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2. Classcraft: From Gamification to Ludicization of Classroom Management

3. Dextran-based matrix functionalization to promote WJ-MSCs amplification: synthesis and characterization

4. Dextran-based matrix functionalization to promote WJ-MSCs amplification: synthesis and characterization.

9. Développement d’un procédé perfusé continu optimisé de culture de cellules souches mésenchymateuses (CSMh) de cordons ombilicaux cultivées sur des supports d’adhérence innovants

11. Classcraft : de la gamification à la ludicisation

12. Learning and Teaching with Geomedia

13. Educational uses of Geomedia

15. Clim@ction: fostering interactions with a digital epistemic game

16. Fostering Epistemic Interactions with a Digital Game. A Case Study about Sustainable Development for Secondary Education

17. Web 2.0 is challenging school

18. Designing a pretend game with geotechnologies: toward active citizenship

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