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1. Connecting software build with maintaining consistency between models: towards sound, optimal, and flexible building from megamodels.

2. Maintaining consistency in networks of models: bidirectional transformations in the large.

3. Teaching modeling in computer science as an ecosystem: a provocative analogy.

4. A simple game-theoretic approach to checkonly QVT Relations.

5. Bidirectional model transformations in QVT: semantic issues and open questions.

6. GUIDE: Games with UML for interactive design exploration

7. Guest editors’ introduction: Advancements and extensions of verification techniques.

8. Guest editorial to the special section on MODELS 2012.

9. Guest editorial to the special issue on UML2003.

10. Functional programming languages for verification tools: a comparison of StandardMLandHaskell.

11. Foreword.

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