630 results on '"Serafin, Stefania"'
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2. Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions
3. Reimagining Speech: A Scoping Review of Deep Learning-Powered Voice Conversion
4. Differentiable Allpass Filters for Phase Response Estimation and Automatic Signal Alignment
5. A Practical Approach towards an Exploratory Framework for Physical Modeling
6. Cyberinstruments via Physical Modeling Synthesis: Compositional Applications
7. Theory of Banded Waveguides
8. Musical Applications of Banded Waveguides
9. Touching the Untouchable: Playing the Virtual Glass Harmonica
10. Sonic Interactions in Virtual Environments
11. Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin
12. Spatial Audio Mixing in Virtual Reality
13. Sonic Interactions in Virtual Environments: The Egocentric Audio Perspective of the Digital Twin
14. Audio in Multisensory Interactions: From Experiments to Experiences
15. Explaining neurological factors of hearing loss through digital technologies
16. Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation
17. The Relationship Between Frequency and Hand Region Actuated
18. Tickle Tuner - Haptic Smartphone Cover for Cochlear Implant Users’ Musical Training
19. Audio in Multisensory Interactions: From Experiments to Experiences
20. Spatial Audio Mixing in Virtual Reality
21. Sonic Interactions in Virtual Environments: The Egocentric Audio Perspective of the Digital Twin
22. Sonic interaction design
23. Everyday listening
24. Auditory icons
25. Earcons
26. Multimodal interactions
27. Acoustics and psychoacoustics
28. Enhanced neural phase locking through audio-tactile stimulation.
29. Reimagining speech: a scoping review of deep learning-based methods for non-parallel voice conversion.
30. Combining Cinematic Virtual Reality and Sonic Interaction Design in Exposure Therapy for Children with Autism
31. Singing in Virtual Reality with the Danish National Children’s Choir
32. A Concert-Based Study on Melodic Contour Identification among Varied Hearing Profiles—A Preliminary Report
33. Self-reported social well-being of children with hearing loss in 2023
34. The Reality of Implementing Virtual Reality: A Case Study on the Challenges of Integrating VR-Based Rehabilitation
35. Head-Mounted Display-Based Virtual Reality as a Tool to Reduce Disruptive Behavior in a Student Diagnosed with Autism Spectrum Disorder
36. Co-designing a Head-Mounted Display Based Virtual Reality Game to Teach Street-Crossing Skills to Children Diagnosed with Autism Spectrum Disorder
37. Co-creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists
38. Correction to: Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation
39. The Relationship Between Frequency and Hand Region Actuated
40. Tickle Tuner - Haptic Smartphone Cover for Cochlear Implant Users’ Musical Training
41. What Is It Like to Be a Virtual Bat?
42. Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder
43. Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings
44. The Role of Haptics in Training and Games for Hearing-Impaired Individuals: A Systematic Review
45. The Effect of Multimodal Feedback on Perceived Exertion on a VR Exercise Setting
46. Investigating the Role of Auditory Feedback in a Multimodal Biking Experience
47. Mobile virtual reality for musical genre learning in primary education
48. Combining Cinematic Virtual Reality and Sonic Interaction Design in Exposure Therapy for Children with Autism
49. Listen again: virtual reality based training for children with hearing impairments
50. Music Therapy in Virtual Reality for Autistic Children with Severe Learning Disabilities
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