76 results on '"Roberto Gerson de Albuquerque Azevedo"'
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2. Quality-Constrained Encoding Optimization for Omnidirectional Video Streaming.
3. OSLO: On-the-Sphere Learning for Omnidirectional Images and Its Application to 360-Degree Image Compression.
4. An Authoring Model for Interactive 360 Videos.
5. A Viewport-Driven Multi-Metric Fusion Approach for 360-Degree Video Quality Assessment.
6. Multi-Feature 360 Video Quality Estimation.
7. Increasing reuse in learning objects authoring: a case study with the Cacuriá tool.
8. Modeling Multimodal-Multiuser Interactions in Declarative Multimedia Languages.
9. Bridging the Gap between Semantics and Multimedia Processing.
10. Graph-Based Detection of Seams In 360-Degree Images.
11. Subjective Evaluation of 360-degree Sensory Experiences.
12. Visual Distortions in 360° Videos.
13. Subjective and Viewport-based Objective Quality Assessment of 360-degree videos.
14. Exploring an AR-based User Interface for Authoring Multimedia Presentations.
15. On the first JND and break in presence of 360-degree content: an exploratory study.
16. OSLO: On-the-Sphere Learning for Omnidirectional images and its application to 360-degree image compression.
17. Converting NCL Documents to Smix and Fixing Their Semantics and Interpretation in the Process.
18. The Fábulas Model for Authoring Web-based Children's eBooks.
19. A Hypervideo Model for Learning Objects.
20. A graphics composition architecture for multimedia applications based on layered-depth-image.
21. Extending NCL to Support Multiuser and Multimodal Interactions.
22. Extending multimedia languages to support multimodal user interactions.
23. Visual Distortions in 360-degree Videos.
24. Specification of Multimodal Interactions in NCL.
25. An Approach to Convert NCL Applications into Stereoscopic 3D.
26. Real-Time Depth-Image-Based Rendering for 3DTV Using OpenCL.
27. Ginga extensions to support depth-based 3D media.
28. Reducing the complexity of NCL player implementations.
29. NCL+Depth: extending NCL for stereo/autostereoscopic 3D displays.
30. Multimedia authoring based on templates and semi-automatic generated wizards.
31. Embedding 3D objects into NCL multimedia presentations.
32. Textual authoring of interactive digital TV applications.
33. Composer: meeting non-functional aspects of hypermedia authoring environment.
34. Programming Multimedia Applications in GStreamer.
35. Multi-Feature 360 Video Quality Estimation
36. A Viewport-Driven Multi-Metric Fusion Approach for 360-Degree Video Quality Assessment
37. An Authoring Model for Interactive 360 Videos
38. An approach for textual authoring of hypermedia documents based on the use of programmatic visualization and hypertextual navigation.
39. Multimedia document authoring based on identification and filling of recurrent structures.
40. Bridging the Gap between Semantics and Multimedia Processing
41. On the first JND and break in presence of 360-degree content
42. Extending multimedia languages to support multimodal user interactions
43. Subjective and Viewport-based Objective Quality Assessment of 360-degree videos
44. Minicursos do XXIV Simpósio Brasileiro de Sistemas Multimídia e Web
45. The Fábulas Model for Authoring Web-based Children's eBooks
46. A Hypervideo Model for Learning Objects
47. Extending NCL to Support Multiuser and Multimodal Interactions
48. SUPPORTING MULTIMEDIA APPLICATIONS IN STEREOSCOPIC AND DEPTH-BASED 3D VIDEO SYSTEMS
49. Composer: meeting non-functional aspects of hypermedia authoring environment
50. SUPPORTING MULTIMEDIA APPLICATIONS IN STEREOSCOPIC AND DEPTH-BASED 3D VIDEO SYSTEMS
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