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1. NovelGym: A Flexible Ecosystem for Hybrid Planning and Learning Agents Designed for Open Worlds

2. Using Puzzle Video Games to Study Cognitive Processes in Human Insight and Creative Problem-Solving

3. Assessment of Multiple Systemic Human Cognitive States using Pupillometry

4. A principled approach to model validation in domain generalization

6. Methods and Mechanisms for Interactive Novelty Handling in Adversarial Environments

8. Trade-off between reconstruction loss and feature alignment for domain generalization

9. Joint covariate-alignment and concept-alignment: a framework for domain generalization

10. RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environments

11. NovelCraft: A Dataset for Novelty Detection and Discovery in Open Worlds

12. Robots in healthcare as envisioned by care professionals

13. Conditional entropy minimization principle for learning domain invariant representation features

14. Decision-Theoretic Question Generation for Situated Reference Resolution: An Empirical Study and Computational Model

15. Barycentric-alignment and reconstruction loss minimization for domain generalization

16. Integrating Planning, Execution and Monitoring in the presence of Open World Novelties: Case Study of an Open World Monopoly Solver

17. Cognitive cascades: How to model (and potentially counter) the spread of fake news

19. How Should Agents Ask Questions For Situated Learning? An Annotated Dialogue Corpus

20. Can You Trust Your Trust Measure?

21. Robot Development and Path Planning for Indoor Ultraviolet Light Disinfection

22. SPOTTER: Extending Symbolic Planning Operators through Targeted Reinforcement Learning

23. 'Can you do this?' Self-Assessment Dialogues with Autonomous Robots Before, During, and After a Mission

24. Assistive robots for the social management of health: a framework for robot design and human-robot interaction research

25. Generating Justifications for Norm-Related Agent Decisions

26. Engaging in Dialogue about an Agent's Norms and Behaviors

27. Parents Adaptively Use Anaphora During Parent-child Social Interaction

28. When Exceptions are the Norm: Exploring the Role of Consent in HRI

29. Augmenting Robot Knowledge Consultants with Distributed Short Term Memory

31. Autonomy Reconsidered: Towards Developing Multi-agent Systems

34. Quasi-Dilemmas for Artificial Moral Agents

35. Interpretable Apprenticeship Learning with Temporal Logic Specifications

38. Evaluating Task-General Resilience Mechanisms in a Multi-robot Team Task

39. Spoken language interaction with robots: Recommendations for future research

40. AI Challenges in Human-Robot Cognitive Teaming

41. Norm Conflict Resolution in Stochastic Domains

42. The MacGyver Test - A Framework for Evaluating Machine Resourcefulness and Creative Problem Solving

43. Estimating Systemic Cognitive States from a Mixture of Physiological and Brain Signals.

49. Robot Planning with Mental Models of Co-present Humans

50. Enabling Basic Normative HRI in a Cognitive Robotic Architecture

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