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1. Perceived Self-Efficacy and Course Satisfaction in Students Preparing for Teaching Careers

2. Drivers of Continuance Intention to Use the Online Learning Platform after the COVID-19 Pandemic

3. The Usefulness of Online Learning during the COVID-19 Pandemic as Perceived by Engineering Education Students: A Multidimensional Model

4. Usefulness of Mobile Teaching and Learning as Perceived by Romanian and Lithuanian Science Teachers

5. Exploring the Influence of Academic Self-Efficacy, Engagement, and Test Anxiety on Students' Success at Exam.

6. An Analyze of the Relationship Between Students’ Motivation, Self-efficacy, and Academic Resilience.

7. Measuring the Perceived Quality of an AR-Based Learning Application: A Multidimensional Model

8. Master Students’ Perceptions of Online Teaching and Learning during the Pandemic

10. Evaluating the Motivational Value of an Augmented Reality System for Learning Chemistry

11. Tool Support for Handling Mapping Rules from Domain to Task Models

20. Extrinsic and intrinsic motivation in online education during the pandemic as perceived by Lithuanian and Romanian university students

21. Influența calitǎții job-ului asupra creșterii performanțelor în activitatea de cercetare

29. FRUSTRATION AND STRESS IN THE ONLINE EDUCATION OF UNIVERSITY STUDENTS FROM LITHUANIA AND ROMANIA.

34. Teachers' Perceived Self-Efficacy for Mobile Teaching and Learning.

36. USE OF MOBILE TECHNOLOGY IN THE TEACHING/LEARNING PROCESS: OPPORTUNITIES AND BARRIERS.

39. Educational Opportunities Provided by the Social Networking Sites: A Multidimensional Model.

40. Task modeling for user interface design: a layered approach

41. A Comparison of Quantitative and Qualitative Data from a Formative Usability Evaluation of an Augmented Reality Learning Scenario

45. Prism : a life cycle to align user interface and software developments based on a linguistic perspective

50. Exploring the website accessibility of Romanian universities.

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