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2. Wicked Problems as a Context for Probability Education

3. Visualisation of Selected Mathematics Concepts with Computers -- The Case of Torricelli's Method and Statistics

4. The Effects of Mathematics Anxiety on Primary Students

5. An Attempt to Evaluate STEAM Project-Based Instruction from a School Mathematics Perspective

6. Teachers' Involvement in Designing MERLO Items: Boundary Crossing

7. Enhancing Learning Outcomes with ‘Big Data’ from Pedagogy for Conceptual Thinking with Meaning Equivalence Reusable Learning Objects (MERLO) and Interactive Concept Discovery (INCOD)

8. Concluding Comments

9. Analysing Aspects of Brazilian Curricula for Teaching Statistics Involving Big Data

10. Big Data, Analytics and Education: Challenges, Opportunities and an Example from a Large University Unit

11. Integrating STEM-Related Technologies into Mathematics Education at a Large Scale

12. Education for Sustainability in the Secondary Sector--A Review

13. Enhancing Kuwaiti Teachers' Technology-Assisted Mathematics Teaching Practices

14. Making Sense out of the Emerging Complexity Inherent in Professional Development

15. Integrating mathematics and science to explain socioscientific issues in educational comics for elementary school students.

17. How Pre-Service Teachers Integrate Knowledge of Students' Difficulties in Understanding the Concept of the Arithmetic Mean into Their Pedagogy

18. The Classicist and the Frequentist Approach to Probability within a 'TinkerPlots2' Combinatorial Problem

21. Statistical Literacy in Data Revolution Era: Building Blocks and Instructional Dilemmas

22. Integrating Technology into Mathematics Education in an Entire Educational System -- Reaching a Critical Mass of Teachers and Schools

23. Secondary School Students' Reasoning about Conditional Probability, Samples, and Sampling Procedures

24. Pre-Service Teacher Training on Game-Enhanced Mathematics Teaching and Learning

25. Mobile Technologies in the Service of Students' Learning of Mathematics: The Example of Game Application A.L.E.X. in the Context of a Primary School in Cyprus

26. Helping Students Interpret Large-Scale Data Tables

27. Teaching Statistics with Technology

28. Increasing Students' Involvement in Technology-Supported Mathematics Lesson Sequences

33. Making Sense of Stochastic Variation and Causality in a Virtual Environment

35. The Role of Causality in the Co-Ordination of Two Perspectives on Distribution within a Virtual Simulation

36. Sustainability / Developing and evaluating educational innovations for STEAM education in rapidly changing digital technology environments

37. Developing and Evaluating Educational Innovations for STEAM Education in Rapidly Changing Digital Technology Environments

41. ZDM – Mathematics Education / An attempt to evaluate STEAM project-based instruction from a school mathematics perspective

43. Integrating STEM-related Technologies into Mathematics Education at Large Scale

50. Formalizing students’ informal statistical reasoning on real data: Using Gapminder to follow the cycle of inquiry and visual analyses

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