464 results on '"Thomas, Bruce H."'
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2. Towards Immersive Collaborative Sensemaking
3. Augmented Reality Entertainment: Taking Gaming Out of the Box
4. Counting on AR: EEG responses to incongruent information with real-world context
5. VRMenuDesigner: A toolkit for automatically generating and modifying VR menus
6. Cell controller operations manual
7. Aesthetics and comprehension of curved 3D graphs in Virtual Reality
8. VR/AR Case Studies
9. Situated Analytics Process and Mantra
10. Examining the use of narrative constructs in data videos
11. Examining virtual reality navigation techniques for 3D network visualisations
12. Situated Analytics
13. Immersive Analytics: An Introduction
14. AR Presentation of Team Members’ Performance and Inner Status to Their Leader: A Comparative Study
15. Context-aware design pattern for situated analytics: Blended Model View Controller
16. Situated Analytics: Demonstrating immersive analytical tools with Augmented Reality
17. AR Presentation of Team Members' Performance and Inner Status to Their Leader: A Comparative Study.
18. Using Smart Glasses to Support Situated Decision Making in Aquaculture
19. Towards Applied Remapped Physical-Virtual Interfaces: Synchronization Methods for Resolving Control State Conflicts
20. ProxSituated Visualization
21. Examining VR Technologies for Immersive Lighting Performance Simulation and Visualisation in Building Design and Analysis
22. How Can One Share a User’s Activity during VR Synchronous Augmentative Cooperation?
23. Adaptive Reset Techniques for Haptic Retargeted Interaction
24. Use of projector based augmented reality to improve manual spot-welding precision and accuracy for automotive manufacturing
25. GION: Interactively Untangling Large Graphs on Wall-Sized Displays
26. Pursuit of 'X-Ray Vision' for Augmented Reality
27. Large Scale Spatial Augmented Reality for Design and Prototyping
28. Augmented Viewport: Towards precise manipulation at a distance for outdoor augmented reality wearable computers
29. Facilitating Collaboration with Laser Projector-Based Spatial Augmented Reality in Industrial Applications
30. Mobile Collaborative Augmented Reality
31. Multi-Level Precues for Guiding Tasks Within and Between Workspaces in Spatial Augmented Reality
32. Towards Immersive Collaborative Sensemaking
33. Active Tangible Interactions
34. Designing Outdoor Mixed Reality Hardware Systems
35. Immersive Analytics: An Introduction
36. Situated Analytics
37. Event Related Brain Responses Reveal the Impact of Spatial Augmented Reality Predictive Cues on Mental Effort
38. Augmented Scale Models: Presenting Multivariate Data Around Physical Scale Models in Augmented Reality
39. Towards a Quantitative Approach for Monitoring and Evaluating Construction Defect Management Inspection Performance using Eye-tracking Technologies
40. Portal Rendering and Creation Interactions in Virtual Reality
41. Augmented Reality Entertainment: Taking Gaming Out of the Box
42. Animating widgets in the interViews toolkit
43. Immersive Analytics 2.0: Spatial and Embodied Sensemaking
44. Supporting Jury Understanding of Expert Evidence in a Virtual Environment
45. Evaluating Visual Cues for Future Airborne Surveillance Using Simulated Augmented Reality Displays
46. Shape Aware Haptic Retargeting for Accurate Hand Interactions
47. A Comparison of Spatial Augmented Reality Predictive Cues and their Effects on Sleep Deprived Users
48. The Identification, Development, and Evaluation of BIM-ARDM: A BIM-Based AR Defect Management System for Construction Inspections
49. Event Related Brain Responses Reveal the Impact of Spatial Augmented Reality Predictive Cues on Mental Effort
50. Spatial Augmented Reality Visibility and Line-of-Sight Cues for Building Design
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