activity by decreasing the production of NO and IL-6 but not TNF-α in LPS-stimulated RAW264.7 cells. These findings support existing evidence of the anti-inflammatory potential of mushroom extracts.
- Published
- 2015
- Full Text
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4. Impacts of Laws and Regulations on CV and AV Technology Introduction in Transit Operations
- Author
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Gwen Goodwin, Douglas Gettman, J Sam Lott, and Tom Harrington
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Transport engineering ,Engineering ,Aeronautics ,business.industry ,Software deployment ,Public transport ,Mobile communication systems ,business ,Transit (satellite) - Published
- 2017
- Full Text
- View/download PDF
5. The Effects of the SUN Project on Teacher Knowledge and Self-Efficacy Regarding Biological Energy Transfer Are Significant and Long-Lasting: Results of a Randomized Controlled Trial
- Author
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Mary Gruhl, David S. Goodsell, Gina Vogt, Mark Hoelzer, Donna LaFlamme, Marisa Roberts, David Marcey, Tom Harrington, Dave Nelson, Eric A. Hagedorn, Ann Batiza, Jonathan Knopp, Mary Anne Haasch, and Bo Zhang
- Subjects
Educational measurement ,Energy (esotericism) ,education ,Electrons ,General Biochemistry, Genetics and Molecular Biology ,Education ,law.invention ,Treatment and control groups ,Random Allocation ,Randomized controlled trial ,law ,Mathematics education ,Humans ,Photosynthesis ,Program Development ,Curriculum ,Self-efficacy ,Professional development ,Physics::Physics Education ,Articles ,Faculty ,Self Efficacy ,Comprehension ,Knowledge ,Energy Transfer ,Educational Measurement ,Psychology - Abstract
The Students Understanding eNergy (SUN) Project reports significant long-term effects on biology teacher knowledge and self-efficacy regarding biological energy transfer. Teachers use a hydrogen fuel cell and manipulatives to develop a model of energy transfer based on electrons moving in thermodynamically spontaneous reactions., Biological energy flow has been notoriously difficult to teach. Our approach to this topic relies on abiotic and biotic examples of the energy released by moving electrons in thermodynamically spontaneous reactions. A series of analogical model-building experiences was supported with common language and representations including manipulatives. These materials were designed to help learners understand why electrons move in a hydrogen explosion and hydrogen fuel cell, so they could ultimately understand the rationale for energy transfer in the mitochondrion and the chloroplast. High school biology teachers attended a 2-wk Students Understanding eNergy (SUN) workshop during a randomized controlled trial. These treatment group teachers then took hydrogen fuel cells, manipulatives, and other materials into their regular biology classrooms. In this paper, we report significant gains in teacher knowledge and self-efficacy regarding biological energy transfer in the treatment group versus randomized controls. Significant effects on treatment group teacher knowledge and self-efficacy were found not only post–SUN workshop but even 1 yr later. Teacher knowledge was measured with both a multiple-choice exam and a drawing with a written explanation. Teacher confidence in their ability to teach biological energy transfer was measured by a modified form of the Science Teaching Efficacy Belief Instrument, In-Service A. Professional development implications regarding this topic are discussed.
- Published
- 2013
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6. Learning IPad Programming : A Hands-On Guide to Building IPad Apps
- Author
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Kirby Turner, Tom Harrington, Kirby Turner, and Tom Harrington
- Subjects
- iOS (Electronic resource), iPad (Computer)--Programming, Application software--Development, Mobile computing
- Abstract
“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn't do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.” —Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple's newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple's review, and deployment. Extensively updated for Apple's newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you'll gain experience and real-world insights that will help you succeed with any iPad development project. Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You'll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You'll also learn to make the most of crucial iOS and Xcode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques. Learn how to Build a fully functional app that uses Core Data and iCloud synching Use Storyboarding to quickly prototype a functional UI and then extend it with code Create powerful visual effects with Core Animation and Core Image Support AirPrint printing and AirPlay slideshows Build collection views and custom views, and use custom segues to perform custom view transitions Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.
- Published
- 2013
7. MYCORRHIZAL ASSOCIATIONS OF ARCTOSTAPHYLOS UVA-URSI AND HELIANTHEMUM OELANDICUM SPP PILOSELLOIDES IN THE BURREN DRYAS HEATHS
- Author
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Maeve Liston and Tom Harrington
- Subjects
General Agricultural and Biological Sciences ,General Environmental Science - Published
- 2012
- Full Text
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8. Core Data for IOS : Developing Data-Driven Applications for the IPad, IPhone, and IPod Touch
- Author
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Tim Isted, Tom Harrington, Tim Isted, and Tom Harrington
- Subjects
- iOS (Electronic resource), iPhone (Smartphone)--Mobile apps, Mobile computing, Application software--Development, Operating systems (Computers)
- Abstract
Today, virtually every non-trivial iPhone and iPad app must manage data—quickly, smoothly, reliably, and with minimal impact on the CPU to conserve battery life. Core Data, Apple's ready-made data persistence layer, can help you achieve all these goals. In Core Data for iOS, two leading iOS developers teach you the entire Core Data framework from the ground up. Writing for intermediate-to-advanced iOS developers, Tim Isted and Tom Harrington thoroughly explain how Core Data is used on iOS devices, introduce each of its primary classes, and show how they interact to provide amazing functionality with minimal configuration. You'll learn how to store, fetch, and validate data; provide it efficiently to views; and much more. Isted and Harrington first give you a firm grounding in the technology, and then present real-world examples. They present multiple sample projects, as well as a start-to-finish, chapter-length case study. Coverage includes • Understanding Core Data's features, classes, and interactions • Using Core Data in MVC-based iOS app development • Mapping relational data to object models, and building them with Xcode 4's Data Modeler • Working with managed objects and using UITableView to display them • Creating predicates to match numbers, data, and objects • Maintaining compatibility across versions of an app's data model • Tracking managed object contexts across view controllers • Using Core Data's automatic Undo functionality • Integrating abstract entities, entity inheritance, and multiple view controllers into a complete app • Optimizing for iOS devices'tight memory limits • Diagnosing and fixing common Core Data problems Introducing Addison-Wesley's new Core Frameworks Series, written for experienced iOS developers by world-class Mac and iOS developers, these are the first comprehensive, code-rich reference guides to Apple's Core Frameworks.
- Published
- 2011
9. Audio Streaming: An Exploration into Core Audio
- Author
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Tom Harrington
- Subjects
Computer science ,Core (graph theory) ,Operating system ,OS X ,Callback ,computer.software_genre ,computer ,Digital audio - Abstract
I’ve been a Mac OS X developer for several years. But I’m always looking for something new and interesting, so when the iPhone SDK was announced in March 2008, I jumped at the opportunity.
- Published
- 2009
- Full Text
- View/download PDF
10. iPhone Advanced Projects
- Author
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Steve Finkelstein, Joseph D. Pezzillo, Florian Pflug, Peter Honeder, Ray Kiddy, Joachim Bondo, Owen Goss, Dylan Bruzenak, Ben Smith, Tom Harrington, Jonathan Saggau, and Noel Llopis
- Subjects
Multimedia ,GeneralLiterature_INTRODUCTORYANDSURVEY ,Computer science ,Interface (Java) ,business.industry ,Cloud computing ,computer.software_genre ,App store ,Software development process ,World Wide Web ,Push technology ,The Internet ,Dumb pipe ,User interface ,business ,computer - Abstract
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with Series Editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben Panda Smith, discussing particle systems using OpenGL ES Joachim Bondo , demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline eMail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including blocks and other esoteric techniques. Joe Pezzillo pushing the frontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the Cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of Environment Mapping with OpenGL ES. What you'll learn Use wi-fi to do more than simply connect to the Internet. Communicate with other iPhone users in real time. Take advantage of all the tricks built into Cocoa Touch. Convert your iPhone and iPod touch apps for use in other environments. Convert your other mobile apps for use with iPhone and iPod touch. Who is this book for? All iPhone application developers with any level of experience or coming from any development platform, though this title is the natural choice after any of the other iPhone X Projects books.
- Published
- 2009
- Full Text
- View/download PDF
11. IPhone Advanced Projects
- Author
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David Mark, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, Roderick Smith, David Mark, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, and Roderick Smith
- Subjects
- Digital music players, Application software--Development, Pocket computers, iPhone (Smartphone), Cell phones
- Abstract
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben “Panda” Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.
- Published
- 2009
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