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1. Optimal In-Place Compaction of Sliding Cubes

2. Compacting Squares: Input-Sensitive In-Place Reconfiguration of Sliding Squares

3. Between Shapes, Using the Hausdorff Distance

5. Mapping polygons to the grid with small Hausdorff and Fr\'echet distance

7. Alluvial connectivity in multi-channel networks in rivers and estuaries

9. An Interactive Framework for Reconfiguration in the Sliding Square Model (Media Exposition)

10. Alluvial connectivity in multi-channel networks in rivers and estuaries

11. Between shapes, using the Hausdorff distance

12. An Interactive Framework for Reconfiguration in the Sliding Square Model (Media Exposition)

15. The vulnerability of tidal flats and multi-channel estuaries to dredging and disposal

16. Volume from Outlines on Terrains

17. Geometry and topology of estuary and braided river channel networks automatically extracted from topographic data

18. Between Shapes, Using the Hausdorff Distance

19. Hiding Sliding Cubes: Why Reconfiguring Modular Robots Is Not Easy (Media Exposition)

20. Hiding Sliding Cubes: Why Reconfiguring Modular Robots Is Not Easy

21. Volume from Outlines on Terrains

22. Hiding Sliding Cubes: Why Reconfiguring Modular Robots Is Not Easy (Media Exposition)

23. Between Shapes, Using the Hausdorff Distance

24. Geometry and Topology of Estuary and Braided River Channel Networks Automatically Extracted From Topographic Data

26. Between Shapes, Using the Hausdorff Distance

27. Volume from Outlines on Terrains

28. Algorithms for river network analysis

29. Computing representative networks for braided rivers

30. Computing representative networks for braided rivers

31. Computing representative networks for braided rivers

32. Kinetic volume-based persistence for 1D terrains

34. Volume-based similarity of linear features on terrains

35. The hardness of Witness puzzles

38. A KDS for discrete Morse-Smale complexes

39. Optimal algorithms for compact linear layouts

40. Volume-based similarity of linear features on terrains

41. The hardness of Witness puzzles

42. Ruler of the Plane - Games of Geometry (Multimedia Contribution)

44. Computing Representative Networks for Braided Rivers

45. Computing Representative Networks for Braided Rivers

46. Computing Representative Networks for Braided Rivers

47. Ruler of the Plane - Games of Geometry (Multimedia Contribution)

48. Mapping Polygons to the Grid with Small Hausdorff and Fréchet Distance

49. Mapping Polygons to the Grid with Small Hausdorff and Fréchet Distance

50. Mapping polygons to the grid with small Hausdorff and Fréchet distance

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