83 results on '"Rodica Branzei"'
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2. Sequencing interval situations and related games.
3. A bonus-malus approach to project management.
4. Cooperative games under interval uncertainty: on the convexity of the interval undominated cores.
5. Big Boss Interval Games.
6. Connection situations under uncertainty and cost monotonic solutions.
7. The interval Shapley value: an axiomatization.
8. Cooperative interval games: a survey.
9. Non-Cooperative and Axiomatic Characterizations of the Average Lexicographic Value.
10. How to Handle Interval solutions for Cooperative Interval Games.
11. Convex Interval Games.
12. On Cooperative Games Related to Market Situations and Auctions.
13. Convex multi-choice games: Characterizations and monotonic allocation schemes.
14. Cost allocation protocols for supply contract design in network situations.
15. Convex Games versus clan Games.
16. Generalized Cores and Stable Sets for Fuzzy Games.
17. Compromising in Partition Function Form Games and Cooperation in Perfect Extensive Form Games.
18. Obligation rules for minimum cost spanning tree situations and their monotonicity properties.
19. A Simple Algorithm for the Nucleolus of Airport Profit Games.
20. Strongly essential coalitions and the nucleolus of peer group games.
21. Fuzzy clan games and bi-monotonic allocation rules.
22. On cores and stable sets for fuzzy games.
23. Egalitarianism in convex fuzzy games.
24. Hypercubes and compromise values for cooperative fuzzy games.
25. How To Cope With Division Problems Under Interval Uncertainty Of Claims?
26. Convex fuzzy games and participation monotonic allocation schemes.
27. Discretization of information collecting situations and continuity of compensation rules.
28. Additive stable solutions on perfect cones of cooperative games.
29. Two Approaches to the Problem of Sharing Delay Costs in Joint Projects.
30. Tree-connected peer group situations and peer group games.
31. Collecting Information to Improve Decision-Making.
32. Information collecting situations and bi-monotonic allocation schemes.
33. On the Computation of the Nucleous of Line-Graph Peer Group Games.
34. Some Results on Three-Persons Games with a Weighted Combination of Linear Entropic Criteria.
35. A Dynamic Approach to the Three-Persons Cooperative Games.
36. A constrained egalitarian solution for convex multi-choice games
37. BIG BOSS INTERVAL GAMES
38. HOW TO HANDLE INTERVAL SOLUTIONS FOR COOPERATIVE INTERVAL GAMES
39. NON-COOPERATIVE AND AXIOMATIC CHARACTERIZATIONS OF THE AVERAGE LEXICOGRAPHIC VALUE
40. Multi-choice clan games and their core
41. Airport interval games and their shapley value
42. TRUTH-TELLING EQUILIBRIA FOR BAYESIAN GAMES ARISING FROM SEQUENCING SITUATIONS
43. Cooperative Fuzzy Games Arising from Economic Situations
44. The P-value for cost sharing in minimum
45. Shapley-like values for interval bankruptcy games
46. Monotonicity Properties of Interval Solutions and the Dutta–Ray Solution for Convex Interval Games
47. Bonus-Malus Approach to Project Management
48. Cooperation in dividing the cake
49. Allocation Rules incorporating interval uncertainty
50. Some Characterizations of Convex Interval Games
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