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2. Empowering Data Mining Sciences by Habitual Domains Theory, Part I: The Concept of Wonderful Solution

3. Empowering Data Mining Sciences by Habitual Domains Theory, Part II: Reaching Wonderful Solutions

5. Wonderful Solutions and Habitual Domains for Challenging Problems in Changeable Spaces : From Theoretical Framework to Applications

7. Evaluating multi-criteria ratings of financial investment options

8. EVALUATING INFORMATION QUALITY AND VALIDITY OF VALUE LINE STOCK RATINGS USING DOMINATION CONES

9. Decision-Making in Changeable Spaces (DMCS): A New Paradigm

10. Innovation Dynamics as a DMCS Problem

11. Solving Real-World DMCS Problems, Part 2: Social, Geopolitical, and Discovery Problems

12. Habitual Domains, Human Behaviour Mechanism and Wonderful Solutions for DMCS Problem Analysis

13. Conclusion and Further Research

14. Solving Real-World DMCS Problems, Part 1: Management and Economics Problems

15. Competence Set Analysis, Decision Blinds and Decision-Making

16. Decision Processes and Decision-Making in Changeable Spaces

17. Expansion of Habitual Domains and DMCS

18. Decision Making and Optimization in Changeable Spaces, a New Paradigm

19. EMPOWER MCDM BY HABITUAL DOMAINS TO SOLVE CHALLENGING PROBLEMS IN CHANGEABLE SPACES

20. EMPOWER MCDM BY HABITUAL DOMAINS TO SOLVE CHALLENGING PROBLEMS IN CHANGEABLE SPACES

21. n-Person Second-Order Games: A Paradigm Shift in Game Theory

22. Blinds, fuzziness and habitual domain tools in decision making with changeable spaces

23. Dynamic multiple criteria decision making in changeable spaces: from habitual domains to innovation dynamics

24. Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy

25. Two-Person Second-Order Games, Part 2: Restructuring Operations to Reach a Win-Win Profile

26. LINEAR PROGRAMMING MODELS WITH CHANGEABLE PARAMETERS — THEORETICAL ANALYSIS ON 'TAKING LOSS AT THE ORDERING TIME AND MAKING PROFIT AT THE DELIVERY TIME'

27. WORKING KNOWLEDGE MINING BY PRINCIPLES FOR DEEP KNOWLEDGE

28. DECISION TRAPS AND COMPETENCE DYNAMICS IN CHANGEABLE SPACES

29. TRANSFORMING FROM A RESEARCHER INTO A LEADER IN HIGH-TECH INDUSTRIES

30. Multiple-Criteria Decision Making : Concepts, Techniques, and Extensions

31. DECISION MAKING, HABITUAL DOMAINS AND INFORMATION TECHNOLOGY

32. FRONT MATTER

33. BACK MATTER

34. Optimal multiple stage expansion of competence set

35. Optimal Expansion of Competence Sets with Intermediate Skills and Compound Nodes

36. Effective Decision Making in Changeable Spaces, Covering and Discovering Processes: A Habitual Domain Approach

37. Optimal expansion and design of competence sets with asymmetric acquiring costs

38. Generalized optimal designs and contingency plans in linear systems

39. Assessing priority weights from subsets of pairwise comparisons in multiple criteria optimization problems

40. Generating new designs using union operations

41. Eliminating Permanently Dominated Opportunities in Multiple-Criteria and Multiple-Constraint Level Linear Programming

42. Optimal competence set expansion using deduction graphs

43. Marginal analysis for competence set expansion

44. Dynamic MCDM, Habitual Domains and Competence Set Analysis for Effective Decision Making in Changeable Spaces

45. Selecting optimal linear production systems in multiple criteria environments

46. State-dependent weights in multicriteria value functions

47. Transformation and restructuring of linear multiobjective programs: A fundamental method to resolve complex problems

48. Linear Optimal Designs and Optimal Contingency Plans

49. Indefinite preference structures and decision analysis

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