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1. Distributed And Parallel Low-Diameter Decompositions for Arbitrary and Restricted Graphs

3. Polylogarithmic Time Algorithms for Shortest Path Forests in Programmable Matter

4. Efficient Shape Formation by 3D Hybrid Programmable Matter: An Algorithm for Low Diameter Intermediate Structures

5. Shape Formation and Locomotion with Joint Movements in the Amoebot Model

6. Distributed Construction of Near-Optimal Compact Routing Schemes for Planar Graphs

7. Universal Coating by 3D Hybrid Programmable Matter

8. Universal Coating by 3D Hybrid Programmable Matter

9. Routing Schemes for Hybrid Communication Networks

11. The Structural Power of Reconfigurable Circuits in the Amoebot Model

12. Near-Shortest Path Routing in Hybrid Communication Networks

13. Local Mutual Exclusion for Dynamic, Anonymous, Bounded Memory Message Passing Systems

14. Beep-And-Sleep: Message and Energy Efficient Set Cover

16. Accelerating Amoebots via Reconfigurable Circuits

17. The Canonical Amoebot Model: Algorithms and Concurrency Control

18. Routing Schemes for Hybrid Communication Networks

21. Time-Optimal Construction of Overlay Networks

22. Fast Hybrid Network Algorithms for Shortest Paths in Sparse Graphs

23. Time- and Space-Optimal Clock Synchronization in the Beeping Model

24. A Loosely Self-stabilizing Protocol for Randomized Congestion Control with Logarithmic Memory

25. Shortest Paths in a Hybrid Network Model

26. On the Complexity of Local Graph Transformations

27. Fast Distributed Algorithms for LP-Type Problems of Bounded Dimension

30. Always be Two Steps Ahead of Your Enemy

31. A Bounding Box Overlay for Competitive Routing in Hybrid Communication Networks

32. Relays: A New Approach for the Finite Departure Problem in Overlay Networks

33. A Self-Stabilizing Hashed Patricia Trie

34. On Underlay-Aware Self-Stabilizing Overlay Networks

35. Self-stabilizing Overlays for high-dimensional Monotonic Searchability

36. Distributed Computation in Node-Capacitated Networks

37. Convex Hull Formation for Programmable Matter

38. Skeap & Seap: Scalable Distributed Priority Queues for Constant and Arbitrary Priorities

39. Breaking the $\tilde\Omega(\sqrt{n})$ Barrier: Fast Consensus under a Late Adversary

40. Skueue: A Scalable and Sequentially Consistent Distributed Queue

42. Competitive Routing in Hybrid Communication Networks

43. Self-Stabilizing Supervised Publish-Subscribe Systems

44. A Self-Stabilizing General De Bruijn Graph

45. Improved Leader Election for Self-Organizing Programmable Matter

46. Coordinating Amoebots via Reconfigurable Circuits

48. Towards a Universal Approach for Monotonic Searchability in Self-Stabilizing Overlay Networks

49. On the Runtime of Universal Coating for Programmable Matter

50. Universal Coating for Programmable Matter

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