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1. FabHacks: Transform Everyday Objects into Functional Fixtures

2. Zero-shot Sequential Neuro-symbolic Reasoning for Automatically Generating Architecture Schematic Designs

3. DeltaLCA: Comparative Life-Cycle Assessment for Electronics Design

4. How Can Large Language Models Help Humans in Design and Manufacturing?

5. Zero-shot CAD Program Re-Parameterization for Interactive Manipulation

6. Computational Design of Passive Grippers

7. B-rep Matching for Collaborating Across CAD Systems

8. Neurosymbolic Models for Computer Graphics

9. Self-Supervised Representation Learning for CAD

10. Mates2Motion: Learning How Mechanical CAD Assemblies Work

11. Differentiable 3D CAD Programs for Bidirectional Editing

13. Rewrite Rule Inference Using Equality Saturation

14. Co-Optimization of Design and Fabrication Plans for Carpentry: Supplemental Material

15. Co-Optimization of Design and Fabrication Plans for Carpentry

16. Fabrication-Aware Reverse Engineering for Carpentry

17. AutoMate: A Dataset and Learning Approach for Automatic Mating of CAD Assemblies

18. How Can Large Language Models Help Humans in Design And Manufacturing? Part 1: Elements of The LLM-Enabled Computational Design and Manufacturing Pipeline

19. How Can Large Language Models Help Humans in Design And Manufacturing? Part 2: Synthesizing an End-To-End LLM-Enabled Design and Manufacturing Workflow

20. Large Language Models for Design and Manufacturing

21. DeltaLCA

27. Neurosymbolic Models for Computer Graphics

29. Generative Design of Sheet Metal Structures.

31. Pareto gamuts: exploring optimal designs across varying contexts

32. Co-Optimization of Design and Fabrication Plans for Carpentry

36. Rewrite rule inference using equality saturation

39. Pareto gamuts

40. Interactive robogami: An end-to-end system for design of robots with ground locomotion

41. Pareto gamuts

42. ChoreoGraphics: An Authoring Tool for Dance Shows

43. Robot assisted carpentry for mass customization

44. Computational Design of Knit Templates.

45. VDAC

47. Pareto gamuts: exploring optimal designs across varying contexts.

48. Carpentry compiler

50. Learning to fly

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