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5. Cover

6. Preface

9. Index

15. Hybrid Reinforcement Learning Breaks Sample Size Barriers in Linear MDPs

16. Accelerated Inference for Partially Observed Markov Processes using Automatic Differentiation

17. Leveraging Offline Data in Linear Latent Bandits

18. Distributed Least Squares in Small Space via Sketching and Bias Reduction

19. A Natural Extension To Online Algorithms For Hybrid RL With Limited Coverage

20. Enhancing Presentation Skills: A Virtual Reality-Based Simulator with Integrated Generative AI for Dynamic Pitch Presentations and Interviews

21. Developing a Serious Game for Acute Pain Detection by Utilizing Virtual Reality and Brain-Computer Interfaces

23. Informing policy via dynamic models: Cholera in Haiti

24. Null results of oxytocin and vasopressin administration on mentalizing in a large fMRI sample: evidence from a randomized controlled trial

25. Offline Policy Evaluation and Optimization under Confounding

26. Learning Mixtures of Markov Chains and MDPs

27. Simulation-Based Learning to Foster Critical Dialogues and Enhance Cultural Competency with MSW Students

28. Simulation-Based Learning in School Social Work Education: Developing MSW Competencies in a Holistic, Engaging, and Experiential Approach

31. Multi-actor system dynamics in access to disease-modifying treatments for multiple sclerosis in Southeast Asia: A regional survey and suggestions for improvement

33. Effects of a virtual voice-based coach delivering problem-solving treatment on emotional distress and brain function: a pilot RCT in depression and anxiety

35. Administrators' Perception of School Social Work

38. Patterns of School Victimization and Problem Behaviors: Longitudinal Associations with Socioeconomic Well-Being and Criminal Justice Involvement

45. Teacher-Student Ratings of Social, Emotional, Behavioural Needs among High School Freshmen Students

46. Following the Data: An Analysis of Two Schools' Use of Social Emotional Data

47. Politics, Polarization, and Politicization of Social Emotional Learning and School Boards

49. Understanding the Advantages of a Hybrid Setting Over the Virtual Setting in Serious Game Application

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