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3. Collusion in Repeated Auctions with Costless Communication.

4. The Price of History-Independent Strategies in Games with Inter-Temporal Externalities.

5. Persistence or decay of strategic asymmetric dominance in repeated dyadic games?

7. Folk theorems in repeated games with switching costs.

8. Continuous-Time Games with Imperfect and Abrupt Information.

9. Robust relational contracts with subjective performance evaluation.

10. Inferring to cooperate: Evolutionary games with Bayesian inferential strategies.

11. Collusion in the presence of antitrust prosecution: Experimental evidence.

12. Collaborative optimization of acquisition selection and service pricing for inland-river ports based on repeated games.

14. Simple relational contracts and the dynamics of social capital.

15. Power asymmetry in repeated play of provision and appropriation games.

16. Cournot meets Bayes-Nash: A discontinuity in behavior in finitely repeated duopoly games.

17. Complex Clifford algebra in repeated quantum prisoner's dilemma.

18. Public goods provision in a network formation game.

19. Introducing New Forms of Digital Money: Evidence from the Laboratory.

20. Revealing perceived individuals' self-interest.

21. Manufacturer–Retailer Relationships and the Distribution of New Products.

22. İltizam Sisteminin Sürdürülebilirlik Düzeyinin Tekrarlanan Bir Oyun Teorik Model Çerçevesinden Değerlendirilmesi.

23. Relational Contracts: Reputation and Renegotiation.

25. Eliciting Truthful Reports with Partial Signals in Repeated Games

26. Modelling and Research on Intuitionistic Fuzzy Goal-Based Attack and Defence Game for Infrastructure Networks.

27. The infinitely repeated volunteer's dilemma: An experimental study.

28. The Regularity of the Value Function of Repeated Games with Switching Costs.

29. Stability in repeated matching markets.

30. Bad apples in symmetric repeated games.

31. Strategic Analysis of Petty Corruption with an Entrepreneur and Multiple Bureaucrats.

32. Monitoring versus Discounting in Repeated Games.

34. Unexploitable Games and Unbeatable Strategies

35. Reference-dependence and games

36. Verifiable Crowd Computing: Coping with Bounded Rationality

37. FINANCING REPEAT BORROWERS: DESIGNING CREDIBLE INCENTIVES FOR TODAY AND TOMORROW.

38. Repeated Games with Incomplete Information over Predictable Systems.

39. Cooperation in indefinite games: Evidence from red queen games.

40. How to reward honesty?

41. Learning in Games with Cumulative Prospect Theoretic Preferences.

42. Three essays on economic inequality

44. AXELROD FIRST TOURNAMENT: EXAMINING CERTAINTY VERSUS UNCERTAINTY ABOUT THE END STAGE IN REPEATED GAMES.

45. A Dynamic Graph Model of Strategy Learning for Predicting Human Behavior in Repeated Games.

46. The possibility of Bayesian learning in repeated games.

47. Equilibrium Approximating and Online Learning for Anti-Jamming Game of Satellite Communication Power Allocation.

48. Collusion enforcement in repeated first‐price auctions.

49. On the implementation of zero-determinant strategies in repeated games.

50. REPEATED INTERACTIONS VERSUS SOCIAL TIES: QUANTIFYING THE ECONOMIC VALUE OF TRUST, FORGIVENESS, AND REPUTATION USING A FIELD EXPERIMENT.

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