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2. Velocity Skinning for Real-time Stylized Skeletal Animation

3. Closed-form Quadrangulation of N-Sided Patches

4. Real-World Textured Things: a Repository of Textured Models Generated with Modern Photo-Reconstruction Tools

5. HexaLab.net: an online viewer for hexahedral meshes

12. Texture inpainting for photogrammetric models

14. SkinMixer

17. Seamless Compressed Textures

18. SkinMixer: Blending 3D Animated Models.

23. Intrinsic/extrinsic embedding for functional remeshing of 3D shapes

25. At‐Most‐Hexa Meshes.

28. Design and development of an interactive visualization tools for molecular dynamics simulation data

29. Cellogram: On-the-Fly Traction Force Microscopy

31. Position-based tensegrity design

32. Autocuts

35. Autocuts

36. Position-based tensegrity design

43. cSculpt

47. PileBars: Scalable dynamic thumbnail bars

49. State of the Art in Quad Meshing

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