1. Designing a Reinforcement Learning-Based Adaptive AI for Large-Scale Strategy Games
- Author
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Madeira, Charles, Corruble, Vincent, Ramalho, Geber, Agents Cognitifs et Apprentissage Symbolique Automatique (ACASA), Laboratoire d'Informatique de Paris 6 (LIP6), Université Pierre et Marie Curie - Paris 6 (UPMC)-Centre National de la Recherche Scientifique (CNRS)-Université Pierre et Marie Curie - Paris 6 (UPMC)-Centre National de la Recherche Scientifique (CNRS), Systèmes Multi-Agents (SMA), and Publications, Lip6
- Subjects
[INFO]Computer Science [cs] ,[INFO] Computer Science [cs] - Abstract
International audience; This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which synthesize new ideas with state-of-the-art techniques from several areas of machine learning in a novel integrated learning approach for this kind of games. The performance of the approach is demonstrated on the task of learning valuable game strategies for a commercial wargame.
- Published
- 2021