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1. Error-Free 2d Pictogrammic Syntax in a Programming Learning Environment for Preschool Children

2. Learning at Home During the Covid-19 Pandemic by Optimizing Video Based Tutorials

3. The Art of Programming Through Flowcharts & Algorithms

4. Applying machine learning methods to understand unstructured information system big data.

5. More Than Structured Programming in Primary School Syllabus

6. Toward Structured Parallel Programming: Send-Receive Considered Harmful

9. Building a Process Driven Organization with the Process Normalization Technique

10. Formalizing Structured Control Flow Graphs

11. Un análisis desde la programación estructurada del lenguaje Scratch como entorno lúdico educativo.

12. Programación en Lenguajes Estructurados. (MF0494_3)

13. Pengembangan Media Pembelajaran pada Pemrograman Terstruktur dan Pemrograman Berorientasi Objek dengan Visualisasi Bangun Datar Menggunakan Processing [Developing Learning Media Instruction on A Structured Programming and An Object-oriented Programming with Two-dimensional Figure Visualization Using Processing]

14. Portal Autoservicio CyberProtect

16. A Structured Programming Approach to Data

17. Public Libraries as Contemplative Spaces: A Framework for Action and Research.

18. Dijkstra graphs.

19. Participation in structured programming may prevent unhealthy weight gain during the summer in school-aged children from low-income neighbourhoods: feasibility, fidelity and preliminary efficacy findings from the Camp NERF study.

20. Structural damage detection using rate of total energy.

21. Donald Knuth: A Life's Work Interrupted.

26. Easy Robot Programming for Beginners and Kids Using Command and Instruction Marker Card

27. TOWARD A METHOD OF OBJECT-ORIENTED CONCURRENT PROGRAMMING.

28. TECHNICAL CORRESPONDENCE.

29. SYSTEMS PROGRAMMING WITH JSP: EXAMPLE--A VDU CONTROLLER.

30. Technical Correspondence.

31. Technical correspondence.

32. On Folk Theorems.

33. An Analysis of Algorithms for the Dutch National Flag Problem.

34. Implications of Structured Programming for Machine Architecture.

35. A Very High Level Programming Language for Data Processing Applications.

36. Two-Level Control Structure for Nondeterministic Programming.

37. High-Level data Flow Analysis.

38. acm forum.

39. Abstract Data Types and the Development of Data Structures.

40. Proof Techniques for Hierarchically Structured Programs.

41. Structured Programming in Cobol: An approach for Application Programmers.

42. Cobol Under Control.

43. Exception Handling: Issues and a Proposed Notation.

44. A Geneaology of Control Structures.

45. Use of the Concept of Transparency in the Design of Hierarchically Structured Systems.

46. Matrix Reduction--An Efficient Method.

47. The New Math of Computer Programming.

48. Structured Data Structures.

49. acm forum.

50. Technical Opinion.

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