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3. Attitudes of Patients Toward Adoption of 3D Technology in Pain Assessment: Qualitative Perspective

6. On Perceived AV Synchronization in 360° Multimedia

7. A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines

9. Challenges in medical visualization : an interactive approach to explore the effect of 3-D technology on the visualization of pain

11. Designing Accessible Games with the VERITAS Framework: Lessons Learned from Game Designers

12. On Perceived AV Synchronization in 360° Multimedia

14. Paindroid: A Mobile Tool for Pain Visualization and Management

15. 2D vs. 3D Pain Visualization: User Preferences in a Spinal Cord Injury Cohort

18. Detecting framerate-oriented cyber attacks on user experience in virtual reality

23. HCI 2021 - Index

28. A serious game to improve engagement with web accessibility guidelines.

41. Evaluating the usability of a Virtual Reality-based Android application in managing the pain experience of wheelchair users.

42. A Serious Game for Raising Designer Awareness of Web\ud Accessibility Guidelines

43. Evaluating the usability of a virtual reality-based Android application in managing the pain experience of wheelchair users.

44. A pilot study to examine the relationship of 3D pain drawings with objective measures in mobility impaired people suffering from low back-pain.

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