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1. Personality Traits in Game Development

3. Learning from Cycling: Discovering Lessons Learned from CyclingHCI

5. Traveling Arts x HCI Sketchbook: Exploring the Intersection Between Artistic Expression and Human-Computer Interaction

8. Sketching as a support mechanism for the design and development of shape-changing interfaces

11. Visual Methods for the Design of Shape-Changing Interfaces

14. Playful Research Fiction: A Fictional Conference

27. Exploring the Representation of Cyber-Risk Data Through Sketching

28. Exploring the experiences and perspectives of using mental health apps

29. Recognizing the Known Unknowns : the Interaction Between Reflective Thinking and Optimism for Uncertainty Among Software Developer’s Security Perceptions

30. Designing Blended Experiences : Laugh Traders

32. Staff Belief Interview (Project 3)

33. Software Insecurity as Cognitive Blindspots; Security Vulnerabilities through a Cognitive Psychology Lens

34. Alumni Skill Survey (Project 5)

35. A Visual Exploration of Cybersecurity Concepts

36. Shallow Skill NLP Model (Project 1 and 2)

37. The Perception of Software Development in terms of Risk Judgement

41. The State of the (CHI)Art

42. Physecology: A Conceptual Framework to Describe Data Physicalizations in their Real-World Context

43. Curricula Design & Pedagogy for Sketching Within HCI & UX Education

44. Physecology:A Conceptual Framework to describe Data Physicalizations in their Real-World Context

45. Blended Experience Narratives

46. Communicating the Value of Design Research

47. Prototyping InContext:Exploring New Paradigms in User Experience Tools

48. InContext:Futuring User-Experience Design Tools

49. Art is Not Research. Research is not Art.

50. Data-painting: Expressive free-form visualisation

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