565 results on '"Richey, J."'
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2. Item Response Theory-Based Gaming Detection
3. Understanding Gender Effects in Game-Based Learning: The Role of Self-Explanation
4. Using latent variable models to make gaming-the-system detection robust to context variations
5. Personalized Learning & Adaptive Systems. Summary. Learning Design Principles: Purposeful Design
6. Active Learning, Memory & Practice. Summary. Learning Design Principles: Minds in Mind
7. Motivation and Mindset. Summary. Learning Design Principles: Welcoming Experience
8. Designing a Motivation Intervention for Students Learning Algebra Online
9. Gender Differences in Learning Game Preferences: Results Using a Multi-dimensional Gender Framework
10. Assessing the Effects of Open Models of Learning and Enjoyment in a Digital Learning Game
11. The Impact of Gender in Learning with Games: A Consistent Effect in a Math Learning Game
12. Investigating the Effects of Mindfulness Meditation on a Digital Learning Game for Mathematics
13. Educational Equity Through Combined Human-AI Personalization: A Propensity Matching Evaluation
14. Measuring Change in Facial Emotion Recognition in Individuals with Autism Spectrum Disorder: A Systematic Review
15. Gaming and Confrustion Explain Learning Advantages for a Math Digital Learning Game
16. Computer-Supported Human Mentoring for Personalized and Equitable Math Learning
17. Towards Sharing Student Models Across Learning Systems
18. Designing a Motivation Intervention for Students Learning Algebra Online
19. Confrustion and Gaming While Learning with Erroneous Examples in a Decimals Game
20. Comprehensive Views of Math Learners: A Case for Modeling and Supporting Non-math Factors in Adaptive Math Software
21. Exploring How Gender and Enjoyment Impact Learning in a Digital Learning Game
22. Mindfulness in a digital math learning game: Insights from two randomized controlled trials.
23. Identifying Factors Predicting Response to Endoscopic Management of Chronic Pancreatitis Secondary to Pancreas Divisum
24. Confrustion in Learning from Erroneous Examples: Does Type of Prompted Self-explanation Make a Difference?
25. Transfer Effects of Prompted and Self-ReportedAnalogical Comparison and Self-Explanation
26. Comparing Class- and Task-Level Measures of Achievement Goals
27. Relating a Task-Based, Behavioral Measure of Achievement Goals to Self-Reported Goals and Performance in the Classroom
28. Achievement goals, observed behaviors, and performance: Testing a mediation model in a college classroom
29. Using analogical learning in science curricula to improve conceptual understanding
30. Collaborative Learning
31. Collaboration facilitates abstract category learning
32. Science Diaries: A Brief Writing Intervention to Improve Motivation to Learn Science
33. When Is It Better to Learn Together? Insights from Research on Collaborative Learning
34. Neural Mechanisms of Emotion Regulation in Autism Spectrum Disorder
35. Direct Instruction of Metacognition Benefits Adolescent Science Learning, Transfer, and Motivation: An In Vivo Study
36. Comparing Four Instructional Techniques for Promoting Robust Knowledge
37. SWIMBAITING TROUT: Give Big Fish Something Mearier.
38. Carbon-13 variation with depth in soils of Brazil and climate change during the Quaternary
39. Avoiding Treatment Failures in Social Anxiety Disorder
40. How Much Is Too Much? Learning and Motivation Effects of Adding Instructional Explanations to Worked Examples
41. Reward Circuitry Function in Autism during Face Anticipation and Outcomes
42. The Latent Structure of Dietary Restraint, Body Dissatisfaction, and Drive for Thinness: A Series of Taxometric Analyses
43. The Latent Structure of Child Depression: A Taxometric Analysis
44. Discomfort Intolerance: Evaluation of a Potential Risk Factor for Anxiety Psychopathology
45. Packing for Alaska.
46. Finding Salmon Based On River Conditions.
47. Suicidality in African American Men: The Roles of Southern Residence, Religiosity, and Social Support
48. Attentional Control Moderates Fearful Responding to a 35% CO2 Challenge
49. BIG PLUGS for COHO.
50. How instructional context can impact learning with educational technology: Lessons from a study with a digital learning game
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