325 results on '"Stevens, Perdita"'
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2. Theory and Practice of Networks of Models
3. The Future of Programming andModelling: A Vision
4. Reflections on Monadic Lenses
5. Notions of bidirectional computation and entangled state monads
6. Models as Documents, Documents as Models
7. Introduction to Bidirectional Transformations
8. How to Write Good Programs: A Guide for Students
9. Is Bidirectionality Important?
10. Teaching Modeling in Computer Science as an Ecosystem: A Provocative Analogy
11. Maintaining consistency in networks of models: bidirectional transformations in the large
12. Integral forms for Weyl modules of GL(2,Q)
13. Bidirectionally Tolerating Inconsistency: Partial Transformations
14. Enforcing QVT-R with mu-Calculus and Games
15. Recursive Checkonly QVT-R Transformations with General when and where Clauses via the Modal Mu Calculus
16. A Simple Game-Theoretic Approach to Checkonly QVT Relations
17. Is Bidirectionality Important?
18. Introduction to Bidirectional Transformations
19. A Landscape of Bidirectional Model Transformations
20. Towards an Algebraic Theory of Bidirectional Transformations
21. Bidirectional Model Transformations in QVT: Semantic Issues and Open Questions
22. UML for Global Computing
23. Games for UML Software Design
24. Modelling Recursive Calls with UML State Diagrams
25. UML and Concurrency
26. Enriching OCL Using Observational Mu-Calculus
27. On Associations in the Unified Modelling Language
28. On Use Cases and Their Relationships in the Unified Modelling Language
29. Extreme Programming and Modelling? : Panel
30. Some Issues in the Software Engineering of Verification Tools
31. Practical model-checking using games
32. Abstract games for infinite state processes
33. Reflections on Monadic Lenses
34. Notions of Bidirectional Computation and Entangled State Monads
35. A simple game-theoretic approach to checkonly QVT Relations
36. Bidirectional model transformations in QVT: semantic issues and open questions
37. Bidirectionally Tolerating Inconsistency: Partial Transformations
38. On modelling recursive calls and callbacks with two variants of Unified Modelling Language state diagrams
39. GUIDE: Games with UML for interactive design exploration
40. Functional programming languages for verification tools: a comparison of Standard ML and Haskell
41. Enforcing QVT-R with mu-Calculus and Games
42. Small-Scale XMI Programming: A Revolution in UML Tool Use?
43. Recursive Checkonly QVT-R Transformations with General when and where Clauses via the Modal Mu Calculus
44. A Simple Game-Theoretic Approach to Checkonly QVT Relations
45. Multidirectional Transformations and Synchronisations (Dagstuhl Seminar 18491)
46. How to Write Good Programs
47. Connecting software build with maintaining consistency between models: towards sound, optimal, and flexible building from megamodels
48. Guest editorial to the special section on MODELS 2012
49. A verification tool developer’s vade mecum
50. UML and Concurrency
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