36 results on '"Prieta, Fernando de la"'
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2. Object Recognition-Driven Cultural Travel Guide for the Coffee Cultural Landscape of Colombia
3. Object Recognition-Driven Cultural Travel Guide for the Coffee Cultural Landscape of Colombia
4. A Methodology for Integrating Asset Administration Shells and Multi-agent Systems
5. Towards a Massive Data-Task Economy and Its Relationship with the Information Economy and Society in Frontier and Peripheral Territories
6. Engineering a Multi-agent Systems Approach for Realizing Collaborative Asset Administration Shells
7. BLOCKCHAIN TECHNOLOGIES TO IMPLEMENT TRACEABILITY IN THE FARM TO FORK CHAINS
8. Multi-Agent Systems to Realize Intelligent Asset Administration Shells
9. Erratum to: Methodologies and Intelligent Systems for Technology Enhanced Learning
10. Erratum to: Methodologies and Intelligent Systems for Technology Enhanced Learning
11. An Approach to Integrating Sentiment Analysis into Recommender Systems
12. An Approach to Integrating Sentiment Analysis into Recommender Systems
13. Deepint.net: A Rapid Deployment Platform for Smart Territories
14. Automated Planning and BDI Agents:A Case Study
15. Automated Planning and BDI Agents : A Case Study
16. Ethical Concerns and Opportunities in Binding Intelligent Systems and Blockchain Technology
17. Deepint.net: A Rapid Deployment Platform for Smart Territories
18. Trends in Practical Applications of Scalable Multi-Agent Systems
19. User-centred and evidence-based design of smart games for poor text comprehenders: the TERENCE experience
20. Wireless sensor networks and real-time locating systems to fight against maritime piracy
21. Learning object retrieval in heterogeneous environments
22. Fusion Chain: A Decentralized Lightweight Blockchain for IoT Security and Privacy.
23. Supporting Context-Aware Collaborative Learning Activities by CAFCLA
24. Learning to Be an Entrepreneur: Evidence from a Technology Enhanced Learning Tool
25. Use of Flight Simulators in a Flight Mechanics Course: Potentials and Weaknesses
26. Technology and Elaboration of Information in Aging: Preliminary Data of Verbal vs. Visual Performance
27. Pedagogy-Driven Smart Games for Primary School Children
28. The Manual Revision of the TERENCE Italian Smart Games
29. The TERENCE Smart Games Revision Guidelines and Software Tool
30. Test My Code: An Automatic Assessment Service for the Extreme Apprenticeship Method
31. Promoting Digital Skills and Critical Awareness through Online Search and Personal Knowledge Management: A Case Study
32. The 1st Release of the TERENCE Learner GUI: The User-Based Usability Evaluation
33. How to Design Games for Deaf Children: Evidence-Based Guidelines
34. Simulation Still Rules: Modern Computer Systems Architecture Visualized and Laid Bare
35. How to Get a Good Job and Improve Your Career – With a PLE
36. USALSIM: Learning and Professional Practicing in a 3D Virtual World
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