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224 results on '"Straight skeleton"'

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1. Finding the Straight Skeleton for 3D Orthogonal Polyhedrons: A Combinatorial Approach

2. Straight skeleton filling methods for thin-walled parts.

3. Rectangularization of Digital Objects and Its Relation with Straight Skeletons

4. Pre-determination of prediction of yield-line pattern of slabs using Voronoi diagrams

5. Incremental Construction of Motorcycle Graphs.

6. Voronoi Diagram of Orthogonal Polyhedra in Two and Three Dimensions

7. Real-time skeletonization for sketch-based modeling.

8. Roof Geometry in Building Design

9. Convex-Straight-Skeleton Voronoi Diagrams for Segments and Convex Polygons.

10. Incremental Construction of Motorcycle Graphs

11. A Static Moment for a Polygon and Its Applications

12. Computational Geometry in the Human Brain

13. Min-/Max-Volume Roofs Induced by Bisector Graphs of Polygonal Footprints of Buildings.

14. Base Point Split Algorithm for Generating Polygon Skeleton Lines on the Example of Lakes

15. A Universal Predictor-Corrector Type Incremental Algorithm for the Construction of Weighted Straight Skeletons Based on the Notion of Deforming Polygon

16. Convex-Straight-Skeleton Voronoi Diagrams for Segments and Convex Polygons

17. A Straight Skeleton Based Connectivity Restoration Strategy in the Presence of Obstacles for WSNs.

18. Roof Geometry in Building Design

19. Straight Skeleton Based Automatic Generation of Hierarchical Topological Map in Indoor Environment

20. SPACE PARTITIONING FOR PRIVACY ENABLED 3D CITY MODELS.

21. A Faster Algorithm for Computing Straight Skeletons.

22. Reprint of: Weighted straight skeletons in the plane.

23. Weighted straight skeletons in the plane.

24. Constrained Point Set Embedding of a Balanced Binary Tree.

25. Tagging-the-triangle algorithm for partitioning features with inconsistent boundaries.

26. Computational Geometry / Implementing straight skeletons with exact arithmetic: Challenges and experiences

27. A Faster Algorithm for Computing Motorcycle Graphs.

28. Base Point Split Algorithm for Generating Polygon Skeleton Lines on the Example of Lakes

29. Skeletal configurations of ribbon trees.

30. Base Point Split Algorithm for Generating Polygon Skeleton Lines

31. Simplification of rivers based on the spatial reduction method

32. Smooth convolution-based distance functions.

33. Realistic roofs over a rectilinear polygon.

34. Data Model-Centered Four-Dimensional Information Management System for Road Maintenance.

35. Automatic Generation of 3D Building Models from Complicated Building Polygons.

36. New Applications of Nearest-Neighbor Chains: Euclidean TSP and Motorcycle Graphs

37. A FAST STRAIGHT-SKELETON ALGORITHM BASED ON GENERALIZED MOTORCYCLE GRAPHS.

38. Tracking of Vector Roads for the Determination of Seams in Aerial Image Mosaics.

39. Distance functions and skeletal representations of rigid and non-rigid planar shapes

40. CONSTRUCTING THE CITY VORONOI DIAGRAM FASTER.

41. Weighted skeletons and fixed-share decomposition

42. Area Collapse and Road Centerlines based on Straight Skeletons.

43. Spiral-fashion embroidery path generation in embroidery CAD systems

44. How to draw free trees inside bounded rectilinear polygons.

45. Vector-Based Morphological Operations on Polygons Using Straight Skeletons for Digital Pathology

46. Straight Skeleton Computation Optimized for Roof Model Generation

48. A Faster Algorithm for Computing Straight Skeletons

49. Medial Meshes – A Compact and Accurate Representation of Medial Axis Transform

50. Integrating Open Spaces into OpenStreetMap Routing Graphs for Realistic Crossing Behaviour in Pedestrian Navigation

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