194 results on '"Terence C. Fogarty"'
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2. An empirical study on the performance of factorial design based crossover on parametrical problems.
3. Experimental Design Based Multi-parent Crossover Operator.
4. New Factorial Design Theoretic Crossover Operator for Parametrical Problem.
5. Automatic Concept Evolution.
6. An epistasis measure based on the analysis of variance for the real-coded representation in genetic algorithms.
7. A Taguchi method-based crossover operator for the parametrical problems.
8. Genetic Control Applied to Asset Managements.
9. Co-evolutionary classifier systems for multi-agent simulation.
10. Social Simulation Using a Multi-agent Model Based on Classifier Systems: The Emergence of Vacillating Behaviour in the 'El Farol' Bar Problem.
11. A Distributed Resource Evolutionary Algorithm Machine (DREAM).
12. An Ambulance Crew Rostering System.
13. Modeling manufacturing processes using a genetic programming-based fuzzy regression with detection of outliers.
14. A new orthogonal array based crossover, with analysis of gene interactions, for evolutionary algorithms and its application to car door design.
15. The Evolution of Computation in Co-evolving Demes of Non-uniform Cellular Automata for Global Synchronisation.
16. On the Nature of Two-Bit Multiplier Landscapes.
17. Co-Evolving Demes of Non-Uniform Cellular Automata for Synchronisation.
18. Some Aspects of an Evolvable Hardware Approach for Multiple-Valued Combinational Circuit Design.
19. Adaptation in Co-evolving Non-uniform Cellular Automata.
20. Timetabling the Classes of an Entire University with an Evolutionary Algorithm.
21. Genetic Algorithms with Dynamic Mutation Rates and their Industrial Applications.
22. Adaptive Combustion Balancing in Multiple Burner Boiler Using a Genetic Algorithm with Variable Range of Local Search.
23. Fast Evolutionary Learning of Minimal Radial Basis Function Neural Networks Using a Genetic Algorithm.
24. Evolving Software Test Data - GA's learn Self Expression.
25. A Comparative Study of Steady State and Generational Genetic Algorithms.
26. Self Adaptation of Mutation Rates in a Steady State Genetic Algorithm.
27. Recombination Strategy Adaptation via Evolution of Gene Linkage.
28. Comparison of Steady State and Generational Genetic Algorithms for Use in Nonstationary Environments.
29. Tackling the 'Curse of Dimensionality' of Radial Basis Functional Neural Networks Using a Genetic Algorithm.
30. Adaptively Parameterised Evolutionary Systems: Self-Adaptive Recombination and Mutation in a Genetic Algorithm.
31. A Genetic Algorithm with Variable Range of Local Search for Tracking Changing Environments.
32. Evolutionary Computing in Multi-Agent Environments: Specification and Symbiogenesis.
33. Main Effect Fine-tuning of the Mutation Operator and the Neighbourhood Function for Uncapacitated Facility Location Problems.
34. Classifier Systems: Selectionist Reinforcement Learning, Fuzzy Rules and Communication.
35. Use of the Genetic Algorithm for Load Balancing of Sugar Beet Presses.
36. Adaptive Distributed Routing Using Evolutionary Fuzzy Control.
37. Evolution in Multi-agent Systems: Evolving Communicating Classifier Systems for Gait in a Quadrupedal Robot.
38. An Adaptive Poly-Parental Recombination Strategy.
39. Broadcast Based Fitness Sharing GA for Conflict Resolution Among Autonomous Robots.
40. Evolutionary Learning in Computational Ecologies: An Application to Adaptive, Distributed Routing in Communication Networks.
41. Load Balancing Application of the Genetic Algorithm in a Nonstationary Environment.
42. Learning Subjective "Cognitive Maps" in the Presence of Sensory-Motor Errors.
43. Artificial Endosymbiosis.
44. Co-operative Reinforcement Learning By Payoff Filters (Extended Abstract).
45. The application of genetic algorithms to optimise the performance of a mine ventilation network: the influence of coding method and population size.
46. An Evolution Strategy and Genetic Algorithm Hybrid: An Initial Implementation and First Results.
47. Applying a Restricted Mating Policy to Determine State Space Niches Using Immediate and Delayed Reinforcement.
48. Co-Evolving Co-Operative Populations of Rules in Learning Control Systems.
49. Balancing Exploration with Exploitation - Solving Mazes With Real Numbered Search Spaces.
50. A Delayed-Action Classifier System for Learning in Temporal Environments.
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