53 results on '"Paul G. Swingle"'
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2. Do you think we can get the brain back into neurotherapy?
3. Contributors
4. Are You Sure It's AD(H)D?
5. Introduction
6. Parameters of Power and Conflict
7. The Management of Power
8. Enhancing health leadership performance using neurotherapy
9. The Management of Power
10. Social Psychology in Natural Settings : A Reader in Field Experimentation
11. The Effects of Negative Emotional Stimuli on Alpha Blunting
12. Adding Neurotherapy to Your Practice : Clinician’s Guide to the ClinicalQ, Neurofeedback, and Braindriving
13. Treat the Condition Not the Label
14. Adding Neurotherapy to Your Practice
15. Potentiating Neurotherapy
16. Introduction
17. Peripheral Biofeedback
18. Neurofeedback
19. The ClinicalQ
20. Braindriving
21. Parameters Associated with Rapid Neurotherapeutic Treatment of Common ADD (CADD)
22. Subthreshold 10-Hz Sound Suppresses EEG Theta
23. Emotional Freedom Technique (EFT) as an Effective Adjunctive Treatment in the Neurotherapeutic Treatment of Seizure Disorders
24. Neurofeedback treatment of pseudoseizure disorder
25. The Effects of Game Structure and S's Behavior on Attitudes Toward Cooperative Opponents
26. Interpersonal Influence on Temporal Measures of Vocalization in Interview Situations
27. The resolution of conflict
28. A Minimal Negotiation Situation
29. Temporal measures of vocalization: Some methodological considerations
30. Ethnic factors in interpersonal bargaining
31. Effects of prior exposure to cooperative or competitive treatment upon subject's responding in the Prisoner's Dilemma
32. Communication in non-zero-sum games
33. Effects of the win-loss ratio and challenge on speed in a two-person lever-pressing race
34. The effects of the win-loss difference upon cooperative responding in a 'dangerous' game
35. Effects of the partner's abrupt strategy change upon subject's responding in the Prisoner's Dilemma
36. Social class, age, and the nature of the incentive in children's lever-pressing performance
37. The effect of illusory power in non-zero-sum games
38. Illusory power in a dangerous game
39. Exploitative behavior in non-zero-sum games
40. Stone by Stone
41. Motivational properties of performance feedback
42. Critique
43. Effect of the emotional relationship between protagonists in the Prisoner's Dilemma
44. Effects of the emotional relationship between protagonists in a two-person game
45. It's Fun
46. The effects of small monetary incentive upon human lever pressing rates
47. AN INEXPENSIVE PULSE SOURCE FOR OBTAINING ELAPSED TIME1
48. The effects of performance feedback, social and monetary incentive upon human lever pressing rate
49. Incantation of the Operational Definition
50. Social Psychology in Natural Settings: A Reader in Field Experimentation
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