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3. GAMAI, an AI-Powered Programming Exercise Gamifier Tool

6. On the Nature of Programming Exercises

7. The Dangers of Gamification

8. FGPE Gamification Service: A GraphQL Service to Gamify Online Education

9. Virtual and Augmented Reality Awareness Tools for Universal Design

10. Design of a Microservices Chaining Gamification Framework

11. Authoring Game-Based Programming Challenges to Improve Students’ Motivation

12. Leveraging Large Language Models to Support Authoring Gamified Programming Exercises †.

14. Fostering Students-Driven Learning of Computer Programming with an Ensemble of E-Learning Tools

15. Emerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management. Advances in Educational Technologies and Instructional Design (AETID) Book Series

20. Integrating Rich Learning Applications in LMS

21. Odin: A Service for Gamification of Learning Activities

23. Sifu Reloaded: An Open-Source Gamified Web-Based CyberSecurity Awareness Platform (Short Paper)

24. Integrating Gamified Educational Escape Rooms in Learning Management Systems (Short Paper)

25. Automated Assessment of Simple Web Applications (Short Paper)

26. A Gamified Educational Escape Rooms' Framework for Computer Programming Classes (Short Paper)

27. OASIcs, Volume 112, ICPEC 2023, Complete Volume

28. Can a Content Management System Provide a Good User Experience to Teachers? (Short Paper)

29. Front Matter, Table of Contents, Preface, Conference Organization

31. A Survey of E-learning Content Aggregation Standards

32. A Survey on eLearning Content Standardization

34. Integration of ePortfolios in Learning Management Systems

35. Modelling Text File Evaluation Processes

38. Specifying a Programming Exercises Evaluation Service on the e-Framework

41. FGPE+: The Mobile FGPE Environment and the Pareto-Optimized Gamified Programming Exercise Selection Model—An Empirical Evaluation.

45. THE EFFECTIVENESS OF ADVERTISING IN ONLINE GAMES.

46. Generation of Document Type Exercises for Automated Assessment

47. ScraPE - An Automated Tool for Programming Exercises Scraping

48. WebPuppet - A Tiny Automated Web UI Testing Tool

49. A Roadmap to Convert Educational Web Applications into LTI Tools

50. Integration of Computer Science Assessment into Learning Management Systems with JuezLTI

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