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1. Models as Documents, Documents as Models

2. Theory and Practice of Networks of Models

3. The Future of Programming andModelling: A Vision

4. Reflections on Monadic Lenses

5. Notions of bidirectional computation and entangled state monads

7. Introduction to Bidirectional Transformations

9. Is Bidirectionality Important?

10. Teaching Modeling in Computer Science as an Ecosystem: A Provocative Analogy

12. Integral forms for Weyl modules of GL(2,Q)

13. Bidirectionally Tolerating Inconsistency: Partial Transformations

14. Enforcing QVT-R with mu-Calculus and Games

15. Recursive Checkonly QVT-R Transformations with General when and where Clauses via the Modal Mu Calculus

16. A Simple Game-Theoretic Approach to Checkonly QVT Relations

19. A Landscape of Bidirectional Model Transformations

20. Towards an Algebraic Theory of Bidirectional Transformations

21. Bidirectional Model Transformations in QVT: Semantic Issues and Open Questions

22. UML for Global Computing

23. Games for UML Software Design

25. UML and Concurrency

29. Extreme Programming and Modelling? : Panel

33. Reflections on Monadic Lenses

45. Multidirectional Transformations and Synchronisations (Dagstuhl Seminar 18491)

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