Search

Your search keyword '"Rongkai Guo"' showing total 49 results

Search Constraints

Start Over You searched for: Author "Rongkai Guo" Remove constraint Author: "Rongkai Guo"
49 results on '"Rongkai Guo"'

Search Results

1. Isolation of a novel multiple-heavy metal resistant Lampropedia aestuarii GYF-1 and investigation of its bioremediation potential

2. Degradome sequencing-based identification of phasiRNAs biogenesis pathways in Oryza sativa

3. sRNATargetDigger: A bioinformatics software for bidirectional identification of sRNA-target pairs with co-regulatory sRNAs information.

23. Identification of novel phasiRNAs loci on long non-coding RNAs in Arabidopsis thaliana

26. Additional file 4 of Degradome sequencing-based identification of phasiRNAs biogenesis pathways in Oryza sativa

27. Additional file 3 of Degradome sequencing-based identification of phasiRNAs biogenesis pathways in Oryza sativa

28. Additional file 6 of Degradome sequencing-based identification of phasiRNAs biogenesis pathways in Oryza sativa

30. Degradome sequencing-based identification of phasiRNAs biogenesis pathways in Oryza sativa

31. Machine Learning in the Analysis of Mental Disease

32. Mono-Stereoscopic Camera in a Virtual Reality Environment: Case Study in Cybersickness

33. Escape Room in Mixed Reality: 10th Annual 3DUI Contest

34. Genome-wide identification and characterization of novel microRNAs in seed development of soybean

35. Head Tracking Latency in Virtual Environments Revisited: Do Users with Multiple Sclerosis Notice Latency Less?

36. Recreating Virtual Environments from User Traffic Pattern

37. Enable an Innovative Prolonged Exposure Therapy of Attention Deficits on Autism Spectrum through Adaptive Virtual Environments

38. 3DUI-League: 9th Annual 3DUI Contest

39. Mobility impaired users respond differently than healthy users in virtual environments

40. Sumoylation stabilizes RACK1B and enhance its interaction with RAP2.6 in the abscisic acid response

41. Towards understanding the capability of spatial audio feedback in virtual environments for people with visual impairments

42. Get off the Couch

43. A unique way to increase presence of mobility impaired users — Increasing confidence in balance

44. Game cane: An assistive 3DUI for rehabilitation games

45. The effects of VEs on mobility impaired users

46. Converting Sedentary Games to Exergames: A Case Study with a Car Racing Game

47. Differences in presence between healthy users and users with multiple sclerosis

48. Robust spots finding in microarray images with distortions

Catalog

Books, media, physical & digital resources