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1,815 results on '"Ramer–Douglas–Peucker algorithm"'

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2. Spatial Factors Affecting User’s Perception in Map Simplification: An Empirical Analysis

3. ECG compression with Douglas-Peucker algorithm and fractal interpolation

4. Validation of Black-and-White Topology Optimization Designs

5. Validation of Black-and-White Topology Optimization Designs

6. Research on 3D geological modeling method based on section thinning-densification and close-range photogrammetry

8. Validation of Black-and-White Topology Optimization Designs

9. A Chain-Based Wireless Sensor Network Model Using the Douglas-Peucker Algorithm in the Iot Environment

10. lFIT: an unsupervised discretization method based on the Ramer–Douglas–Peucker algorithm

11. A method for simplifying ship trajectory based on improved Douglas–Peucker algorithm

12. RectMap: A Boundary‐Reserved Map Deformation Approach for Visualizing Geographical Map

13. Reconstruction of Medical Images Using Artificial Bee Colony Algorithm

14. Design and implementation of a line simplification algorithm for network measurement system.

15. A Novel Global Pattern Recognition Algorithm

16. Feature Extraction for Eye Movement Video Data

17. A New Algorithms of Stroke Generation Considering Geometric and Structural Properties of Road Network

18. Boxed-constraint least mean square algorithm and its performance analysis

19. A method for compressing AIS trajectory data based on the adaptive-threshold Douglas-Peucker algorithm

20. Performance analysis of diamond search algorithm over full search algorithm

21. A two-phase algorithm for point-feature cartographic label placement

22. A general iterative algorithm for vector equilibrium problem

23. Quantum Algorithm for K-Nearest Neighbors Classification Based on the Metric of Hamming Distance

24. Block composition algorithm for constructing orthogonal n-ary operations

25. A clustering algorithm with affine space-based boundary detection

26. From Al-Khwarizmi to Algorithm

27. Scaling iterative closest point algorithm using dual number quaternions

28. Fast source term estimation using the PGA-NM hybrid method

29. Copyright Protection Based on Zero Watermarking and Blockchain for Vector Maps

30. MODIFIED SELECTION OF INITIAL CENTROIDS FOR K- MEANS ALGORITHM

31. ℓ p -Based complex approximate message passing with application to sparse stepped frequency radar

32. Recursive prediction algorithm for non-stationary Gaussian Process

33. Normalised Spline Adaptive Filtering Algorithm for Nonlinear System Identification

34. An iterative algorithm for solving sparse linear equations

35. Parallel Computing Aspects in Improved Edge Cover Based Graph Coloring Algorithm

36. A parameter selection method of the deterministic anti-annealing algorithm for network exploring

37. Acceleration of the EM algorithm using the Vector Aitken method and its Steffensen form

38. Approximation algorithms for visibility computation and testing over a terrain

39. Fast motion estimation algorithm using multilevel distortion search in Walsh–Hadamard domain

40. The Hierarchical Iterative Identification Algorithm for Multi-Input-Output-Error Systems with Autoregressive Noise

41. An extended depth-first search algorithm for optimal triangulation of Bayesian networks

42. Intellectual Approaches to Improvement of the Classification Decisions Quality on the Base of the SVM Classifier

43. Semi‐real‐time algorithm for fast pattern matching

44. On the numerical implementation of the Closest Point Projection algorithm in anisotropic elasto-plasticity with nonlinear mixed hardening

45. A differential-based harmony search algorithm for the optimization of continuous problems

46. Fast Shape Matching Algorithm Based on the Improved Douglas-Peucker Algorithm

47. An efficient cuckoo search algorithm based multilevel thresholding for segmentation of satellite images using different objective functions

48. A robust iterative super-resolution mosaicking algorithm using an adaptive and directional Huber-Markov regularization

49. Incremental augmented complex adaptive IIR algorithm for training widely linear ARMA model

50. The game map design based on A* algorithm

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