44 results on '"Spyridonis, Fotios"'
Search Results
2. Web accessibility barriers and their cross-disability impact in eSystems: A scoping review
3. Attitudes of Patients Toward Adoption of 3D Technology in Pain Assessment: Qualitative Perspective
4. Virtually secure: A taxonomic assessment of cybersecurity challenges in virtual reality environments
5. A framework and serious game for decision making in stressful situations; a fire evacuation scenario
6. On Perceived AV Synchronization in 360° Multimedia
7. A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines
8. Guidelines for conducting biofeedback-enhanced QoE studies in mulsemedia-enhanced virtual reality
9. Challenges in medical visualization : an interactive approach to explore the effect of 3-D technology on the visualization of pain
10. A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines
11. Designing Accessible Games with the VERITAS Framework: Lessons Learned from Game Designers
12. On Perceived AV Synchronization in 360° Multimedia
13. Designing for designers: Towards the development of accessible ICT products and services using the VERITAS framework
14. Paindroid: A Mobile Tool for Pain Visualization and Management
15. 2D vs. 3D Pain Visualization: User Preferences in a Spinal Cord Injury Cohort
16. A Portable Wireless Solution for Back Pain Telemonitoring: A 3D-Based, Virtual Reality Approach
17. An interactive 3-D application for pain management: Results from a pilot study in spinal cord injury rehabilitation
18. Detecting framerate-oriented cyber attacks on user experience in virtual reality
19. PainDroid: an android-based virtual reality application for pain assessment
20. Designing Accessible Games with the VERITAS Framework: Lessons Learned from Game Designers
21. Towards Interactive Virtual Environments through Handheld Devices for the Disabled
22. When Scents Help Me Remember My Password
23. HCI 2021 - Index
24. Smartphone Applications Designed to Improve Older People’s Chronic Pain Management: An Integrated Systematic Review
25. Paindroid: A Mobile Tool for Pain Visualization and Management
26. A Portable Wireless Solution for Back Pain Telemonitoring: A 3D-Based, Virtual Reality Approach
27. A serious game to improve engagement with web accessibility guidelines
28. A serious game to improve engagement with web accessibility guidelines.
29. Efficient In-Game Communication in Collaborative Online Multiplayer Games
30. The gamification of accessibility design: A proposed framework
31. A Multi Platform Pain Assessment Tool using Bespoke Gaming Sensors
32. Assessing pain intensity following spinal cord injury
33. A study on the state-of-the-art of e-Infrastructures uptake in Africa
34. A Multi Platform Pain Assessment Tool using Bespoke Gaming Sensors.
35. Designing accessible ICT products and services
36. Pain management following new and long-standing spinal cord injury
37. PainDroid: an android-based virtual reality application for pain assessment
38. 3-D Pain Drawings and Seating Pressure Maps: Relationships and Challenges
39. A pilot study to examine the relationship of 3D pain drawings with objective measures in mobility impaired people suffering from low back-pain
40. Notice of Retraction: Pressure Mapping as a Complement in 3D Pain Drawings in the Back-Pain Assessment Process: A Proposed Method
41. Evaluating the usability of a Virtual Reality-based Android application in managing the pain experience of wheelchair users.
42. A Serious Game for Raising Designer Awareness of Web\ud Accessibility Guidelines
43. Evaluating the usability of a virtual reality-based Android application in managing the pain experience of wheelchair users.
44. A pilot study to examine the relationship of 3D pain drawings with objective measures in mobility impaired people suffering from low back-pain.
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.